Player Matchup

Izanami
Izanami
David1234483
Izanami
Level 142
God Stats
4W - 5L
1,691 SR
Queue Stats
99W - 112L
1,509 Elo+
Party 1
Horus
Horus
Mow_MowMow
Horus
Level 130
God Stats
24W - 18L
1,592 SR
Queue Stats
224W - 201L
1,495 Elo+
Party 2
Mercury
Mercury
ShouKenzai
Mercury
Level 107
God Stats
3W - 0L
1,766 SR
Queue Stats
48W - 53L
1,507 Elo+
Party 2
Athena
Athena
jhonatan23x
Athena
Level 128
God Stats
11W - 13L
1,358 SR
Queue Stats
90W - 102L
1,411 Elo+
Party 1
Poseidon
Poseidon
xEccentric
Poseidon
Level 129
God Stats
23W - 17L
1,500 SR
Queue Stats
156W - 142L
1,597 Elo+
Solo
Team Averages
Level 127
1,581 SR
1,504 Elo+

VS

Team Averages
Level 99
1,510 SR
1,509 Elo+
Agni
Agni
Kasforlife
Agni
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 156L
1,545 Elo+
Party 3
Nu Wa
Nu Wa
PACmanForLife
Nu Wa
Level 125
God Stats
2W - 3L
1,285 SR
Queue Stats
35W - 56L
1,504 Elo+
Party 3
Gilgamesh
Gilgamesh
RoyalAmbient
Gilgamesh
Level 121
God Stats
8W - 8L
1,644 SR
Queue Stats
58W - 62L
1,416 Elo+
Party 3
Ymir
Ymir
VINIBL13
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,510 Elo+
Solo
Izanami
Izanami
ZanbForLife
Izanami
Level 99
God Stats
20W - 15L
1,622 SR
Queue Stats
103W - 130L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
David1234483
Izanami
11
4 / 0 / 0
5,103
1,021
2,930
2,532
728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
9
0 / 0 / 3
4,578
916
873
3,409
1,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
ShouKenzai
Mercury
9
0 / 0 / 3
4,419
884
1,599
2,807
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
9
0 / 2 / 4
4,625
925
2,099
5,273
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
xEccentric
Poseidon
9
2 / 0 / 1
4,735
947
2,965
2,064
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,309
862
2,424
2,908
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
4,003
801
2,167
2,156
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RoyalAmbient
Gilgamesh
10
0 / 2 / 1
4,364
873
1,680
4,576
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
5
0 / 0 / 0
2,149
430
0
0
0
Izanami
ZanbForLife
Izanami
8
0 / 1 / 1
4,052
810
1,861
2,804
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
David1234483
Izanami
4
0
0
4
L
2
1
0
2
W
Horus
0
0
3
1.5
L
0
2
1
0.25
L
Gilgamesh
RoyalAmbient
Gilgamesh
0
2
1
0.25
W
Mercury
ShouKenzai
Mercury
0
0
3
1.5
L
Ymir
0
0
0
0
L
Izanami
ZanbForLife
Izanami
0
1
1
0.5
W
Athena
0
2
4
1
W
Poseidon
xEccentric
Poseidon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,466
Damage
8,132
16,085
Taken
12,444
6,725
Mitigated
4,032
5,807
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
David1234483
Izanami
2,930
1,393
0
510
2,532
728
422
530
1,948
0
17,693
L
2,424
515
0
580
2,908
819
0
917
1,991
7,983
0
W
Horus
873
372
835
1,905
3,409
1,545
136
629
2,698
0
1,320
L
2,167
547
0
5
2,156
545
0
513
1,643
6,235
0
L
Gilgamesh
RoyalAmbient
Gilgamesh
1,680
574
0
1,259
4,576
1,864
0
2,617
1,959
0
11,814
W
Mercury
ShouKenzai
Mercury
1,599
325
0
376
2,807
1,036
0
885
1,794
0
12,202
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
ZanbForLife
Izanami
1,861
1,474
0
350
2,804
804
0
1,017
1,787
0
10,227
W
Athena
2,099
471
11
1,576
5,273
2,835
0
1,358
3,865
7,637
0
W
Poseidon
xEccentric
Poseidon
2,965
736
0
594
2,064
581
404
817
1,189
14,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
18,877
113
Minions Killed
67
0
Camps Cleared
0
596,140
Distance Traveled
391,249
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,103
1,021
39
8
0
110,344
1
L
Agni
4,309
862
17
3
0
104,164
1
W
Horus
4,578
916
1
0
0
124,061
0
L
Nu Wa
4,003
801
8
2
0
89,387
0
L
Gilgamesh
4,364
873
25
5
0
101,614
1
W
Mercury
4,419
884
27
5
0
139,265
2
L
Ymir
2,149
430
0
0
0
0
0
L
Izanami
4,052
810
17
3
0
96,084
0
W
Athena
4,625
925
15
3
0
106,019
2
W
Poseidon
4,735
947
31
6
0
116,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role