Player Matchup

Ares
Ares
DekuXIV
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,928 Elo+
Party 1
Medusa
Medusa
Dustelix
Medusa
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 34L
1,976 Elo+
Party 1
Mercury
Mercury
Maddogjr206
Mercury
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 21L
1,896 Elo+
Party 1
Baron Samedi
Baron Samedi
Whats Good Papi
Baron Samedi
Level 126
God Stats
8W - 3L
1,500 SR
Queue Stats
149W - 134L
1,586 Elo+
Solo
Jormungandr
Jormungandr
melliha
Jormungandr
Level 4
God Stats
9W - 4L
1,993 SR
Queue Stats
30W - 14L
1,928 Elo+
Party 1
Team Averages
Level 83
1,599 SR
1,863 Elo+

VS

Team Averages
Level 74
1,463 SR
1,538 Elo+
Kali
Kali
HUNTR3X123
Kali
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 68L
1,508 Elo+
Party 2
Poseidon
Poseidon
Juggernaut45
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
Noragami999
Mulan
Level 51
God Stats
0W - 2L
1,311 SR
Queue Stats
23W - 28L
1,600 Elo+
Party 2
Thanatos
Thanatos
Xx_iGRANTYi_xX
Thanatos
Level 11
God Stats
1W - 2L
1,506 SR
Queue Stats
1W - 5L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
d0m1nusr0d
Baron Samedi
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
444W - 474L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DekuXIV
Ares
18
6 / 3 / 22
12,039
860
14,009
22,457
24,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Dustelix
Medusa
20
7 / 0 / 14
12,388
885
18,722
8,448
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Maddogjr206
Mercury
18
8 / 6 / 10
11,907
851
11,038
14,753
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Whats Good Papi
Baron Samedi
19
7 / 1 / 10
11,510
822
12,076
7,787
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
melliha
Jormungandr
18
6 / 4 / 5
11,358
811
10,559
13,322
11,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 4
10,495
750
9,162
16,645
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Poseidon
Juggernaut45
Poseidon
18
6 / 6 / 6
10,916
780
8,824
12,930
9,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 8 / 4
8,843
632
7,354
18,806
14,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
15
0 / 9 / 8
9,013
644
6,310
14,953
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
d0m1nusr0d
Baron Samedi
15
1 / 4 / 5
8,835
631
6,835
13,222
11,463
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
34
Kills
13
14
Deaths
34
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
DekuXIV
Ares
6
3
22
5.67
W
Medusa
Dustelix
Medusa
7
0
14
14
L
5
7
4
1
L
Poseidon
Juggernaut45
Poseidon
6
6
6
1.5
W
Mercury
Maddogjr206
Mercury
8
6
10
2.17
L
1
8
4
0.38
W
Baron Samedi
Whats Good Papi
Baron Samedi
7
1
10
12
L
Thanatos
0
9
8
0.44
L
Baron Samedi
d0m1nusr0d
Baron Samedi
1
4
5
0.88
W
Jormungandr
melliha
Jormungandr
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,404
Damage
38,485
66,767
Taken
76,556
50,438
Mitigated
50,215
18,319
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DekuXIV
Ares
14,009
707
0
5,687
22,457
24,320
552
4,682
17,775
19,282
0
W
Medusa
Dustelix
Medusa
18,722
10,585
0
2,071
8,448
3,898
7,183
2,240
6,208
0
68,358
L
9,162
3,834
255
4,949
16,645
9,182
0
8,143
8,332
0
34,912
L
Poseidon
Juggernaut45
Poseidon
8,824
1,851
0
1,294
12,930
9,298
0
5,354
7,469
32,925
0
W
Mercury
Maddogjr206
Mercury
11,038
5,519
0
3,263
14,753
6,745
199
3,584
11,169
0
40,313
L
7,354
1,685
0
2,883
18,806
14,536
0
8,028
10,405
0
24,383
W
Baron Samedi
Whats Good Papi
Baron Samedi
12,076
1,042
2,010
3,717
7,787
3,558
2,762
1,394
6,393
41,243
0
L
Thanatos
6,310
2,546
30
2,632
14,953
5,736
0
5,955
8,878
0
19,845
L
Baron Samedi
d0m1nusr0d
Baron Samedi
6,835
602
1,422
2,584
13,222
11,463
0
8,348
4,716
24,126
0
W
Jormungandr
melliha
Jormungandr
10,559
3,202
0
1,571
13,322
11,917
1,225
3,759
9,563
37,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,202
Gold Earned
48,102
273
Minions Killed
194
0
Camps Cleared
0
1,437,563
Distance Traveled
1,192,166
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,039
860
8
1
0
297,765
0
W
Medusa
12,388
885
99
7
0
295,892
2
L
Kali
10,495
750
39
3
0
246,471
1
L
Poseidon
10,916
780
47
3
0
224,474
1
W
Mercury
11,907
851
56
4
0
318,184
1
L
Mulan
8,843
632
42
3
0
241,466
2
W
Baron Samedi
11,510
822
63
5
0
277,732
0
L
Thanatos
9,013
644
34
2
0
219,583
3
L
Baron Samedi
8,835
631
32
2
0
260,172
3
W
Jormungandr
11,358
811
47
3
0
247,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role