Player Matchup

Fafnir
Fafnir
ArkNay0007
Fafnir
Level 107
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 1L
1,794 Elo+
Solo
Poseidon
Poseidon
KthDonnie
Poseidon
Level 65
God Stats
15W - 11L
1,621 SR
Queue Stats
36W - 32L
1,465 Elo+
Party 2
Skadi
Skadi
MarksmanPro_2015
Skadi
Level 119
God Stats
1W - 1L
1,740 SR
Queue Stats
48W - 40L
1,515 Elo+
Party 2
Tyr
Tyr
connwaerset
Tyr
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 97L
1,364 Elo+
Solo
Thor
Thor
xX AnarchyZ Xx
Thor
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,716 Elo+
Party 2
Team Averages
Level 97
1,579 SR
1,571 Elo+

VS

Team Averages
Level 82
1,475 SR
1,496 Elo+
Sol
Sol
Dubb99
Sol
Level 49
God Stats
2W - 2L
1,284 SR
Queue Stats
56W - 68L
1,477 Elo+
Solo
Athena
Athena
Dylan1887
Athena
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
290W - 274L
1,529 Elo+
Party 1
Tyr
Tyr
Jovanny202
Tyr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,425 Elo+
Solo
Nemesis
Nemesis
ThatEdward
Nemesis
Level 114
God Stats
12W - 16L
1,367 SR
Queue Stats
96W - 103L
1,481 Elo+
Solo
Izanami
Izanami
Zeller58
Izanami
Level 27
God Stats
7W - 4L
1,724 SR
Queue Stats
127W - 115L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ArkNay0007
Fafnir
16
4 / 4 / 10
12,067
483
14,388
25,315
39,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
KthDonnie
Poseidon
18
5 / 5 / 1
11,120
445
17,767
17,222
7,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 4 / 6
12,674
507
20,901
17,696
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 5 / 3
12,244
490
26,476
32,955
33,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 5
10,381
415
9,487
17,648
7,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dubb99
Sol
20
8 / 5 / 7
13,797
552
22,220
21,173
7,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Dylan1887
Athena
16
2 / 4 / 11
10,817
433
12,150
29,663
33,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 7 / 9
12,729
509
21,293
26,043
29,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
ThatEdward
Nemesis
20
7 / 2 / 5
13,542
542
14,271
22,602
13,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Zeller58
Izanami
18
1 / 5 / 8
11,021
441
10,384
17,807
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
64
23
Kills
24
24
Deaths
23
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ArkNay0007
Fafnir
4
4
10
2.25
W
Sol
Dubb99
Sol
8
5
7
2.3
W
Athena
Dylan1887
Athena
2
4
11
1.88
W
6
7
9
1.5
L
Poseidon
KthDonnie
Poseidon
5
5
1
1.1
L
4
4
6
1.75
W
Nemesis
ThatEdward
Nemesis
7
2
5
4.75
W
Izanami
Zeller58
Izanami
1
5
8
1
L
7
5
3
1.7
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,019
Damage
80,318
110,836
Taken
117,288
95,926
Mitigated
88,877
29,148
Healing
31,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ArkNay0007
Fafnir
14,388
4,625
928
6,703
25,315
39,887
112
6,360
18,403
28,517
0
W
Sol
Dubb99
Sol
22,220
8,900
0
10,548
21,173
7,941
0
6,806
14,367
119,826
0
W
Athena
Dylan1887
Athena
12,150
3,014
854
4,281
29,663
33,319
21
9,270
20,393
32,861
3,804
W
21,293
3,116
0
7,972
26,043
29,265
104
5,275
20,768
0
68,168
L
Poseidon
KthDonnie
Poseidon
17,767
2,343
0
5,252
17,222
7,303
51
9,550
7,272
79,673
0
L
20,901
10,791
0
7,175
17,696
7,630
5,647
5,675
12,021
0
107,794
W
Nemesis
ThatEdward
Nemesis
14,271
6,438
0
3,777
22,602
13,046
934
3,666
18,936
0
109,918
W
Izanami
Zeller58
Izanami
10,384
6,559
0
4,419
17,807
5,306
0
7,138
10,669
0
85,298
L
26,476
3,654
0
6,496
32,955
33,472
0
8,326
24,629
0
81,675
L
9,487
2,272
0
2,594
17,648
7,634
0
3,408
14,240
0
41,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,486
Gold Earned
61,906
476
Minions Killed
629
0
Camps Cleared
0
2,284,808
Distance Traveled
2,429,678
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,067
483
13
1
0
493,497
12
W
Sol
13,797
552
179
7
0
457,079
5
W
Athena
10,817
433
42
2
0
481,638
1
W
Tyr
12,729
509
113
5
0
486,907
6
L
Poseidon
11,120
445
116
5
0
461,424
5
L
Skadi
12,674
507
173
7
0
420,293
1
W
Nemesis
13,542
542
170
7
0
576,732
1
W
Izanami
11,021
441
125
5
0
427,322
2
L
Tyr
12,244
490
112
4
0
473,523
7
L
Thor
10,381
415
62
2
0
436,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role