Player Matchup

Morgan Le Fay
Morgan Le Fay
Moongrath
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,148 SR
Queue Stats
118W - 111L
1,285 Elo+
Party 2
Nemesis
Nemesis
U536900414
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,300 Elo+
Party 2
Da Ji
Da Ji
cheeseslice7
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,322 Elo+
Party 1
Chaac
Chaac
killzone0023
Chaac
Level 77
God Stats
9W - 5L
1,500 SR
Queue Stats
27W - 37L
1,308 Elo+
Party 1
Cupid
Cupid
zezinhodascoves
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,300 Elo+
Party 2
Team Averages
Level 52
1,430 SR
1,303 Elo+

VS

Team Averages
Level 51
1,447 SR
1,533 Elo+
Hel
Hel
 
Hel
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Appointedzero
Loki
Level 68
God Stats
5W - 4L
1,444 SR
Queue Stats
133W - 116L
1,560 Elo+
Party 3
Baba Yaga
Baba Yaga
DRAGONxCULTIVIST
Baba Yaga
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 155L
1,548 Elo+
Party 3
Rama
Rama
EnosWolfsbane
Rama
Level 83
God Stats
1W - 1L
1,245 SR
Queue Stats
24W - 13L
1,543 Elo+
Solo
Jormungandr
Jormungandr
FUMCUSUC
Jormungandr
Level 19
God Stats
19W - 17L
1,546 SR
Queue Stats
121W - 125L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Moongrath
Morgan Le Fay
16
0 / 10 / 3
10,147
1,127
10,686
19,671
7,128
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
U536900414
Nemesis
15
2 / 7 / 2
10,266
1,141
6,078
16,822
5,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 10 / 2
10,002
1,111
7,996
17,181
6,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 2
10,110
1,123
6,856
15,039
13,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 13 / 0
9,287
1,032
6,770
22,246
7,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 2 / 22
11,857
1,317
14,338
12,154
7,572
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
23 / 2 / 10
13,848
1,539
29,495
8,366
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
18
2 / 0 / 22
11,108
1,234
11,139
3,333
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 0 / 17
12,353
1,373
19,267
9,098
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
FUMCUSUC
Jormungandr
18
3 / 0 / 29
12,111
1,346
10,662
10,339
12,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
144
4
Kills
44
44
Deaths
4
9
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
22
8
W
23
2
10
14
W
Baba Yaga
2
0
22
13
W
11
0
17
19.5
W
Jormungandr
FUMCUSUC
Jormungandr
3
0
29
17.5
L
Morgan Le Fay
Moongrath
Morgan Le Fay
0
10
3
0.15
L
Nemesis
U536900414
Nemesis
2
7
2
0.43
L
1
10
2
0.2
L
1
4
2
0.5
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
84,901
90,959
Taken
43,290
40,385
Mitigated
30,535
6,915
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,338
1,548
3,840
5,271
12,154
7,572
0
3,657
8,356
29,718
0
W
29,495
12,138
0
1,421
8,366
4,503
0
2,173
6,129
0
44,141
W
Baba Yaga
11,139
176
0
640
3,333
1,747
0
347
2,916
22,206
0
W
19,267
14,325
0
4,419
9,098
4,242
0
2,607
6,386
0
37,242
W
Jormungandr
FUMCUSUC
Jormungandr
10,662
1,342
500
496
10,339
12,471
0
1,902
8,263
27,955
0
L
Morgan Le Fay
Moongrath
Morgan Le Fay
10,686
1,386
0
997
19,671
7,128
0
6,801
12,870
47,702
0
L
Nemesis
U536900414
Nemesis
6,078
1,150
0
346
16,822
5,831
0
9,372
7,450
0
19,270
L
7,996
1,960
0
159
17,181
6,422
0
6,878
10,303
0
17,197
L
6,856
330
308
4,225
15,039
13,681
0
6,158
8,881
0
25,217
L
6,770
5,811
103
777
22,246
7,323
0
6,930
15,316
0
14,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,812
Gold Earned
61,277
179
Minions Killed
191
6
Camps Cleared
5
890,860
Distance Traveled
987,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,857
1,317
46
5
1
199,896
1
W
Loki
13,848
1,539
37
4
3
208,677
0
W
Baba Yaga
11,108
1,234
28
3
0
215,464
0
W
Rama
12,353
1,373
48
5
1
165,079
0
W
Jormungandr
12,111
1,346
32
4
0
198,652
0
L
Morgan Le Fay
10,147
1,127
79
9
3
173,229
2
L
Nemesis
10,266
1,141
28
3
0
197,211
0
L
Da Ji
10,002
1,111
23
3
0
180,283
0
L
Chaac
10,110
1,123
34
4
2
178,523
0
L
Cupid
9,287
1,032
15
2
1
161,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role