Player Matchup

Kali
Kali
 
Kali
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
DeliciaPai
Zeus
Level 35
God Stats
82W - 51L
1,795 SR
Queue Stats
388W - 242L
1,728 Elo+
Party 4
Sol
Sol
Quint049
Sol
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,482 Elo+
Party 1
Team Averages
Level 98
1,559 SR
1,542 Elo+

VS

Team Averages
Level 87
1,498 SR
1,526 Elo+
Eset
Eset
 
Eset
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Giuly280
Izanami
Level 84
God Stats
6W - 5L
1,482 SR
Queue Stats
178W - 225L
1,554 Elo+
Party 3
Guan Yu
Guan Yu
Matias_Acosta_54
Guan Yu
Level 106
God Stats
0W - 2L
1,506 SR
Queue Stats
175W - 187L
1,527 Elo+
Party 3
Set
Set
Sandman555
Set
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,451 Elo+
Party 2
Mulan
Mulan
ramiritocioccale
Mulan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 174L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
11 / 0 / 4
9,933
662
12,779
13,698
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
 
Chernobog
15
4 / 3 / 6
9,063
604
8,357
7,606
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
13
4 / 1 / 11
8,639
576
5,424
10,585
9,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 0 / 5
10,030
669
10,439
8,051
4,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 4
8,211
547
5,621
7,448
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 5 / 0
6,947
463
4,941
9,385
2,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Giuly280
Izanami
11
2 / 6 / 1
6,950
463
6,649
11,256
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 2
5,921
395
7,831
14,771
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 5 / 1
6,270
418
2,347
9,559
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 6 / 3
6,485
432
6,083
16,601
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
29
Kills
6
6
Deaths
29
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
0
4
13
W
Chernobog
 
Chernobog
4
3
6
2.33
W
Hercules
 
Hercules
4
1
11
9.5
L
Eset
 
Eset
2
5
0
0.4
W
6
0
5
8.5
L
Izanami
Giuly280
Izanami
2
6
1
0.42
L
0
7
2
0.14
W
4
2
4
3
L
0
5
1
0.1
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,620
Damage
27,851
47,388
Taken
61,572
24,955
Mitigated
29,994
23,426
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,779
8,040
0
6,808
13,698
6,159
0
999
12,600
0
76,466
W
Chernobog
 
Chernobog
8,357
5,231
0
110
7,606
2,937
881
1,584
5,961
0
62,166
W
Hercules
 
Hercules
5,424
2,395
2,471
5,183
10,585
9,014
0
1,433
8,993
0
17,387
L
Eset
 
Eset
4,941
89
505
2,430
9,385
2,625
0
1,625
7,760
44,051
0
W
10,439
2,112
0
5,874
8,051
4,323
404
925
6,868
73,191
0
L
Izanami
Giuly280
Izanami
6,649
3,780
0
2,697
11,256
3,138
115
3,784
7,472
0
49,263
L
7,831
848
234
4,546
14,771
9,415
0
3,844
10,927
0
27,868
W
5,621
1,799
22
2,958
7,448
2,522
1,510
0
7,448
44,414
4,243
L
2,347
1,082
0
2,467
9,559
2,999
0
2,250
7,309
0
32,246
L
6,083
936
156
4,819
16,601
11,817
0
4,102
12,499
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,876
Gold Earned
32,573
479
Minions Killed
329
0
Camps Cleared
0
1,523,837
Distance Traveled
1,340,313
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,933
662
126
8
0
357,101
4
W
Chernobog
9,063
604
113
8
0
279,917
0
W
Hercules
8,639
576
11
1
0
314,247
3
L
Eset
6,947
463
87
6
0
250,978
5
W
Zeus
10,030
669
144
10
0
287,285
2
L
Izanami
6,950
463
95
6
0
248,856
1
L
Guan Yu
5,921
395
48
3
0
269,224
0
W
Sol
8,211
547
85
6
0
285,287
3
L
Set
6,270
418
74
5
0
285,483
0
L
Mulan
6,485
432
25
2
0
285,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role