Player Matchup

Baron Samedi
Baron Samedi
ComfortTux
Baron Samedi
Level 97
God Stats
2W - 0L
1,827 SR
Queue Stats
28W - 17L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
MoCrunchy
Danzaburou
Level 160
God Stats
3W - 1L
1,715 SR
Queue Stats
117W - 92L
1,649 Elo+
Party 2
Ymir
Ymir
RiceCelery
Ymir
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
153W - 144L
1,579 Elo+
Party 3
Hun Batz
Hun Batz
ThatGingerGod
Hun Batz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,763 Elo+
Party 3
Persephone
Persephone
shadeblade36
Persephone
Level 129
God Stats
5W - 4L
1,805 SR
Queue Stats
102W - 70L
1,684 Elo+
Party 3
Team Averages
Level 118
1,669 SR
1,659 Elo+

VS

Team Averages
Level 118
1,711 SR
1,611 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
IKakariI
Da Ji
Level 143
God Stats
15W - 7L
1,827 SR
Queue Stats
458W - 445L
1,592 Elo+
Party 1
Horus
Horus
MomoDoom17
Horus
Level 141
God Stats
15W - 21L
1,708 SR
Queue Stats
86W - 89L
1,663 Elo+
Party 4
Poseidon
Poseidon
ThexNightman
Poseidon
Level 50
God Stats
3W - 3L
2,021 SR
Queue Stats
21W - 11L
1,712 Elo+
Solo
Apollo
Apollo
snnnnek
Apollo
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 92L
1,589 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ComfortTux
Baron Samedi
17
4 / 0 / 12
9,923
827
10,991
8,675
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MoCrunchy
Danzaburou
19
12 / 1 / 12
11,667
972
21,168
13,307
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 1 / 15
11,436
953
10,444
13,976
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hun Batz
ThatGingerGod
Hun Batz
15
2 / 6 / 15
8,963
747
11,323
14,837
5,766
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
shadeblade36
Persephone
17
6 / 5 / 13
10,527
877
19,014
13,204
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
4 / 4 / 6
9,609
801
8,917
18,668
21,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
IKakariI
Da Ji
15
3 / 8 / 7
8,899
742
10,271
16,181
5,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
14
1 / 8 / 8
8,308
692
8,112
17,133
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
ThexNightman
Poseidon
18
3 / 7 / 2
10,310
859
16,111
15,753
4,702
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
snnnnek
Apollo
15
2 / 8 / 7
8,976
748
8,206
16,181
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
35
Kills
13
13
Deaths
35
67
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
4
6
1.75
W
Baron Samedi
ComfortTux
Baron Samedi
4
0
12
10
L
Da Ji
IKakariI
Da Ji
3
8
7
0.81
W
Danzaburou
MoCrunchy
Danzaburou
12
1
12
18
L
Horus
1
8
8
0.63
W
11
1
15
18.5
W
Hun Batz
ThatGingerGod
Hun Batz
2
6
15
1.58
L
Poseidon
ThexNightman
Poseidon
3
7
2
0.57
W
Persephone
shadeblade36
Persephone
6
5
13
2.5
L
Apollo
snnnnek
Apollo
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,940
Damage
51,617
63,999
Taken
83,916
37,822
Mitigated
52,780
19,939
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,917
576
0
3,746
18,668
21,473
0
10,344
7,948
18,197
0
W
Baron Samedi
ComfortTux
Baron Samedi
10,991
679
1,965
3,094
8,675
3,965
0
2,504
6,075
33,797
0
L
Da Ji
IKakariI
Da Ji
10,271
1,489
0
2,896
16,181
5,378
0
6,949
9,110
0
20,413
W
Danzaburou
MoCrunchy
Danzaburou
21,168
12,815
0
7,313
13,307
6,347
1,023
3,990
9,121
0
58,074
L
Horus
8,112
2,952
2,735
4,243
17,133
15,457
9
8,589
8,172
234
12,252
W
10,444
2,625
0
2,288
13,976
16,825
31
8,425
5,398
20,797
0
W
Hun Batz
ThatGingerGod
Hun Batz
11,323
2,678
19
2,430
14,837
5,766
4
5,011
9,700
0
22,567
L
Poseidon
ThexNightman
Poseidon
16,111
1,710
0
3,293
15,753
4,702
0
8,482
7,020
52,945
0
W
Persephone
shadeblade36
Persephone
19,014
736
0
2,830
13,204
4,919
955
5,331
7,739
47,198
0
L
Apollo
snnnnek
Apollo
8,206
4,701
0
2,479
16,181
5,770
0
4,797
11,217
0
26,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,516
Gold Earned
46,102
262
Minions Killed
174
0
Camps Cleared
0
1,269,427
Distance Traveled
1,117,632
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,609
801
24
2
0
230,669
1
W
Baron Samedi
9,923
827
48
4
0
253,167
0
L
Da Ji
8,899
742
18
2
0
216,258
0
W
Danzaburou
11,667
972
86
7
0
242,568
1
L
Horus
8,308
692
4
0
0
231,241
3
W
Ymir
11,436
953
32
3
0
239,320
0
W
Hun Batz
8,963
747
29
2
0
262,841
3
L
Poseidon
10,310
859
84
7
0
238,185
1
W
Persephone
10,527
877
67
6
0
271,531
1
L
Apollo
8,976
748
44
4
0
201,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role