Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Mutexzero
Scylla
Level 88
God Stats
1W - 3L
1,740 SR
Queue Stats
24W - 22L
1,648 Elo+
Party 2
Ares
Ares
RedHawke75
Ares
Level 28
God Stats
2W - 2L
1,605 SR
Queue Stats
8W - 5L
1,710 Elo+
Party 1
Neith
Neith
Uncle_Ses
Neith
Level 68
God Stats
25W - 23L
1,560 SR
Queue Stats
170W - 197L
1,469 Elo+
Party 1
Bastet
Bastet
lssaRose
Bastet
Level 45
God Stats
1W - 1L
1,679 SR
Queue Stats
24W - 27L
1,604 Elo+
Party 2
Team Averages
Level 64
1,617 SR
1,586 Elo+

VS

Team Averages
Level 55
1,470 SR
1,483 Elo+
Cliodhna
Cliodhna
FINEokayISmyDAD
Cliodhna
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,236 Elo+
Party 3
Xbalanque
Xbalanque
SixthLegion
Xbalanque
Level 129
God Stats
14W - 9L
1,500 SR
Queue Stats
181W - 169L
1,697 Elo+
Party 3
Cerberus
Cerberus
VanillaGorilla27
Cerberus
Level 16
God Stats
4W - 5L
1,481 SR
Queue Stats
11W - 11L
1,484 Elo+
Party 3
Persephone
Persephone
futpedrinho13
Persephone
Level 63
God Stats
4W - 4L
1,252 SR
Queue Stats
102W - 104L
1,439 Elo+
Solo
Guan Yu
Guan Yu
psychohillbille
Guan Yu
Level 47
God Stats
7W - 3L
1,620 SR
Queue Stats
95W - 91L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 1 / 0
5,889
535
3,544
5,032
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Mutexzero
Scylla
8
1 / 2 / 0
5,158
469
2,539
4,459
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,152
468
1,493
5,112
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Uncle_Ses
Neith
10
0 / 2 / 0
5,633
512
1,754
4,767
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
lssaRose
Bastet
9
0 / 2 / 0
5,169
470
3,019
8,206
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
4 / 0 / 2
6,762
615
6,328
6,299
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SixthLegion
Xbalanque
12
1 / 0 / 0
6,463
588
3,989
6,040
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 2
5,520
502
1,208
4,403
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
futpedrinho13
Persephone
11
2 / 1 / 2
6,435
585
3,614
4,230
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 2
6,464
588
2,196
3,566
1,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Cliodhna
4
0
2
5
L
Scylla
Mutexzero
Scylla
1
2
0
0.5
L
0
1
0
0
W
Xbalanque
SixthLegion
Xbalanque
1
0
0
1
L
Neith
Uncle_Ses
Neith
0
2
0
0
W
0
0
2
1
W
Persephone
futpedrinho13
Persephone
2
1
2
3
L
Bastet
lssaRose
Bastet
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,349
Damage
17,335
27,576
Taken
24,538
8,215
Mitigated
8,512
10,226
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,544
1,407
0
2,344
5,032
1,313
0
43
4,989
0
49,652
W
Cliodhna
6,328
676
0
737
6,299
1,963
0
618
5,681
0
48,221
L
Scylla
Mutexzero
Scylla
2,539
238
0
860
4,459
977
0
2,143
2,162
18,134
0
L
1,493
81
313
1,666
5,112
2,253
0
1,697
3,351
6,596
0
W
Xbalanque
SixthLegion
Xbalanque
3,989
1,903
0
2,831
6,040
1,318
0
251
5,789
0
46,980
L
Neith
Uncle_Ses
Neith
1,754
581
0
1,880
4,767
1,605
189
0
4,767
0
25,923
W
1,208
103
0
2,111
4,403
2,409
0
1,854
2,549
8,204
0
W
Persephone
futpedrinho13
Persephone
3,614
142
0
1,856
4,230
1,051
450
1,308
2,921
33,199
0
L
Bastet
lssaRose
Bastet
3,019
591
0
3,163
8,206
2,067
0
641
7,485
0
32,051
W
2,196
71
0
1,352
3,566
1,771
0
0
3,566
0
28,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
31,644
282
Minions Killed
358
0
Camps Cleared
0
1,040,887
Distance Traveled
1,101,050
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,889
535
107
10
0
197,638
1
W
Cliodhna
6,762
615
102
9
0
249,894
4
L
Scylla
5,158
469
39
4
0
226,381
0
L
Ares
5,152
468
17
2
0
219,534
0
W
Xbalanque
6,463
588
97
9
0
203,319
1
L
Neith
5,633
512
63
6
0
165,257
3
W
Cerberus
5,520
502
20
2
0
201,519
1
W
Persephone
6,435
585
69
6
0
215,268
3
L
Bastet
5,169
470
56
5
0
232,077
3
W
Guan Yu
6,464
588
70
6
0
231,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role