Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AKxBR
Cthulhu
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 56L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
Super_Chilllllll
Nu Wa
Level 115
God Stats
3W - 3L
1,687 SR
Queue Stats
78W - 89L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
Young_Swayyy
Hou Yi
Level 107
God Stats
3W - 0L
1,827 SR
Queue Stats
40W - 29L
1,497 Elo+
Party 2
Team Averages
Level 126
1,603 SR
1,501 Elo+

VS

Team Averages
Level 87
1,517 SR
1,441 Elo+
Rama
Rama
DoctorP00
Rama
Level 68
God Stats
6W - 7L
1,525 SR
Queue Stats
27W - 54L
1,430 Elo+
Party 3
Artemis
Artemis
Smeagol11235
Artemis
Level 54
God Stats
13W - 14L
1,557 SR
Queue Stats
33W - 56L
1,444 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Swachu69
Cu Chulainn
Level 100
God Stats
2W - 5L
1,613 SR
Queue Stats
53W - 83L
1,487 Elo+
Party 3
Ra
Ra
TheWolveriņè
Ra
Level 67
God Stats
0W - 2L
1,715 SR
Queue Stats
21W - 34L
1,311 Elo+
Party 3
Sylvanus
Sylvanus
mildread
Sylvanus
Level 148
God Stats
1W - 2L
1,172 SR
Queue Stats
32W - 45L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
10 / 0 / 7
9,685
880
13,691
10,327
11,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
 
Hel
16
2 / 1 / 10
8,648
786
8,005
9,287
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
AKxBR
Cthulhu
16
6 / 0 / 13
8,960
815
14,349
11,710
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 10
9,228
839
14,156
6,285
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
3 / 1 / 6
9,073
825
8,892
8,878
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 6 / 1
7,156
651
6,459
10,523
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Smeagol11235
Artemis
14
1 / 4 / 0
7,206
655
9,712
10,648
3,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Swachu69
Cu Chulainn
12
0 / 6 / 2
6,760
615
7,244
17,900
8,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 7 / 1
7,390
672
4,572
12,377
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
mildread
Sylvanus
14
1 / 3 / 1
7,347
668
7,191
17,041
9,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
26
Kills
3
3
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
7
13.5
W
Hel
 
Hel
2
1
10
7
W
Cthulhu
AKxBR
Cthulhu
6
0
13
12.5
L
Rama
1
6
1
0.25
L
Artemis
Smeagol11235
Artemis
1
4
0
0.25
W
5
1
10
10
L
Cu Chulainn
Swachu69
Cu Chulainn
0
6
2
0.17
L
0
7
1
0.07
W
Hou Yi
3
1
6
6
L
Sylvanus
mildread
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,093
Damage
35,178
46,487
Taken
68,489
30,684
Mitigated
29,076
20,046
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,691
2,019
469
3,451
10,327
11,452
0
2,528
7,799
2,055
29,800
W
Hel
 
Hel
8,005
108
3,949
6,997
9,287
3,621
164
3,152
6,135
25,553
0
W
Cthulhu
AKxBR
Cthulhu
14,349
1,617
554
3,689
11,710
10,065
147
2,736
8,974
32,950
0
L
Rama
6,459
3,128
0
1,416
10,523
3,607
0
4,804
5,380
0
23,474
L
Artemis
Smeagol11235
Artemis
9,712
3,343
0
2,235
10,648
3,499
0
5,603
4,589
0
24,925
W
14,156
3,248
0
0
6,285
2,026
1,009
1,130
5,155
29,309
0
L
Cu Chulainn
Swachu69
Cu Chulainn
7,244
1,316
0
2,742
17,900
8,391
0
9,286
8,035
0
15,381
L
4,572
297
699
1,820
12,377
4,505
46
6,746
5,304
26,544
0
W
Hou Yi
8,892
4,337
0
937
8,878
3,520
2,154
1,789
7,089
0
40,128
L
Sylvanus
mildread
Sylvanus
7,191
1,458
1,308
6,229
17,041
9,074
37
8,474
7,909
18,896
4,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
35,859
239
Minions Killed
156
0
Camps Cleared
0
1,186,268
Distance Traveled
973,914
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,685
880
31
3
0
252,639
2
W
Hel
8,648
786
57
5
0
234,943
2
W
Cthulhu
8,960
815
39
4
0
253,130
2
L
Rama
7,156
651
33
3
0
178,216
2
L
Artemis
7,206
655
34
3
0
196,470
2
W
Nu Wa
9,228
839
46
4
0
233,363
0
L
Cu Chulainn
6,760
615
12
1
0
197,396
1
L
Ra
7,390
672
48
4
0
193,866
0
W
Hou Yi
9,073
825
66
6
0
212,193
1
L
Sylvanus
7,347
668
29
3
0
207,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role