Player Matchup

He Bo
He Bo
Silver III
 
He Bo
Silver III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
Rad_Josh_
Mulan
Bronze III
Level 79
God Stats
21W - 22L
1,179 SR
Queue Stats
52W - 72L
837 MMR
Party 2
Atlas
Atlas
Silver IV
teaga07
Atlas
Silver IV
Level 76
God Stats
4W - 14L
1,348 SR
Queue Stats
150W - 212L
937 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,342 SR
1,091 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,579 SR
947 MMR
Achilles
Achilles
Bronze III
Azuceo
Achilles
Bronze III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,329 MMR
Party 1
Cabrakan
Cabrakan
Bronze II
Conyerkillss
Cabrakan
Bronze II
Level 73
God Stats
1W - 3L
1,737 SR
Queue Stats
42W - 71L
609 MMR
Party 1
Olorun
Olorun
Silver III
I_am_the_Char
Olorun
Silver III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 141L
902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 8 / 5
12,259
613
16,179
17,543
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Rad_Josh_
Mulan
18
6 / 1 / 3
12,764
638
14,247
17,522
13,962
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
teaga07
Atlas
16
0 / 3 / 9
12,461
623
11,426
23,524
27,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BakasuraBastetGebChaacGilgamesh

VS

Bans
ZeusHeraDanzaburouKumbhakarnaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azuceo
Achilles
18
5 / 1 / 7
13,839
692
14,381
20,309
27,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Conyerkillss
Cabrakan
18
3 / 3 / 8
13,090
655
15,494
19,726
34,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 5 / 7
12,765
638
17,252
15,504
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
9
Kills
12
12
Deaths
9
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
8
5
0.69
W
Achilles
Azuceo
Achilles
5
1
7
8.5
W
Cabrakan
Conyerkillss
Cabrakan
3
3
8
2.33
W
4
5
7
1.5
L
Mulan
Rad_Josh_
Mulan
6
1
3
7.5
L
Atlas
teaga07
Atlas
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,852
Damage
47,127
58,589
Taken
55,539
49,418
Mitigated
70,563
14,359
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,179
971
214
4,438
17,543
7,641
503
10,851
6,448
64,246
0
W
Achilles
Azuceo
Achilles
14,381
2,057
978
5,841
20,309
27,197
425
10,221
10,088
7,283
43,768
W
Cabrakan
Conyerkillss
Cabrakan
15,494
1,816
859
4,084
19,726
34,645
156
9,892
9,834
43,853
0
W
17,252
6,702
1,768
5,066
15,504
8,721
1,971
8,176
7,328
51,753
4,368
L
Mulan
Rad_Josh_
Mulan
14,247
850
0
4,863
17,522
13,962
494
9,451
7,699
0
30,524
L
Atlas
teaga07
Atlas
11,426
3,627
1,474
3,370
23,524
27,815
205
13,301
9,568
38,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
39,694
175
Minions Killed
195
6
Camps Cleared
7
1,006,683
Distance Traveled
1,077,683
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,259
613
94
5
5
308,928
4
W
Achilles
13,839
692
80
4
3
409,869
1
W
Cabrakan
13,090
655
51
3
1
346,250
3
W
Olorun
12,765
638
64
3
3
321,564
1
L
Mulan
12,764
638
47
2
1
347,847
2
L
Atlas
12,461
623
34
2
0
349,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role