Player Matchup

Sol
Sol
Khosimersion
Sol
Level 101
God Stats
10W - 4L
1,667 SR
Queue Stats
132W - 101L
1,705 Elo+
Party 1
Arachne
Arachne
Poeticuhl
Arachne
Level 153
God Stats
4W - 2L
1,724 SR
Queue Stats
73W - 50L
1,795 Elo+
Party 1
Atlas
Atlas
TSB Gnarwl
Atlas
Level 146
God Stats
1W - 1L
1,750 SR
Queue Stats
12W - 10L
1,672 Elo+
Party 1
Team Averages
Level 133
1,713 SR
1,724 Elo+

VS

Team Averages
Level 102
1,583 SR
1,406 Elo+
Atlas
Atlas
CamoDubstep
Atlas
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,382 Elo+
Party 2
Nox
Nox
Rutta187
Nox
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,421 Elo+
Solo
Cupid
Cupid
taxpayer1776
Cupid
Level 109
God Stats
13W - 6L
1,750 SR
Queue Stats
103W - 72L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,560
756
8,530
4,648
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Poeticuhl
Arachne
12
6 / 0 / 3
8,165
817
5,538
11,103
6,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
12
2 / 0 / 7
7,422
742
6,275
7,081
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,280
628
6,041
10,313
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,636
564
4,735
5,332
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
5,651
565
3,068
7,168
2,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
8
6
W
Arachne
Poeticuhl
Arachne
6
0
3
7.5
L
0
4
0
0
W
Atlas
2
0
7
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
13,844
22,832
Taken
22,813
11,948
Mitigated
12,780
10,769
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,041
2,162
391
3,836
10,313
8,245
0
5,329
4,664
17,164
0
W
8,530
3,611
0
2,401
4,648
1,716
2,633
1,477
3,109
29,677
4,073
W
Arachne
Poeticuhl
Arachne
5,538
3,143
423
6,919
11,103
6,139
0
6,705
4,141
0
16,880
L
4,735
595
0
127
5,332
1,954
0
3,097
1,898
13,661
0
W
Atlas
6,275
1,423
0
1,026
7,081
4,093
0
2,852
4,073
23,097
0
L
3,068
1,873
423
1,867
7,168
2,581
0
4,273
2,641
0
15,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,147
Gold Earned
17,567
114
Minions Killed
90
6
Camps Cleared
2
548,980
Distance Traveled
480,259
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,280
628
24
2
2
183,638
2
W
Sol
7,560
756
68
7
4
177,936
2
W
Arachne
8,165
817
23
2
1
177,908
0
L
Nox
5,636
564
36
4
0
163,412
3
W
Atlas
7,422
742
23
2
1
193,136
4
L
Cupid
5,651
565
30
3
0
133,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role