Player Matchup

Baron Samedi
Baron Samedi
WarmandGushy
Baron Samedi
Level 142
God Stats
1W - 1L
1,782 SR
Queue Stats
20W - 12L
1,730 Elo+
Party 1
Atlas
Atlas
lechedemota
Atlas
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 70L
1,700 Elo+
Party 1
Hou Yi
Hou Yi
xSHADOWxVENOMx
Hou Yi
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 74L
1,692 Elo+
Party 1
Team Averages
Level 85
1,594 SR
1,707 Elo+

VS

Team Averages
Level 149
1,639 SR
1,531 Elo+
Hel
Hel
BloodMist Hanma
Hel
Level 145
God Stats
102W - 81L
1,621 SR
Queue Stats
848W - 493L
1,573 Elo+
Party 2
Chaac
Chaac
FATALMISTAKE777
Chaac
Level 160
God Stats
324W - 197L
1,640 SR
Queue Stats
1,642W - 1,155L
1,559 Elo+
Party 2
Set
Set
MrNolting
Set
Level 141
God Stats
6W - 6L
1,654 SR
Queue Stats
297W - 271L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WarmandGushy
Baron Samedi
19
1 / 2 / 10
14,006
609
15,009
22,429
27,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

20
7 / 0 / 4
15,424
671
16,423
22,081
39,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 1 / 7
14,501
630
32,165
20,223
8,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 1
14,114
614
14,457
18,583
11,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 2 / 3
13,865
603
15,508
29,001
26,952
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

18
1 / 6 / 1
13,069
568
16,527
28,867
18,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
2
3
0.75
L
1
6
1
0.25
W
Baron Samedi
WarmandGushy
Baron Samedi
1
2
10
3
W
7
0
4
9
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,597
Damage
46,492
64,733
Taken
76,451
75,666
Mitigated
56,157
29,501
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,457
542
6,901
8,349
18,583
11,033
585
7,810
10,773
50,156
0
L
15,508
250
0
9,682
29,001
26,952
1,459
10,499
18,502
0
88,553
L
16,527
4,093
0
4,645
28,867
18,172
1,013
13,888
14,979
0
51,059
W
Baron Samedi
WarmandGushy
Baron Samedi
15,009
1,696
4,711
9,331
22,429
27,193
596
5,670
15,819
59,818
0
W
16,423
4,452
1,073
5,639
22,081
39,903
227
2,200
18,953
67,352
0
W
32,165
15,605
0
8,747
20,223
8,570
2,517
5,868
13,645
0
85,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
41,048
274
Minions Killed
252
9
Camps Cleared
10
1,284,459
Distance Traveled
1,367,549
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,114
614
89
4
3
458,178
0
L
Chaac
13,865
603
106
5
5
486,685
3
L
Set
13,069
568
57
2
2
422,686
3
W
Baron Samedi
14,006
609
76
3
1
395,976
5
W
Atlas
15,424
671
83
4
1
478,875
4
W
Hou Yi
14,501
630
115
5
7
409,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role