Player Matchup

Gilgamesh
Gilgamesh
Gabestone
Gilgamesh
Level 27
God Stats
1W - 1L
1,530 SR
Queue Stats
4W - 7L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
GhillieSoup
Hun Batz
Level 112
God Stats
0W - 1L
1,333 SR
Queue Stats
3W - 7L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
KronusTombWorld
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,532 Elo+
Party 1
Freya
Freya
Nilo78
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,532 Elo+
Party 1
Olorun
Olorun
SolarQuasar
Olorun
Level 18
God Stats
1W - 2L
1,653 SR
Queue Stats
1W - 4L
1,532 Elo+
Party 1
Team Averages
Level 80
1,503 SR
1,532 Elo+

VS

Team Averages
Level 88
1,619 SR
1,597 Elo+
Apollo
Apollo
ForgivenSoul98
Apollo
Level 34
God Stats
1W - 0L
1,851 SR
Queue Stats
10W - 15L
1,482 Elo+
Solo
Cliodhna
Cliodhna
LiamNaughtyBear
Cliodhna
Level 159
God Stats
9W - 4L
1,531 SR
Queue Stats
234W - 193L
1,620 Elo+
Party 2
Amaterasu
Amaterasu
TheEltrut
Amaterasu
Level 43
God Stats
13W - 5L
1,762 SR
Queue Stats
136W - 77L
1,894 Elo+
Party 2
Janus
Janus
TheOneIsaiah
Janus
Level 126
God Stats
14W - 13L
1,436 SR
Queue Stats
170W - 175L
1,400 Elo+
Party 2
Atlas
Atlas
achillesJC321
Atlas
Level 77
God Stats
10W - 7L
1,517 SR
Queue Stats
141W - 150L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gabestone
Gilgamesh
12
2 / 7 / 3
8,559
428
9,367
17,769
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
GhillieSoup
Hun Batz
16
4 / 4 / 11
10,621
531
14,278
18,923
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 5 / 8
9,029
451
10,251
17,506
19,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Freya
Nilo78
Freya
15
12 / 6 / 9
11,174
559
20,176
23,728
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
13
5 / 6 / 2
9,738
487
8,771
11,817
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 8
12,152
608
14,179
14,328
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
18
7 / 9 / 9
11,590
580
18,460
20,324
9,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
TheEltrut
Amaterasu
20
10 / 2 / 10
13,083
654
19,231
25,406
28,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 9 / 6
9,932
497
8,787
11,060
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 15
10,202
510
8,621
22,122
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
76
26
Kills
28
28
Deaths
27
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
Gilgamesh
Gabestone
Gilgamesh
2
7
3
0.5
L
Hun Batz
GhillieSoup
Hun Batz
4
4
11
2.38
L
3
5
8
1.4
W
Cliodhna
7
9
9
1.28
L
Freya
Nilo78
Freya
12
6
9
2.75
L
Olorun
5
6
2
1
W
Amaterasu
TheEltrut
Amaterasu
10
2
10
7.5
W
2
9
6
0.56
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,843
Damage
69,278
89,743
Taken
93,240
48,300
Mitigated
70,715
27,492
Healing
36,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,179
7,077
0
7,189
14,328
6,282
5,367
9,052
5,276
0
80,808
L
Gilgamesh
Gabestone
Gilgamesh
9,367
2,461
0
2,439
17,769
10,327
216
2,886
14,789
0
30,163
L
Hun Batz
GhillieSoup
Hun Batz
14,278
2,666
0
6,303
18,923
7,187
0
2,531
16,258
0
76,384
L
10,251
1,030
738
3,744
17,506
19,536
60
4,018
13,340
33,612
0
W
Cliodhna
18,460
2,458
0
6,656
20,324
9,011
3,243
9,043
11,191
0
88,427
L
Freya
Nilo78
Freya
20,176
6,823
0
12,377
23,728
7,149
518
4,349
19,126
61,088
0
L
Olorun
8,771
3,943
0
1,891
11,817
4,101
1,172
2,945
8,822
38,046
3,503
W
Amaterasu
TheEltrut
Amaterasu
19,231
7,980
0
15,625
25,406
28,936
481
7,768
17,283
0
82,424
W
8,787
371
0
309
11,060
4,344
919
6,486
4,574
48,585
0
W
8,621
2,240
736
5,663
22,122
22,142
504
11,280
9,453
22,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
56,959
344
Minions Killed
498
0
Camps Cleared
0
1,760,814
Distance Traveled
1,981,142
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,152
608
141
7
0
394,389
3
L
Gilgamesh
8,559
428
57
3
0
368,455
0
L
Hun Batz
10,621
531
111
6
0
420,842
6
L
Cthulhu
9,029
451
32
2
0
387,680
4
W
Cliodhna
11,590
580
108
5
0
400,917
5
L
Freya
11,174
559
57
3
0
331,116
5
L
Olorun
9,738
487
87
4
0
252,721
0
W
Amaterasu
13,083
654
138
7
0
403,381
2
W
Janus
9,932
497
88
4
0
379,854
3
W
Atlas
10,202
510
23
1
0
402,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role