Player Matchup

Nemesis
Nemesis
DemySD
Nemesis
Level 35
God Stats
5W - 10L
1,504 SR
Queue Stats
5W - 21L
1,311 Elo+
Solo
King Arthur
King Arthur
ONEALCARR
King Arthur
Level 22
God Stats
0W - 2L
1,253 SR
Queue Stats
46W - 77L
1,356 Elo+
Party 2
Ymir
Ymir
alexzand6er
Ymir
Level 25
God Stats
4W - 4L
1,260 SR
Queue Stats
31W - 60L
1,207 Elo+
Party 2
Chernobog
Chernobog
war214rior
Chernobog
Level 28
God Stats
10W - 12L
1,298 SR
Queue Stats
112W - 152L
1,244 Elo+
Party 2
Agni
Agni
yort_naimad
Agni
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 162L
1,317 Elo+
Party 2
Team Averages
Level 32
1,363 SR
1,287 Elo+

VS

Team Averages
Level 73
1,596 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GameFreak1_1
Gilgamesh
Level 87
God Stats
6W - 3L
1,293 SR
Queue Stats
80W - 85L
1,453 Elo+
Party 1
Freya
Freya
TOGx Cobra
Freya
Level 62
God Stats
72W - 69L
1,506 SR
Queue Stats
236W - 261L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
pikapooh1982
Erlang Shen
Level 65
God Stats
15W - 5L
1,680 SR
Queue Stats
18W - 13L
1,468 Elo+
Party 1
Ares
Ares
robynk
Ares
Level 35
God Stats
6W - 0L
2,001 SR
Queue Stats
12W - 7L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DemySD
Nemesis
13
5 / 5 / 1
8,143
582
8,964
12,447
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ONEALCARR
King Arthur
9
0 / 7 / 1
6,278
448
4,774
11,497
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 4 / 1
6,923
495
4,965
12,035
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
war214rior
Chernobog
11
1 / 2 / 5
6,902
493
6,470
9,497
2,250
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 7 / 1
7,802
557
6,244
8,837
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 4 / 4
6,478
463
9,180
7,005
2,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
GameFreak1_1
Gilgamesh
12
5 / 2 / 7
7,720
551
7,272
10,471
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
12
7 / 5 / 2
7,732
552
7,155
11,871
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
pikapooh1982
Erlang Shen
15
9 / 1 / 2
9,365
669
11,349
10,900
10,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
robynk
Ares
10
1 / 2 / 4
5,873
420
2,318
7,939
6,840
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
14
Kills
24
25
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
4
1
L
Nemesis
DemySD
Nemesis
5
5
1
1.1
W
Gilgamesh
GameFreak1_1
Gilgamesh
5
2
7
4.25
L
King Arthur
ONEALCARR
King Arthur
0
7
1
0.07
W
Freya
7
5
2
1.6
L
4
4
1
1.13
W
Erlang Shen
pikapooh1982
Erlang Shen
9
1
2
10
W
Ares
robynk
Ares
1
2
4
1.5
L
Chernobog
war214rior
Chernobog
1
2
5
1.75
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,417
Damage
37,274
54,313
Taken
48,186
26,045
Mitigated
28,385
5,704
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,180
6,622
219
1,435
7,005
2,228
1,453
1,347
5,658
0
35,607
L
Nemesis
DemySD
Nemesis
8,964
5,760
0
1,240
12,447
4,990
0
2,067
10,380
0
42,004
W
Gilgamesh
GameFreak1_1
Gilgamesh
7,272
2,394
0
1,097
10,471
4,796
376
2,408
7,851
0
33,055
L
King Arthur
ONEALCARR
King Arthur
4,774
1,439
0
507
11,497
6,809
98
0
11,497
0
19,597
W
Freya
7,155
2,221
0
3,092
11,871
3,670
192
3,849
7,558
34,373
0
L
4,965
1,020
201
2,177
12,035
8,929
0
1,557
10,478
20,515
1,281
W
Erlang Shen
pikapooh1982
Erlang Shen
11,349
5,543
0
5,790
10,900
10,851
698
250
10,218
0
51,176
W
Ares
robynk
Ares
2,318
311
0
9
7,939
6,840
507
2,420
5,519
11,643
0
L
Chernobog
war214rior
Chernobog
6,470
4,449
0
932
9,497
2,250
472
828
8,669
0
35,997
L
6,244
335
0
647
8,837
3,067
480
5,021
3,816
39,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,048
Gold Earned
37,168
266
Minions Killed
274
0
Camps Cleared
0
1,333,512
Distance Traveled
1,290,993
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,478
463
57
4
0
246,804
1
L
Nemesis
8,143
582
69
5
0
318,991
0
W
Gilgamesh
7,720
551
51
4
0
311,245
3
L
King Arthur
6,278
448
42
3
0
260,217
0
W
Freya
7,732
552
54
4
0
242,685
0
L
Ymir
6,923
495
37
3
0
213,204
0
W
Erlang Shen
9,365
669
95
7
0
256,704
1
W
Ares
5,873
420
17
1
0
233,555
5
L
Chernobog
6,902
493
49
4
0
277,523
0
L
Agni
7,802
557
69
5
0
263,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role