Player Matchup

Kali
Kali
ABurntToast
Kali
Level 29
God Stats
7W - 6L
1,553 SR
Queue Stats
17W - 19L
1,411 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BONEDADDY_23
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
94W - 113L
1,424 Elo+
Party 3
Skadi
Skadi
Fearsome_Fox00
Skadi
Level 43
God Stats
32W - 34L
1,553 SR
Queue Stats
153W - 165L
1,471 Elo+
Party 2
Thor
Thor
G-NoCiD3
Thor
Level 26
God Stats
8W - 10L
1,436 SR
Queue Stats
17W - 21L
1,333 Elo+
Party 3
Baron Samedi
Baron Samedi
NordicBasilisk
Baron Samedi
Level 141
God Stats
7W - 4L
1,500 SR
Queue Stats
219W - 219L
1,480 Elo+
Party 2
Team Averages
Level 57
1,551 SR
1,424 Elo+

VS

Team Averages
Level 55
1,619 SR
1,517 Elo+
Cupid
Cupid
A kid kills you
Cupid
Level 19
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 6L
1,879 Elo+
Party 4
Zeus
Zeus
Bobert2311
Zeus
Level 61
God Stats
11W - 3L
1,791 SR
Queue Stats
95W - 90L
1,510 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Gamble02
Tsukuyomi
Level 86
God Stats
17W - 13L
1,570 SR
Queue Stats
574W - 593L
1,475 Elo+
Party 1
Chaac
Chaac
ScuffedKyle
Chaac
Level 45
God Stats
4W - 3L
1,522 SR
Queue Stats
157W - 167L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Uwildwyd
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 75L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 9
19,786
471
15,552
34,507
19,223
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
BONEDADDY_23
Morgan Le Fay
20
7 / 5 / 8
19,670
468
18,894
26,949
12,070
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 11 / 11
17,705
422
28,018
31,735
13,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
20
5 / 5 / 9
20,140
480
19,635
27,840
27,794
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
NordicBasilisk
Baron Samedi
20
10 / 8 / 10
19,629
467
23,296
32,766
34,917
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 4
15,404
367
4,660
24,443
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 7 / 10
19,389
462
40,480
24,379
8,846
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
Gamble02
Tsukuyomi
20
15 / 2 / 8
22,529
536
29,594
30,871
15,997
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 18
19,388
462
24,514
48,056
57,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
Uwildwyd
Guan Yu
20
5 / 6 / 9
17,818
424
9,359
32,796
43,805
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
85
33
Kills
36
36
Deaths
33
47
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
10
4
0.3
L
5
7
9
1.36
L
Morgan Le Fay
BONEDADDY_23
Morgan Le Fay
7
5
8
2.2
W
10
7
10
2.14
L
6
11
11
1.05
L
Thor
5
5
9
1.9
W
Tsukuyomi
Gamble02
Tsukuyomi
15
2
8
9.5
L
Baron Samedi
NordicBasilisk
Baron Samedi
10
8
10
1.88
W
5
8
18
1.75
W
Guan Yu
Uwildwyd
Guan Yu
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,395
Damage
108,607
153,797
Taken
160,545
107,127
Mitigated
133,813
42,494
Healing
57,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,660
1,490
1,550
4,211
24,443
7,292
1,975
7,353
16,965
0
68,269
L
15,552
6,835
0
11,025
34,507
19,223
3,333
9,226
25,281
0
180,404
L
Morgan Le Fay
BONEDADDY_23
Morgan Le Fay
18,894
2,757
0
8,734
26,949
12,070
839
11,385
15,564
140,667
0
W
40,480
4,682
0
5,502
24,379
8,846
3,509
7,527
16,490
118,290
0
L
28,018
8,749
0
1,508
31,735
13,123
3,507
7,139
24,596
0
138,360
L
Thor
19,635
2,106
0
9,039
27,840
27,794
2,922
8,104
19,736
0
114,791
W
Tsukuyomi
Gamble02
Tsukuyomi
29,594
5,091
0
11,500
30,871
15,997
516
11,740
18,616
120
206,588
L
Baron Samedi
NordicBasilisk
Baron Samedi
23,296
2,104
2,343
9,845
32,766
34,917
1,151
8,319
24,447
113,532
0
W
24,514
5,536
884
22,255
48,056
57,873
1,288
15,491
32,252
87
120,810
W
Guan Yu
Uwildwyd
Guan Yu
9,359
1,246
2,944
8,285
32,796
43,805
54
7,787
23,225
0
103,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,930
Gold Earned
94,528
900
Minions Killed
821
0
Camps Cleared
0
3,791,411
Distance Traveled
3,726,662
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,404
367
122
3
0
596,687
1
L
Kali
19,786
471
209
5
0
850,664
5
L
Morgan Le Fay
19,670
468
214
5
0
775,326
6
W
Zeus
19,389
462
133
3
0
737,942
1
L
Skadi
17,705
422
149
4
0
680,688
1
L
Thor
20,140
480
212
5
0
781,194
5
W
Tsukuyomi
22,529
536
267
6
0
828,221
3
L
Baron Samedi
19,629
467
116
3
0
703,539
2
W
Chaac
19,388
462
139
3
0
744,304
1
W
Guan Yu
17,818
424
160
4
0
819,508
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role