Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
i3m Yikxs
Ne Zha
Level 26
God Stats
33W - 12L
1,548 SR
Queue Stats
110W - 39L
1,672 Elo+
Party 1
Team Averages
Level 74
1,516 SR
1,557 Elo+

VS

Team Averages
Level 59
1,380 SR
1,457 Elo+
Neith
Neith
Angel9999871
Neith
Level 33
God Stats
1W - 8L
1,271 SR
Queue Stats
28W - 66L
1,182 Elo+
Solo
Atlas
Atlas
davidabRM
Atlas
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 18L
1,602 Elo+
Party 2
Raijin
Raijin
romi--2
Raijin
Level 120
God Stats
1W - 2L
1,369 SR
Queue Stats
163W - 169L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 1 / 9
8,250
825
8,755
7,603
3,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
 
Sylvanus
11
4 / 2 / 11
7,730
773
7,162
11,144
8,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
i3m Yikxs
Ne Zha
14
9 / 0 / 9
9,016
902
10,154
8,757
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
5,962
596
3,373
9,512
1,912
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
davidabRM
Atlas
11
1 / 3 / 2
6,850
685
6,166
10,413
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
romi--2
Raijin
11
2 / 5 / 1
7,038
704
8,551
8,854
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
3
3
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
9
9.5
W
Sylvanus
 
Sylvanus
4
2
11
4.75
L
0
10
2
0.1
L
Atlas
davidabRM
Atlas
1
3
2
0.67
W
Ne Zha
i3m Yikxs
Ne Zha
9
0
9
13.5
L
Raijin
romi--2
Raijin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
18,090
27,504
Taken
28,779
17,741
Mitigated
11,036
11,563
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,755
382
0
3,772
7,603
3,860
905
4,347
2,946
31,192
0
W
Sylvanus
 
Sylvanus
7,162
3,161
1,323
3,543
11,144
8,662
465
5,247
5,620
12,702
3,810
L
3,373
1,531
70
716
9,512
1,912
0
5,894
3,415
0
13,038
L
Atlas
davidabRM
Atlas
6,166
1,988
112
1,050
10,413
7,360
0
4,693
5,342
13,965
0
W
Ne Zha
i3m Yikxs
Ne Zha
10,154
1,606
0
2,925
8,757
5,219
773
4,389
4,142
0
21,157
L
Raijin
romi--2
Raijin
8,551
940
0
135
8,854
1,764
43
4,486
4,214
20,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
19,850
99
Minions Killed
72
5
Camps Cleared
3
494,933
Distance Traveled
453,042
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,250
825
56
6
1
159,043
0
W
Sylvanus
7,730
773
18
2
3
142,307
4
L
Neith
5,962
596
21
2
1
109,808
0
L
Atlas
6,850
685
10
1
0
182,530
0
W
Ne Zha
9,016
902
25
3
1
193,583
1
L
Raijin
7,038
704
41
4
2
160,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role