Player Matchup

Bellona
Bellona
AutoCorrekt
Bellona
Level 29
God Stats
1W - 1L
1,330 SR
Queue Stats
31W - 13L
1,618 Elo+
Party 2
Ymir
Ymir
FUNtheA
Ymir
Level 14
God Stats
4W - 2L
1,529 SR
Queue Stats
5W - 3L
1,581 Elo+
Party 2
Bastet
Bastet
Jmonty20
Bastet
Level 144
God Stats
8W - 1L
2,078 SR
Queue Stats
118W - 20L
1,773 Elo+
Party 2
Poseidon
Poseidon
Monty16
Poseidon
Level 21
God Stats
9W - 3L
1,978 SR
Queue Stats
14W - 3L
2,023 Elo+
Party 2
Artemis
Artemis
Th3Prodigy13
Artemis
Level 15
God Stats
16W - 3L
1,879 SR
Queue Stats
16W - 3L
1,933 Elo+
Party 2
Team Averages
Level 45
1,759 SR
1,786 Elo+

VS

Team Averages
Level 70
1,455 SR
1,499 Elo+
Hun Batz
Hun Batz
DabSwagShadows
Hun Batz
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 35L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NightmareWolf-TD
Cu Chulainn
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Raulk1ll3r
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,279 Elo+
Solo
Ra
Ra
RedHood275352
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
thiscompanysucks
Hachiman
Level 15
God Stats
0W - 1L
1,277 SR
Queue Stats
11W - 6L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AutoCorrekt
Bellona
20
14 / 3 / 16
12,972
811
22,103
21,945
27,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
FUNtheA
Ymir
19
5 / 1 / 25
12,983
811
6,431
14,953
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Jmonty20
Bastet
20
7 / 0 / 9
13,190
824
12,212
11,202
4,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Monty16
Poseidon
19
3 / 2 / 19
11,939
746
15,635
11,519
6,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Th3Prodigy13
Artemis
20
11 / 2 / 12
12,829
802
21,083
13,435
6,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
0 / 8 / 5
10,094
631
11,237
16,022
8,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
NightmareWolf-TD
Cu Chulainn
18
3 / 8 / 3
11,752
735
10,873
20,121
28,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Raulk1ll3r
Cthulhu
17
1 / 5 / 4
10,829
677
8,761
21,547
31,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 15 / 2
9,624
602
4,715
16,935
6,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 4 / 4
11,882
743
15,601
15,587
6,256
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
26
40
Kills
8
8
Deaths
40
81
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
AutoCorrekt
Bellona
14
3
16
7.33
L
Hun Batz
0
8
5
0.31
W
Ymir
FUNtheA
Ymir
5
1
25
17.5
W
Bastet
Jmonty20
Bastet
7
0
9
11.5
W
Poseidon
Monty16
Poseidon
3
2
19
6.25
L
Cu Chulainn
NightmareWolf-TD
Cu Chulainn
3
8
3
0.56
L
Cthulhu
Raulk1ll3r
Cthulhu
1
5
4
0.6
L
0
15
2
0.07
W
Artemis
Th3Prodigy13
Artemis
11
2
12
8.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,464
Damage
51,187
73,054
Taken
90,212
64,093
Mitigated
81,670
26,173
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AutoCorrekt
Bellona
22,103
9,616
297
6,462
21,945
27,673
52
3,346
18,599
0
34,775
L
Hun Batz
11,237
1,558
0
525
16,022
8,731
0
3,496
12,397
0
32,509
W
Ymir
FUNtheA
Ymir
6,431
1,972
871
4,411
14,953
18,632
395
3,418
11,535
12,566
0
W
Bastet
Jmonty20
Bastet
12,212
2,058
0
5,511
11,202
4,666
0
2,061
9,141
0
83,348
W
Poseidon
Monty16
Poseidon
15,635
2,351
738
4,717
11,519
6,241
2,787
1,594
9,925
48,013
0
L
Cu Chulainn
NightmareWolf-TD
Cu Chulainn
10,873
2,094
150
218
20,121
28,803
0
7,434
12,520
0
39,714
L
Cthulhu
Raulk1ll3r
Cthulhu
8,761
294
0
663
21,547
31,111
170
6,849
14,269
26,184
0
L
4,715
282
0
0
16,935
6,769
0
3,068
13,767
19,150
0
W
Artemis
Th3Prodigy13
Artemis
21,083
10,460
0
3,166
13,435
6,881
4,058
3,057
10,378
0
63,964
L
15,601
9,350
0
3,899
15,587
6,256
0
1,009
14,332
0
48,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,913
Gold Earned
54,181
332
Minions Killed
250
0
Camps Cleared
0
1,611,877
Distance Traveled
1,288,041
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,972
811
36
2
0
332,828
3
L
Hun Batz
10,094
631
42
3
0
287,890
2
W
Ymir
12,983
811
20
1
0
305,554
3
W
Bastet
13,190
824
112
7
0
368,078
4
W
Poseidon
11,939
746
76
5
0
306,542
1
L
Cu Chulainn
11,752
735
64
4
0
242,581
2
L
Cthulhu
10,829
677
39
2
0
227,542
0
L
Ra
9,624
602
39
2
0
216,281
0
W
Artemis
12,829
802
88
6
0
298,875
0
L
Hachiman
11,882
743
66
4
0
313,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role