Player Matchup

Set
Set
 
Set
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Kingstolk
Jormungandr
Level 15
God Stats
21W - 13L
1,471 SR
Queue Stats
68W - 55L
1,272 Elo+
Party 1
Sol
Sol
xBlood_Hoodx
Sol
Level 66
God Stats
7W - 3L
1,646 SR
Queue Stats
131W - 117L
1,487 Elo+
Party 1
Team Averages
Level 45
1,539 SR
1,420 Elo+

VS

Team Averages
Level 28
1,438 SR
1,193 Elo+
Da Ji
Da Ji
BronksBombers
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,212 Elo+
Party 2
Sylvanus
Sylvanus
DA G0AT1738
Sylvanus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 93L
1,129 Elo+
Party 2
Poseidon
Poseidon
F41L VinKe
Poseidon
Level 16
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 3L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 2 / 9
9,702
746
7,904
8,629
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Kingstolk
Jormungandr
15
8 / 3 / 8
10,354
796
9,335
12,275
10,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 2 / 12
10,333
795
15,296
8,046
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
9,124
702
5,442
12,756
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
DA G0AT1738
Sylvanus
12
2 / 8 / 4
8,501
654
7,203
15,226
8,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
F41L VinKe
Poseidon
12
2 / 4 / 5
8,647
665
8,302
10,585
2,893
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
7
7
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
2
9
5.25
L
3
8
2
0.5
L
Sylvanus
DA G0AT1738
Sylvanus
2
8
4
0.5
L
Poseidon
F41L VinKe
Poseidon
2
4
5
1.13
W
Jormungandr
Kingstolk
Jormungandr
8
3
8
4
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
20,947
28,950
Taken
38,567
17,336
Mitigated
15,372
5,098
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,904
3,304
0
434
8,629
4,033
413
4,226
4,403
0
25,073
L
5,442
788
0
1,064
12,756
3,700
0
6,827
5,701
0
16,105
L
Sylvanus
DA G0AT1738
Sylvanus
7,203
1,146
1,106
3,335
15,226
8,779
0
9,966
4,980
16,855
2,388
L
Poseidon
F41L VinKe
Poseidon
8,302
1,337
0
3,132
10,585
2,893
0
6,464
4,059
22,163
0
W
Jormungandr
Kingstolk
Jormungandr
9,335
3,437
212
1,177
12,275
10,031
463
7,306
4,969
32,462
0
W
15,296
7,081
0
3,275
8,046
3,272
1,800
4,077
3,969
39,211
5,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
26,272
145
Minions Killed
82
10
Camps Cleared
1
695,862
Distance Traveled
598,360
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,702
746
32
2
4
241,602
1
L
Da Ji
9,124
702
26
2
1
212,467
1
L
Sylvanus
8,501
654
26
2
0
177,877
2
L
Poseidon
8,647
665
30
2
0
208,016
0
W
Jormungandr
10,354
796
47
4
3
228,947
2
W
Sol
10,333
795
66
5
3
225,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role