Player Matchup

Bellona
Bellona
Justin attacks
Bellona
Level 84
God Stats
4W - 9L
1,516 SR
Queue Stats
144W - 151L
1,425 Elo+
Party 1
King Arthur
King Arthur
OttoRizato
King Arthur
Level 101
God Stats
4W - 1L
1,856 SR
Queue Stats
178W - 181L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
PastLyric353
Jormungandr
Level 103
God Stats
14W - 12L
1,499 SR
Queue Stats
52W - 71L
1,357 Elo+
Party 1
Sol
Sol
SaiyanFame
Sol
Level 89
God Stats
12W - 18L
1,234 SR
Queue Stats
95W - 116L
1,451 Elo+
Party 1
Medusa
Medusa
monkemonkemonke
Medusa
Level 12
God Stats
6W - 7L
1,385 SR
Queue Stats
11W - 12L
1,321 Elo+
Party 1
Team Averages
Level 78
1,498 SR
1,399 Elo+

VS

Team Averages
Level 59
1,424 SR
1,494 Elo+
He Bo
He Bo
Rexster401
He Bo
Level 60
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Savage_22DC
Scylla
Level 40
God Stats
3W - 11L
1,248 SR
Queue Stats
524W - 540L
1,471 Elo+
Solo
Odin
Odin
ZalorX1080
Odin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
clappernator
Heimdallr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
jibolbo
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,462
646
3,634
4,074
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
OttoRizato
King Arthur
11
2 / 0 / 0
6,463
646
2,701
6,402
3,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
PastLyric353
Jormungandr
9
3 / 0 / 5
6,054
605
2,730
5,264
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 3
5,649
565
691
1,409
496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 4
5,692
569
4,001
3,303
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
8
1 / 2 / 0
5,059
506
821
4,306
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
7
0 / 2 / 0
4,708
471
221
3,141
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 1
4,257
426
1,679
5,332
3,637
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
clappernator
Heimdallr
9
0 / 2 / 0
5,144
514
4,152
4,675
1,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
jibolbo
Danzaburou
6
0 / 4 / 1
4,425
443
2,079
5,207
1,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
1
1
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
King Arthur
OttoRizato
King Arthur
2
0
0
2
W
Jormungandr
PastLyric353
Jormungandr
3
0
5
5.5
L
He Bo
1
2
0
0.5
W
0
0
3
1.5
L
Scylla
0
2
0
0
L
0
4
1
0.13
L
Heimdallr
clappernator
Heimdallr
0
2
0
0
L
Danzaburou
jibolbo
Danzaburou
0
4
1
0.13
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,757
Damage
8,952
20,452
Taken
22,661
10,556
Mitigated
7,627
8,705
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,634
872
0
1,862
4,074
2,540
546
157
3,917
0
42,131
W
King Arthur
OttoRizato
King Arthur
2,701
272
0
3,394
6,402
3,358
273
0
6,402
0
36,020
W
Jormungandr
PastLyric353
Jormungandr
2,730
1,112
0
1,718
5,264
3,131
395
257
5,007
19,641
0
L
He Bo
821
0
0
906
4,306
777
0
601
3,705
16,603
0
W
691
166
0
333
1,409
496
1,345
296
1,113
18,668
2,201
L
Scylla
221
0
0
500
3,141
601
0
221
2,920
20,925
0
L
1,679
568
0
451
5,332
3,637
0
1,239
4,093
0
12,961
L
Heimdallr
clappernator
Heimdallr
4,152
2,917
0
1,136
4,675
1,477
0
0
4,675
0
30,492
L
Danzaburou
jibolbo
Danzaburou
2,079
899
0
540
5,207
1,135
0
1,352
3,855
0
15,935
W
4,001
2,038
0
1,398
3,303
1,031
1,185
332
2,971
0
22,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
23,593
297
Minions Killed
201
0
Camps Cleared
0
935,953
Distance Traveled
811,096
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,462
646
86
9
0
244,849
2
W
King Arthur
6,463
646
75
8
0
237,301
1
W
Jormungandr
6,054
605
36
4
0
160,573
1
L
He Bo
5,059
506
42
4
0
168,781
0
W
Sol
5,649
565
50
5
0
134,379
0
L
Scylla
4,708
471
47
5
0
119,693
0
L
Odin
4,257
426
17
2
0
184,447
0
L
Heimdallr
5,144
514
60
6
0
147,625
0
L
Danzaburou
4,425
443
35
4
0
190,550
0
W
Medusa
5,692
569
50
5
0
158,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role