Player Matchup

Chaac
Chaac
A1R x Sledge
Chaac
Level 115
God Stats
3W - 2L
1,355 SR
Queue Stats
80W - 63L
1,567 Elo+
Party 1
Zeus
Zeus
ONYX SA1NT
Zeus
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 28L
1,588 Elo+
Party 1
Bastet
Bastet
StankyPanky24
Bastet
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
167W - 124L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
x4o6 MoNtAGEx
Danzaburou
Level 122
God Stats
7W - 3L
1,868 SR
Queue Stats
148W - 133L
1,643 Elo+
Party 1
Kuzenbo
Kuzenbo
xKING OF CRUNKx
Kuzenbo
Level 160
God Stats
5W - 4L
1,380 SR
Queue Stats
98W - 81L
1,638 Elo+
Party 1
Team Averages
Level 134
1,521 SR
1,628 Elo+

VS

Team Averages
Level 100
1,571 SR
1,539 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LordOverAll69
Odin
Level 128
God Stats
3W - 5L
1,513 SR
Queue Stats
66W - 64L
1,590 Elo+
Solo
Apollo
Apollo
TisProject_Frank
Apollo
Level 121
God Stats
4W - 3L
1,644 SR
Queue Stats
28W - 30L
1,285 Elo+
Solo
Bacchus
Bacchus
Yalluigi
Bacchus
Level 27
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 1L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
8,972
816
11,731
13,886
15,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 0 / 9
10,075
916
19,211
3,662
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 2 / 14
9,289
844
16,872
8,377
3,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
x4o6 MoNtAGEx
Danzaburou
17
4 / 0 / 12
9,935
903
11,787
5,911
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 0 / 13
9,602
873
6,058
10,508
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 6 / 2
7,351
668
6,187
15,690
5,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
13
1 / 9 / 3
7,145
650
6,152
13,571
4,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 1 / 2
7,280
662
4,343
17,337
10,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 1
6,439
585
0
7,487
1,866
Bacchus
Yalluigi
Bacchus
13
1 / 7 / 1
7,408
673
5,187
18,488
15,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
29
Kills
5
5
Deaths
29
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
6
2
0.5
L
Nu Wa
 
Nu Wa
1
9
3
0.28
W
5
3
8
3
L
1
1
2
2
W
7
0
9
11.5
W
7
2
14
7
L
0
6
1
0.08
L
Bacchus
Yalluigi
Bacchus
1
7
1
0.21
W
Danzaburou
x4o6 MoNtAGEx
Danzaburou
4
0
12
10
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,659
Damage
21,869
42,344
Taken
72,573
37,596
Mitigated
37,681
11,215
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,187
618
668
2,879
15,690
5,803
0
4,637
10,911
18,457
0
L
Nu Wa
 
Nu Wa
6,152
1,358
0
0
13,571
4,172
0
3,483
10,002
12,607
0
W
11,731
2,548
0
3,573
13,886
15,583
0
4,740
8,995
0
34,427
L
4,343
746
0
4,731
17,337
10,368
0
8,160
8,899
312
19,539
W
19,211
3,166
0
974
3,662
1,530
2,532
1,813
1,799
43,987
0
W
16,872
5,165
0
1,549
8,377
3,602
138
5,103
3,146
0
26,608
L
0
0
0
0
7,487
1,866
0
2,104
5,295
0
0
L
Bacchus
Yalluigi
Bacchus
5,187
951
0
1,204
18,488
15,472
62
5,977
12,197
15,277
0
W
Danzaburou
x4o6 MoNtAGEx
Danzaburou
11,787
6,854
0
2,883
5,911
2,815
6,243
1,572
4,263
0
47,605
W
6,058
1,968
158
2,078
10,508
14,066
494
3,818
6,410
14,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,873
Gold Earned
35,623
237
Minions Killed
102
0
Camps Cleared
0
1,135,902
Distance Traveled
799,884
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,351
668
38
3
0
170,382
6
L
Nu Wa
7,145
650
12
1
0
167,503
0
W
Chaac
8,972
816
42
4
0
221,329
0
L
Odin
7,280
662
34
3
0
229,121
6
W
Zeus
10,075
916
69
6
0
201,298
1
W
Bastet
9,289
844
23
2
0
276,582
1
L
Apollo
6,439
585
0
0
0
56,536
0
L
Bacchus
7,408
673
18
2
0
176,342
0
W
Danzaburou
9,935
903
95
9
0
212,759
1
W
Kuzenbo
9,602
873
8
1
0
223,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role