Player Matchup

Xing Tian
Xing Tian
Silver I
CuJO__28
Xing Tian
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,599 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Yeetuus
Gilgamesh
Silver I
Level 145
God Stats
3W - 3L
1,768 SR
Queue Stats
24W - 12L
1,639 MMR
Solo
Da Ji
Da Ji
Gold I
cheezitdr3
Da Ji
Gold I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
761W - 769L
1,609 MMR
Solo
Thoth
Thoth
Gold V
lovelyanttt
Thoth
Gold V
Level 112
God Stats
4W - 5L
1,191 SR
Queue Stats
94W - 102L
1,636 MMR
Party 1
Cupid
Cupid
Gold IV
shaotown
Cupid
Gold IV
Level 148
God Stats
10W - 10L
1,755 SR
Queue Stats
277W - 268L
1,624 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,543 SR
1,622 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,554 SR
1,596 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
NazBollah Gang
Amaterasu
Gold IV
Level 136
God Stats
4W - 3L
1,549 SR
Queue Stats
198W - 196L
1,593 MMR
Solo
Awilix
Awilix
Platinum V
Santino954
Awilix
Platinum V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 63L
1,625 MMR
Solo
Sol
Sol
Silver I
poppinskullzz
Sol
Silver I
Level 108
God Stats
56W - 47L
1,722 SR
Queue Stats
261W - 266L
1,644 MMR
Party 2
Artemis
Artemis
Gold II
xSweet_Pearl
Artemis
Gold II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
421W - 424L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CuJO__28
Xing Tian
12
0 / 5 / 5
8,207
391
5,351
20,585
22,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Yeetuus
Gilgamesh
19
3 / 6 / 3
11,171
532
14,856
24,039
16,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
19
4 / 6 / 3
11,335
540
8,253
18,529
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 10 / 2
9,829
468
7,683
14,224
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
shaotown
Cupid
18
1 / 4 / 2
10,766
513
11,398
18,356
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesTiamatArtio

VS

Bans
LokiGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
3 / 3 / 7
13,178
628
16,793
22,738
24,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
NazBollah Gang
Amaterasu
17
4 / 3 / 17
13,236
630
8,900
29,041
27,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Santino954
Awilix
20
11 / 3 / 11
14,265
679
19,003
14,273
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 5
14,380
685
11,682
11,227
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xSweet_Pearl
Artemis
20
5 / 1 / 6
15,280
728
15,888
18,016
7,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
10
Kills
31
31
Deaths
10
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
7
2.17
L
Xing Tian
CuJO__28
Xing Tian
0
5
5
0.5
W
Amaterasu
NazBollah Gang
Amaterasu
4
3
17
4.17
W
Awilix
Santino954
Awilix
11
3
11
5.5
L
Gilgamesh
Yeetuus
Gilgamesh
3
6
3
0.75
L
Da Ji
4
6
3
0.92
L
2
10
2
0.3
W
8
0
5
10.5
L
Cupid
shaotown
Cupid
1
4
2
0.5
W
Artemis
xSweet_Pearl
Artemis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
72,266
95,733
Taken
95,295
55,579
Mitigated
71,017
22,468
Healing
50,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
16,793
4,278
3,149
9,097
22,738
24,101
660
1,711
21,027
54,050
10,210
L
Xing Tian
CuJO__28
Xing Tian
5,351
630
0
1,212
20,585
22,295
0
4,485
16,100
25,179
0
W
Amaterasu
NazBollah Gang
Amaterasu
8,900
2,994
2,737
12,747
29,041
27,737
673
5,702
23,339
0
27,041
W
Awilix
Santino954
Awilix
19,003
8,828
0
4,417
14,273
7,555
2,961
1,594
12,679
0
97,052
L
Gilgamesh
Yeetuus
Gilgamesh
14,856
5,496
0
7,422
24,039
16,420
0
10,620
13,419
0
70,691
L
Da Ji
8,253
2,224
0
6,257
18,529
7,348
1,350
3,497
15,032
0
67,036
L
7,683
174
0
854
14,224
3,394
0
771
13,453
71,050
0
W
11,682
2,741
0
6,259
11,227
4,594
8,518
3,349
7,878
99,129
11,121
L
Cupid
shaotown
Cupid
11,398
6,322
496
6,227
18,356
6,122
420
6,471
11,885
0
86,625
W
Artemis
xSweet_Pearl
Artemis
15,888
10,312
0
12,320
18,016
7,030
3,836
4,635
13,381
0
150,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,308
Gold Earned
70,339
574
Minions Killed
621
0
Camps Cleared
0
1,907,708
Distance Traveled
2,039,733
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,178
628
87
4
0
345,755
11
L
Xing Tian
8,207
391
23
1
0
402,422
1
W
Amaterasu
13,236
630
28
1
0
445,112
2
W
Awilix
14,265
679
144
7
0
468,057
7
L
Gilgamesh
11,171
532
134
6
0
376,170
6
L
Da Ji
11,335
540
113
5
0
385,882
5
L
Thoth
9,829
468
138
7
0
356,716
3
W
Sol
14,380
685
158
8
0
431,590
3
L
Cupid
10,766
513
166
8
0
386,518
7
W
Artemis
15,280
728
204
10
0
349,219
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role