Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
I Pacmann I
Kukulkan
Level 158
God Stats
2W - 3L
1,716 SR
Queue Stats
247W - 260L
1,636 Elo+
Solo
Nu Wa
Nu Wa
Robatix
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,618 Elo+
Solo
Team Averages
Level 144
1,543 SR
1,551 Elo+

VS

Team Averages
Level 158
1,558 SR
1,764 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ender
Cerberus
Level 160
God Stats
3W - 0L
1,575 SR
Queue Stats
101W - 13L
2,041 Elo+
Party 1
Odin
Odin
LosACE
Odin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 33L
1,895 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iKidz
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
46W - 23L
1,847 Elo+
Party 1
Persephone
Persephone
zamyrocs
Persephone
Level 157
God Stats
7W - 5L
1,478 SR
Queue Stats
250W - 273L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 4 / 4
7,008
876
6,763
13,753
14,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
 
Fafnir
11
1 / 5 / 0
6,510
814
1,385
11,174
12,422
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
 
Discordia
11
0 / 7 / 4
6,132
767
4,750
7,642
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
I Pacmann I
Kukulkan
12
3 / 4 / 1
7,441
930
4,524
5,072
1,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Robatix
Nu Wa
10
0 / 8 / 2
6,223
778
4,202
10,259
3,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
9 / 0 / 16
9,016
1,127
15,183
7,798
3,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Ender
Cerberus
13
2 / 2 / 20
8,220
1,028
5,679
10,865
8,952
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
LosACE
Odin
15
10 / 1 / 15
9,480
1,185
6,884
9,278
7,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
iKidz
Morgan Le Fay
13
2 / 2 / 15
7,912
989
5,172
7,746
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
zamyrocs
Persephone
14
5 / 2 / 10
9,224
1,153
11,802
4,314
1,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
104
5
Kills
28
28
Deaths
7
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
4
0.75
L
Fafnir
 
Fafnir
1
5
0
0.2
L
Discordia
 
Discordia
0
7
4
0.29
W
Ah Muzen Cab
 
Ah Muzen Cab
9
0
16
17
W
Cerberus
Ender
Cerberus
2
2
20
6
L
Kukulkan
I Pacmann I
Kukulkan
3
4
1
0.88
W
Odin
LosACE
Odin
10
1
15
17.5
L
Nu Wa
Robatix
Nu Wa
0
8
2
0.13
W
Morgan Le Fay
iKidz
Morgan Le Fay
2
2
15
4.75
W
Persephone
zamyrocs
Persephone
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,624
Damage
44,720
47,900
Taken
40,001
35,021
Mitigated
25,118
9,337
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,763
1,716
1,122
5,554
13,753
14,261
0
7,770
5,983
0
11,039
L
Fafnir
 
Fafnir
1,385
179
0
864
11,174
12,422
0
3,813
7,361
6,132
0
L
Discordia
 
Discordia
4,750
88
289
450
7,642
2,750
0
3,888
3,754
10,992
0
W
Ah Muzen Cab
 
Ah Muzen Cab
15,183
5,971
140
5,270
7,798
3,669
3,275
3,260
4,538
0
31,565
W
Cerberus
Ender
Cerberus
5,679
355
977
4,196
10,865
8,952
0
3,207
7,658
11,255
0
L
Kukulkan
I Pacmann I
Kukulkan
4,524
459
0
18
5,072
1,983
0
2,414
2,658
15,576
0
W
Odin
LosACE
Odin
6,884
1,048
2,331
4,558
9,278
7,644
960
2,674
6,325
0
13,921
L
Nu Wa
Robatix
Nu Wa
4,202
890
428
612
10,259
3,605
0
4,768
5,491
8,798
0
W
Morgan Le Fay
iKidz
Morgan Le Fay
5,172
132
160
2,223
7,746
3,263
678
2,844
4,902
13,294
0
W
Persephone
zamyrocs
Persephone
11,802
290
0
283
4,314
1,590
1,130
2,875
1,437
30,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
43,852
88
Minions Killed
114
0
Camps Cleared
0
642,722
Distance Traveled
921,896
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,008
876
21
3
0
168,120
1
L
Fafnir
6,510
814
14
2
0
139,919
0
L
Discordia
6,132
767
12
2
0
138,424
2
W
Ah Muzen Cab
9,016
1,127
32
4
0
224,591
1
W
Cerberus
8,220
1,028
9
1
0
167,062
1
L
Kukulkan
7,441
930
20
3
0
83,772
0
W
Odin
9,480
1,185
11
1
0
193,750
2
L
Nu Wa
6,223
778
21
3
0
112,487
0
W
Morgan Le Fay
7,912
989
13
2
0
176,713
1
W
Persephone
9,224
1,153
49
6
0
159,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role