Player Matchup

Eset
Eset
JDisYOURMASTER
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,425 Elo+
Party 1
Geb
Geb
JayLeiva
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,625 Elo+
Party 1
Tyr
Tyr
Lervyn
Tyr
Level 129
God Stats
1W - 0L
1,594 SR
Queue Stats
2W - 0L
1,692 Elo+
Party 1
Horus
Horus
Michael Dumas
Horus
Level 154
God Stats
1W - 0L
1,292 SR
Queue Stats
17W - 14L
1,604 Elo+
Party 1
Susano
Susano
Tangedal
Susano
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,285 Elo+
Party 1
Team Averages
Level 139
1,477 SR
1,526 Elo+

VS

Team Averages
Level 100
1,465 SR
1,528 Elo+
Chang'e
Chang'e
FILTHY HUMPBACK
Chang'e
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 128L
1,526 Elo+
Solo
Cthulhu
Cthulhu
HellsGames
Cthulhu
Level 99
God Stats
0W - 1L
1,327 SR
Queue Stats
19W - 16L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Kodoku Tries
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,364 Elo+
Party 2
Geb
Geb
LJSlays6362
Geb
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Merlin
Merlin
ShottyThicc
Merlin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 13
12,635
972
29,595
18,733
8,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 5 / 14
10,389
799
7,698
15,528
19,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyr
Lervyn
Tyr
18
7 / 3 / 18
10,753
827
12,754
18,728
19,938
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 2 / 24
9,884
760
3,049
17,929
20,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Tangedal
Susano
16
3 / 5 / 19
9,913
763
16,509
17,336
7,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
10,043
773
13,827
14,250
9,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HellsGames
Cthulhu
17
6 / 4 / 7
9,990
768
20,184
16,859
6,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Kodoku Tries
Danzaburou
16
2 / 6 / 12
9,924
763
10,517
13,187
4,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 10 / 11
8,106
624
6,917
17,623
10,863
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
19
6 / 5 / 10
10,918
840
18,408
13,116
5,062
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
68
29
Kills
19
19
Deaths
29
88
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
4
9
2.38
L
Cthulhu
HellsGames
Cthulhu
6
4
7
2.38
W
13
4
13
4.88
W
5
5
14
2.4
L
Danzaburou
Kodoku Tries
Danzaburou
2
6
12
1.33
L
0
10
11
0.55
W
Tyr
Lervyn
Tyr
7
3
18
5.33
W
1
2
24
6.5
L
Merlin
6
5
10
2.2
W
Susano
Tangedal
Susano
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,605
Damage
69,853
88,254
Taken
75,035
75,288
Mitigated
37,314
45,195
Healing
25,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,827
839
6,699
4,895
14,250
9,870
508
7,004
7,246
25,690
0
L
Cthulhu
HellsGames
Cthulhu
20,184
356
2,108
3,572
16,859
6,859
384
9,025
7,834
38,543
0
W
29,595
1,959
5,110
6,872
18,733
8,175
1,078
13,252
5,481
61,473
0
W
7,698
696
338
1,136
15,528
19,262
905
9,934
5,594
15,056
0
L
Danzaburou
Kodoku Tries
Danzaburou
10,517
1,972
1,030
2,661
13,187
4,660
0
4,518
8,669
0
17,734
L
6,917
1,080
287
136
17,623
10,863
0
11,180
6,443
9,651
0
W
Tyr
Lervyn
Tyr
12,754
1,426
1,330
3,593
18,728
19,938
1,193
12,811
5,917
586
15,878
W
3,049
1,365
12,195
9,077
17,929
20,349
621
12,974
4,955
0
6,672
L
Merlin
18,408
775
2,339
1,589
13,116
5,062
336
6,152
6,964
32,517
0
W
Susano
Tangedal
Susano
16,509
2,535
1,265
4,279
17,336
7,564
1,005
10,365
6,971
0
30,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,574
Gold Earned
48,981
124
Minions Killed
117
0
Camps Cleared
0
1,210,891
Distance Traveled
1,149,962
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,043
773
42
3
0
217,699
0
L
Cthulhu
9,990
768
32
2
0
255,873
0
W
Eset
12,635
972
76
6
0
237,711
0
W
Geb
10,389
799
12
1
0
228,251
0
L
Danzaburou
9,924
763
7
1
0
243,871
2
L
Geb
8,106
624
3
0
0
194,931
0
W
Tyr
10,753
827
9
1
0
231,386
0
W
Horus
9,884
760
6
0
0
273,884
1
L
Merlin
10,918
840
33
3
0
237,588
0
W
Susano
9,913
763
21
2
0
239,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role