Player Matchup

Olorun
Olorun
Bobberoni
Olorun
Level 66
God Stats
5W - 6L
1,526 SR
Queue Stats
195W - 165L
1,351 Elo+
Solo
Artemis
Artemis
Causdauer
Artemis
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,428 Elo+
Party 3
Ares
Ares
Omar90218
Ares
Level 29
God Stats
24W - 23L
1,609 SR
Queue Stats
33W - 37L
1,419 Elo+
Party 3
Neith
Neith
Smoothayy
Neith
Level 26
God Stats
99W - 110L
1,390 SR
Queue Stats
155W - 195L
1,328 Elo+
Party 1
Awilix
Awilix
elShafto69
Awilix
Level 85
God Stats
13W - 14L
1,465 SR
Queue Stats
299W - 320L
1,424 Elo+
Party 1
Team Averages
Level 52
1,498 SR
1,390 Elo+

VS

Team Averages
Level 66
1,478 SR
1,449 Elo+
Atlas
Atlas
GABITO-MD_69
Atlas
Level 68
God Stats
3W - 3L
1,423 SR
Queue Stats
77W - 115L
1,437 Elo+
Party 2
Bellona
Bellona
SantiRedondo
Bellona
Level 66
God Stats
7W - 17L
1,341 SR
Queue Stats
84W - 126L
1,461 Elo+
Party 2
Eset
Eset
StormmSeaTTV
Eset
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 57L
1,638 Elo+
Solo
Erlang Shen
Erlang Shen
esteban11632
Erlang Shen
Level 103
God Stats
5W - 2L
1,750 SR
Queue Stats
21W - 27L
1,402 Elo+
Party 2
Neith
Neith
machoTM
Neith
Level 11
God Stats
15W - 19L
1,376 SR
Queue Stats
18W - 26L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bobberoni
Olorun
14
2 / 9 / 3
8,703
435
8,490
16,452
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Causdauer
Artemis
14
2 / 5 / 3
8,863
443
8,104
11,490
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
11
1 / 5 / 3
7,978
399
6,449
18,245
14,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Smoothayy
Neith
17
1 / 2 / 6
10,115
506
8,453
9,064
3,112
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
elShafto69
Awilix
14
4 / 4 / 5
9,524
476
10,869
17,430
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
9,884
494
7,890
18,790
23,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
SantiRedondo
Bellona
16
5 / 1 / 8
10,462
523
9,194
11,124
10,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 3 / 6
11,769
588
19,697
13,573
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
esteban11632
Erlang Shen
18
8 / 3 / 7
11,645
582
11,666
13,491
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
machoTM
Neith
13
1 / 3 / 4
8,325
416
6,849
7,968
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
10
Kills
25
25
Deaths
10
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bobberoni
Olorun
2
9
3
0.39
L
Artemis
Causdauer
Artemis
2
5
3
0.7
W
2
0
11
7.5
L
Ares
1
5
3
0.5
W
Bellona
SantiRedondo
Bellona
5
1
8
9
L
Neith
Smoothayy
Neith
1
2
6
2
W
9
3
6
4
L
Awilix
elShafto69
Awilix
4
4
5
1.63
W
Erlang Shen
esteban11632
Erlang Shen
8
3
7
3.83
W
Neith
machoTM
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,365
Damage
55,296
72,681
Taken
64,946
34,589
Mitigated
50,556
16,904
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bobberoni
Olorun
8,490
4,476
457
3,710
16,452
7,151
0
7,284
8,826
45,382
6,531
L
Artemis
Causdauer
Artemis
8,104
3,232
0
2,355
11,490
3,108
0
5,723
5,649
0
38,926
W
7,890
2,187
0
4,868
18,790
23,514
60
4,487
14,303
32,788
4,951
L
Ares
6,449
0
0
2,512
18,245
14,763
0
5,125
13,042
18,269
0
W
Bellona
SantiRedondo
Bellona
9,194
1,053
0
1,205
11,124
10,801
1,934
2,719
8,405
3,152
57,636
L
Neith
Smoothayy
Neith
8,453
4,653
31
4,431
9,064
3,112
893
2,215
6,801
0
56,337
W
19,697
1,638
721
3,970
13,573
4,997
1,062
2,310
11,263
92,696
0
L
Awilix
elShafto69
Awilix
10,869
5,296
211
3,197
17,430
6,455
1,267
5,710
11,536
0
48,796
W
Erlang Shen
esteban11632
Erlang Shen
11,666
5,519
0
3,660
13,491
8,374
0
2,261
11,230
0
86,525
W
Neith
machoTM
Neith
6,849
2,927
0
520
7,968
2,870
1,493
2,378
5,590
0
42,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
52,085
373
Minions Killed
503
0
Camps Cleared
0
1,745,536
Distance Traveled
1,923,529
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,703
435
72
4
0
307,711
1
L
Artemis
8,863
443
72
4
0
328,200
2
W
Atlas
9,884
494
33
2
0
383,748
13
L
Ares
7,978
399
17
1
0
343,156
9
W
Bellona
10,462
523
115
6
0
403,192
2
L
Neith
10,115
506
138
7
0
360,310
5
W
Eset
11,769
588
153
8
0
355,828
2
L
Awilix
9,524
476
74
4
0
406,159
5
W
Erlang Shen
11,645
582
133
7
0
422,816
4
W
Neith
8,325
416
69
3
0
357,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role