Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Sector_681
Cthulhu
Level 28
God Stats
10W - 9L
1,457 SR
Queue Stats
119W - 107L
1,546 Elo+
Party 2
Cernunnos
Cernunnos
soplas09
Cernunnos
Level 43
God Stats
3W - 3L
1,690 SR
Queue Stats
34W - 32L
1,543 Elo+
Party 3
Nemesis
Nemesis
vGalaxzyy-
Nemesis
Level 111
God Stats
3W - 0L
1,804 SR
Queue Stats
47W - 35L
1,626 Elo+
Party 2
Nike
Nike
watagata
Nike
Level 106
God Stats
13W - 8L
1,686 SR
Queue Stats
209W - 200L
1,582 Elo+
Party 2
Team Averages
Level 79
1,627 SR
1,559 Elo+

VS

Team Averages
Level 60
1,475 SR
1,471 Elo+
Geb
Geb
DeliriousTub000
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 1
Da Ji
Da Ji
Sboosh
Da Ji
Level 27
God Stats
9W - 9L
1,395 SR
Queue Stats
165W - 183L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vírk
Cu Chulainn
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 167L
1,677 Elo+
Party 1
Zeus
Zeus
gamestocks
Zeus
Level 25
God Stats
27W - 25L
1,442 SR
Queue Stats
76W - 86L
1,474 Elo+
Party 1
Discordia
Discordia
l Phony l
Discordia
Level 89
God Stats
25W - 21L
1,538 SR
Queue Stats
68W - 65L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 1 / 11
9,954
995
11,299
7,174
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Sector_681
Cthulhu
13
0 / 5 / 12
7,590
759
4,521
12,984
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
soplas09
Cernunnos
15
2 / 2 / 8
8,149
815
4,360
7,999
3,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
vGalaxzyy-
Nemesis
15
6 / 5 / 14
9,213
921
10,819
10,238
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
16
11 / 2 / 11
9,730
973
10,539
11,975
10,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,453
745
4,569
13,139
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Sboosh
Da Ji
13
3 / 5 / 2
7,451
745
2,134
9,483
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Vírk
Cu Chulainn
14
2 / 6 / 7
8,045
805
7,563
13,808
11,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 4 / 2
8,676
868
10,974
6,174
2,389
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
l Phony l
Discordia
13
1 / 6 / 5
7,368
737
7,768
7,267
2,754
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
26
Kills
13
15
Deaths
26
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
1
11
12.5
L
1
5
3
0.5
L
Da Ji
Sboosh
Da Ji
3
5
2
0.8
W
Cthulhu
Sector_681
Cthulhu
0
5
12
1.2
L
Cu Chulainn
Vírk
Cu Chulainn
2
6
7
0.92
L
6
4
2
1.75
L
Discordia
l Phony l
Discordia
1
6
5
0.58
W
Cernunnos
soplas09
Cernunnos
2
2
8
3
W
Nemesis
vGalaxzyy-
Nemesis
6
5
14
2.6
W
Nike
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,538
Damage
33,008
50,370
Taken
49,871
35,008
Mitigated
32,808
6,427
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,299
1,690
115
2,114
7,174
3,180
1,982
3,100
3,834
50,073
0
L
4,569
404
0
578
13,139
11,872
0
6,109
6,861
11,147
0
L
Da Ji
Sboosh
Da Ji
2,134
320
0
1,604
9,483
4,472
23
2,379
7,015
0
6,758
W
Cthulhu
Sector_681
Cthulhu
4,521
134
781
423
12,984
10,212
800
7,913
4,797
10,299
0
L
Cu Chulainn
Vírk
Cu Chulainn
7,563
1,860
0
1,734
13,808
11,321
0
4,737
8,908
0
26,575
L
10,974
1,519
0
0
6,174
2,389
0
1,205
4,969
30,246
0
L
Discordia
l Phony l
Discordia
7,768
531
281
201
7,267
2,754
0
2,634
4,597
17,853
0
W
Cernunnos
soplas09
Cernunnos
4,360
1,600
240
678
7,999
3,257
2,482
4,006
3,925
0
21,201
W
Nemesis
vGalaxzyy-
Nemesis
10,819
4,050
0
2,076
10,238
8,250
334
3,053
7,137
0
24,408
W
Nike
10,539
1,049
0
0
11,975
10,109
361
4,457
7,366
5,033
16,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
38,993
212
Minions Killed
141
0
Camps Cleared
0
1,133,370
Distance Traveled
1,022,474
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,954
995
110
11
0
225,213
3
L
Geb
7,453
745
23
2
0
213,143
0
L
Da Ji
7,451
745
7
1
0
225,919
0
W
Cthulhu
7,590
759
18
2
0
220,422
0
L
Cu Chulainn
8,045
805
40
4
0
212,365
1
L
Zeus
8,676
868
44
4
0
179,985
0
L
Discordia
7,368
737
27
3
0
191,062
0
W
Cernunnos
8,149
815
34
3
0
204,646
0
W
Nemesis
9,213
921
29
3
0
235,031
1
W
Nike
9,730
973
21
2
0
248,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role