Player Matchup

Scylla
Scylla
Gold I
ButteryGod
Scylla
Gold I
Level 155
God Stats
10W - 8L
1,492 SR
Queue Stats
307W - 270L
1,689 MMR
Party 2
Amaterasu
Amaterasu
Gold V
Fury2112
Amaterasu
Gold V
Level 135
God Stats
4W - 1L
1,720 SR
Queue Stats
24W - 13L
1,690 MMR
Solo
Hachiman
Hachiman
Gold II
L4LOAS05
Hachiman
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 63L
1,688 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Ryth24
Erlang Shen
Gold I
Level 123
God Stats
22W - 18L
1,660 SR
Queue Stats
182W - 178L
1,716 MMR
Solo
Serqet
Serqet
Gold I
Woodmancer
Serqet
Gold I
Level 159
God Stats
3W - 6L
1,503 SR
Queue Stats
307W - 270L
1,689 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,575 SR
1,694 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,682 SR
1,690 MMR
Odin
Odin
Silver I
Jonath4nn
Odin
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,691 MMR
Party 3
Sobek
Sobek
Gold V
Melnorf
Sobek
Gold V
Level 124
God Stats
0W - 1L
1,877 SR
Queue Stats
11W - 7L
1,689 MMR
Party 3
Aphrodite
Aphrodite
Gold III
PillarsOfHeaven
Aphrodite
Gold III
Level 123
God Stats
37W - 27L
1,694 SR
Queue Stats
81W - 78L
1,658 MMR
Solo
Cernunnos
Cernunnos
Gold II
RaZr Scythe
Cernunnos
Gold II
Level 125
God Stats
6W - 4L
1,837 SR
Queue Stats
76W - 76L
1,714 MMR
Party 1
Pele
Pele
Gold I
TheColinball
Pele
Gold I
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 116L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ButteryGod
Scylla
19
14 / 2 / 5
13,954
698
23,465
10,757
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Fury2112
Amaterasu
18
5 / 4 / 9
12,850
643
16,050
22,825
23,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
L4LOAS05
Hachiman
19
3 / 3 / 3
12,429
621
6,283
12,300
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Ryth24
Erlang Shen
19
4 / 2 / 12
12,761
638
13,969
18,164
12,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Woodmancer
Serqet
16
3 / 2 / 11
11,004
550
5,821
17,193
18,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bans
ThothKaliBastet

VS

Bans
CliodhnaCamazotzApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 6 / 2
9,938
497
9,731
19,570
16,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Melnorf
Sobek
12
1 / 4 / 5
8,714
436
4,885
16,087
13,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
PillarsOfHeaven
Aphrodite
12
0 / 10 / 3
7,720
386
8,213
18,135
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
RaZr Scythe
Cernunnos
18
4 / 1 / 2
11,086
554
10,676
12,394
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 8 / 3
10,781
539
13,296
24,016
8,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
29
Kills
12
13
Deaths
29
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
ButteryGod
Scylla
14
2
5
8.25
W
Amaterasu
Fury2112
Amaterasu
5
4
9
2.38
L
Odin
2
6
2
0.5
W
Hachiman
L4LOAS05
Hachiman
3
3
3
1.5
L
Sobek
Melnorf
Sobek
1
4
5
0.88
L
Aphrodite
PillarsOfHeaven
Aphrodite
0
10
3
0.15
L
Cernunnos
RaZr Scythe
Cernunnos
4
1
2
5
W
Erlang Shen
Ryth24
Erlang Shen
4
2
12
5
L
5
8
3
0.81
W
Serqet
Woodmancer
Serqet
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,588
Damage
46,801
81,239
Taken
90,202
63,798
Mitigated
49,183
30,487
Healing
31,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ButteryGod
Scylla
23,465
2,802
0
2,045
10,757
3,583
2,215
4,790
5,895
110,079
0
W
Amaterasu
Fury2112
Amaterasu
16,050
6,928
0
12,018
22,825
23,752
1,059
824
20,351
0
75,894
L
Odin
9,731
2,999
0
5,104
19,570
16,934
0
3,295
16,166
0
58,699
W
Hachiman
L4LOAS05
Hachiman
6,283
2,999
0
6,138
12,300
4,986
7,464
1,270
11,030
0
93,096
L
Sobek
Melnorf
Sobek
4,885
574
2,417
4,146
16,087
13,506
0
6,718
9,301
19,961
0
L
Aphrodite
PillarsOfHeaven
Aphrodite
8,213
538
3,731
6,573
18,135
5,556
43
8,945
8,740
48,369
0
L
Cernunnos
RaZr Scythe
Cernunnos
10,676
4,616
0
5,691
12,394
4,913
136
3,290
8,857
0
104,257
W
Erlang Shen
Ryth24
Erlang Shen
13,969
6,456
0
7,424
18,164
12,586
0
3,729
14,152
0
111,911
L
13,296
2,323
0
3,904
24,016
8,274
0
3,904
19,893
0
83,500
W
Serqet
Woodmancer
Serqet
5,821
835
0
2,862
17,193
18,891
255
4,017
13,176
313
21,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,998
Gold Earned
48,239
624
Minions Killed
514
0
Camps Cleared
0
2,124,637
Distance Traveled
1,878,913
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,954
698
163
8
0
381,002
13
W
Amaterasu
12,850
643
139
7
0
438,380
5
L
Odin
9,938
497
113
6
0
363,579
3
W
Hachiman
12,429
621
165
8
0
374,671
8
L
Sobek
8,714
436
26
1
0
409,376
10
L
Aphrodite
7,720
386
73
4
0
342,500
3
L
Cernunnos
11,086
554
184
9
0
369,335
8
W
Erlang Shen
12,761
638
123
6
0
477,421
6
L
Pele
10,781
539
118
6
0
394,123
5
W
Serqet
11,004
550
34
2
0
453,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role