Player Matchup

Bacchus
Bacchus
Lets Keep It PG
Bacchus
Level 159
God Stats
1W - 1L
1,535 SR
Queue Stats
55W - 38L
1,319 Elo+
Party 2
Mulan
Mulan
TheBoxGoblin
Mulan
Level 84
God Stats
17W - 11L
1,586 SR
Queue Stats
25W - 23L
1,372 Elo+
Party 2
Skadi
Skadi
bultlkbacchus
Skadi
Level 103
God Stats
2W - 0L
1,315 SR
Queue Stats
34W - 31L
1,409 Elo+
Party 2
Team Averages
Level 115
1,479 SR
1,367 Elo+

VS

Team Averages
Level 79
1,429 SR
1,318 Elo+
Bellona
Bellona
Cd_0f-Angels777
Bellona
Level 89
God Stats
1W - 3L
1,285 SR
Queue Stats
86W - 140L
1,300 Elo+
Party 1
Bastet
Bastet
MegaMike5439
Bastet
Level 101
God Stats
10W - 7L
1,802 SR
Queue Stats
68W - 110L
1,299 Elo+
Party 1
Hel
Hel
ThaaDreamer
Hel
Level 47
God Stats
22W - 22L
1,200 SR
Queue Stats
303W - 352L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 2
14,840
707
26,507
20,509
18,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 3 / 11
14,986
714
20,794
29,748
27,157
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 13
13,601
648
13,808
14,209
4,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 1
13,911
662
15,817
28,879
32,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
16
1 / 8 / 5
12,657
603
21,177
23,803
7,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 7 / 5
12,328
587
7,752
20,569
10,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
10
10
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
8
4
1
2.13
W
13
4
2
3.5
L
Bastet
1
8
5
0.44
L
1
7
5
0.5
W
5
3
11
3.5
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,109
Damage
44,746
64,466
Taken
73,251
50,054
Mitigated
50,289
19,351
Healing
19,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,817
3,423
408
2,611
28,879
32,258
145
7,866
21,013
0
43,618
W
26,507
1,042
1,188
5,585
20,509
18,356
851
3,260
17,031
49,645
0
L
Bastet
21,177
3,177
277
2,999
23,803
7,309
0
10,600
13,203
0
66,460
L
7,752
609
6,962
6,276
20,569
10,722
147
8,741
11,828
41,394
0
W
20,794
2,994
138
9,702
29,748
27,157
936
4,682
23,736
0
69,700
W
13,808
4,668
319
2,419
14,209
4,541
1,852
919
13,186
0
61,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
38,896
208
Minions Killed
162
14
Camps Cleared
3
1,092,129
Distance Traveled
1,088,628
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,911
662
42
2
0
370,960
0
W
Bacchus
14,840
707
45
2
2
357,239
3
L
Bastet
12,657
603
42
2
1
401,267
0
L
Hel
12,328
587
78
4
2
316,401
1
W
Mulan
14,986
714
74
4
9
383,514
0
W
Skadi
13,601
648
89
4
3
351,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role