Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CrippledMom
Ymir
Level 28
God Stats
15W - 17L
1,320 SR
Queue Stats
31W - 31L
1,121 Elo+
Party 3
Sol
Sol
Dreadyboi56
Sol
Level 82
God Stats
15W - 8L
1,960 SR
Queue Stats
92W - 95L
1,522 Elo+
Party 3
Gilgamesh
Gilgamesh
GODFAAKER
Gilgamesh
Level 48
God Stats
16W - 19L
1,517 SR
Queue Stats
88W - 96L
1,405 Elo+
Party 2
Medusa
Medusa
Ninbet10
Medusa
Level 24
God Stats
26W - 35L
1,434 SR
Queue Stats
419W - 572L
1,256 Elo+
Party 2
Team Averages
Level 61
1,546 SR
1,361 Elo+

VS

Team Averages
Level 55
1,408 SR
1,395 Elo+
Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BakedWaInuts
Heimdallr
Level 44
God Stats
0W - 2L
1,286 SR
Queue Stats
300W - 306L
1,452 Elo+
Solo
Mulan
Mulan
LittlestScar
Mulan
Level 64
God Stats
1W - 5L
1,257 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 1
Anhur
Anhur
ManlyMammoth
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 1
Ymir
Ymir
explosionsauce
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 0 / 3
8,046
671
7,536
8,682
6,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 1
6,057
505
1,361
5,280
2,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 1
8,848
737
8,747
9,372
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
GODFAAKER
Gilgamesh
12
3 / 0 / 4
7,258
605
3,759
8,094
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Ninbet10
Medusa
10
0 / 1 / 5
6,066
506
2,795
5,949
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 3 / 0
4,763
397
2,023
7,097
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
BakedWaInuts
Heimdallr
9
2 / 3 / 2
5,910
493
5,895
5,619
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,666
472
6,228
9,445
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 0
6,142
512
5,056
6,795
2,406
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 1 / 2
5,996
500
2,329
5,822
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
3
5.5
L
Thor
 
Thor
0
3
0
0
L
Heimdallr
BakedWaInuts
Heimdallr
2
3
2
1
W
1
2
1
0.75
W
7
1
1
7.5
W
Gilgamesh
GODFAAKER
Gilgamesh
3
0
4
5
L
0
3
0
0
L
1
5
0
0.2
W
Medusa
Ninbet10
Medusa
0
1
5
2.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
21,531
37,377
Taken
34,778
14,990
Mitigated
14,695
15,863
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,536
994
0
3,931
8,682
6,445
156
121
8,200
6,798
43,947
L
Thor
 
Thor
2,023
772
0
1,244
7,097
1,915
108
1,046
6,051
0
16,529
L
Heimdallr
BakedWaInuts
Heimdallr
5,895
2,589
0
250
5,619
1,829
0
2,358
3,261
0
32,766
W
1,361
170
153
878
5,280
2,160
0
1,381
3,899
12,999
0
W
8,747
3,949
0
5,418
9,372
2,161
1,574
455
8,917
63,028
2,565
W
Gilgamesh
GODFAAKER
Gilgamesh
3,759
1,089
0
2,801
8,094
2,770
234
0
7,946
0
38,085
L
6,228
1,188
0
2,024
9,445
4,514
0
851
8,594
0
23,687
L
5,056
2,801
0
515
6,795
2,406
553
4,069
2,726
0
25,708
W
Medusa
Ninbet10
Medusa
2,795
1,113
0
2,682
5,949
1,454
0
372
5,577
0
25,930
L
2,329
428
0
1,148
5,822
4,031
0
2,674
3,148
10,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,275
Gold Earned
28,477
393
Minions Killed
210
0
Camps Cleared
0
1,269,441
Distance Traveled
1,116,764
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,046
671
108
9
0
284,965
4
L
Thor
4,763
397
35
3
0
198,912
0
L
Heimdallr
5,910
493
55
5
0
207,752
3
W
Ymir
6,057
505
33
3
0
127,555
0
W
Sol
8,848
737
116
10
0
238,095
1
W
Gilgamesh
7,258
605
89
7
0
296,753
3
L
Mulan
5,666
472
52
4
0
243,353
2
L
Anhur
6,142
512
48
4
0
217,959
2
W
Medusa
6,066
506
47
4
0
322,073
2
L
Ymir
5,996
500
20
2
0
248,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role