Player Matchup

Sol
Sol
SWiFT Shadowzzz
Sol
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 107L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
SWiFT V0iD
Gilgamesh
Level 107
God Stats
1W - 1L
1,840 SR
Queue Stats
27W - 34L
1,448 Elo+
Party 1
Arachne
Arachne
SWiFTLAWLESS
Arachne
Level 107
God Stats
57W - 40L
1,620 SR
Queue Stats
329W - 325L
1,459 Elo+
Party 1
Sobek
Sobek
SWiFTScarlet
Sobek
Level 67
God Stats
15W - 12L
1,599 SR
Queue Stats
52W - 65L
1,493 Elo+
Party 1
Anhur
Anhur
iiGenshin
Anhur
Level 34
God Stats
2W - 7L
1,165 SR
Queue Stats
33W - 42L
1,494 Elo+
Solo
Team Averages
Level 87
1,545 SR
1,474 Elo+

VS

Team Averages
Level 104
1,529 SR
1,432 Elo+
Neith
Neith
Currizmaa
Neith
Level 122
God Stats
14W - 5L
1,902 SR
Queue Stats
120W - 114L
1,493 Elo+
Party 3
Ravana
Ravana
Nismoco_
Ravana
Level 139
God Stats
25W - 25L
1,327 SR
Queue Stats
260W - 259L
1,440 Elo+
Party 2
Bellona
Bellona
SlickPete21
Bellona
Level 15
God Stats
5W - 6L
1,550 SR
Queue Stats
11W - 17L
1,379 Elo+
Party 3
Hades
Hades
Spoolx
Hades
Level 137
God Stats
272W - 267L
1,412 SR
Queue Stats
273W - 270L
1,426 Elo+
Party 2
Ares
Ares
Trinitron_85
Ares
Level 109
God Stats
1W - 2L
1,456 SR
Queue Stats
196W - 192L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
13,447
611
25,672
15,204
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SWiFT V0iD
Gilgamesh
18
5 / 2 / 14
12,907
587
14,110
24,013
20,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
SWiFTLAWLESS
Arachne
20
12 / 4 / 9
13,955
634
23,112
21,515
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 9
11,070
503
5,402
20,517
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
iiGenshin
Anhur
20
9 / 3 / 9
14,057
639
14,501
19,436
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Currizmaa
Neith
18
5 / 5 / 1
11,700
532
16,104
17,088
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Nismoco_
Ravana
15
2 / 7 / 1
9,444
429
9,013
19,787
7,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
SlickPete21
Bellona
14
1 / 7 / 1
9,131
415
7,616
20,157
15,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Spoolx
Hades
16
3 / 6 / 1
10,992
500
11,235
15,880
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 9 / 5
10,395
473
10,937
29,663
36,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
34
Kills
13
14
Deaths
34
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Currizmaa
Neith
5
5
1
1.1
L
Ravana
Nismoco_
Ravana
2
7
1
0.36
W
7
1
5
9.5
W
Gilgamesh
SWiFT V0iD
Gilgamesh
5
2
14
6
W
Arachne
SWiFTLAWLESS
Arachne
12
4
9
4.13
W
1
4
9
1.38
L
Bellona
SlickPete21
Bellona
1
7
1
0.21
L
Hades
Spoolx
Hades
3
6
1
0.58
L
2
9
5
0.5
W
Anhur
iiGenshin
Anhur
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,797
Damage
54,905
100,685
Taken
102,575
60,620
Mitigated
72,236
46,283
Healing
22,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Currizmaa
Neith
16,104
6,997
0
6,729
17,088
6,296
202
7,513
9,575
0
101,614
L
Ravana
Nismoco_
Ravana
9,013
2,032
0
1,777
19,787
7,246
0
3,783
16,004
0
71,747
W
25,672
8,052
0
10,072
15,204
5,188
5,414
4,619
10,489
113,713
6,648
W
Gilgamesh
SWiFT V0iD
Gilgamesh
14,110
4,724
135
7,666
24,013
20,514
1,547
4,801
18,167
6,344
56,971
W
Arachne
SWiFTLAWLESS
Arachne
23,112
14,462
366
10,814
21,515
10,258
1,750
4,747
16,163
0
115,377
W
5,402
196
547
7,399
20,517
16,786
425
7,791
12,624
29,165
0
L
Bellona
SlickPete21
Bellona
7,616
1,763
135
2,624
20,157
15,554
672
3,952
16,205
0
44,981
L
Hades
Spoolx
Hades
11,235
521
58
5,358
15,880
6,663
734
3,025
12,855
57,271
0
L
10,937
611
601
5,052
29,663
36,477
47
14,099
15,564
30,848
0
W
Anhur
iiGenshin
Anhur
14,501
8,515
0
9,284
19,436
7,874
5,073
4,687
14,542
0
103,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,436
Gold Earned
51,662
603
Minions Killed
518
0
Camps Cleared
0
2,094,612
Distance Traveled
1,867,121
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,700
532
168
8
0
358,905
4
L
Ravana
9,444
429
115
5
0
406,825
3
W
Sol
13,447
611
180
8
0
425,814
1
W
Gilgamesh
12,907
587
91
4
0
451,896
3
W
Arachne
13,955
634
139
6
0
426,544
3
W
Sobek
11,070
503
35
2
0
413,882
1
L
Bellona
9,131
415
87
4
0
381,509
0
L
Hades
10,992
500
117
5
0
332,541
4
L
Ares
10,395
473
31
1
0
387,341
5
W
Anhur
14,057
639
158
7
0
376,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role