Player Matchup

Loki
Loki
JoJo2K18jr
Loki
Level 30
God Stats
10W - 6L
1,548 SR
Queue Stats
25W - 29L
1,514 Elo+
Party 2
Zeus
Zeus
OneShotKing89
Zeus
Level 47
God Stats
0W - 6L
1,345 SR
Queue Stats
256W - 294L
1,166 Elo+
Party 3
Ullr
Ullr
OzahIcee
Ullr
Level 147
God Stats
0W - 1L
1,285 SR
Queue Stats
17W - 16L
1,308 Elo+
Party 2
Kali
Kali
Tych90
Kali
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 171L
1,488 Elo+
Party 2
Bellona
Bellona
alcatraz 117834
Bellona
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 110L
1,166 Elo+
Party 3
Team Averages
Level 69
1,435 SR
1,328 Elo+

VS

Team Averages
Level 64
1,459 SR
1,398 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Malcorx
Izanami
Level 47
God Stats
14W - 14L
1,382 SR
Queue Stats
121W - 161L
1,405 Elo+
Solo
Bakasura
Bakasura
Milkmanly
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Zanchos
Gilgamesh
Level 67
God Stats
41W - 29L
1,775 SR
Queue Stats
84W - 92L
1,376 Elo+
Party 1
Ymir
Ymir
firebeast429
Ymir
Level 18
God Stats
1W - 3L
1,136 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
9,565
383
6,766
18,085
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 10 / 0
10,589
424
11,412
18,126
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
5 / 6 / 1
11,226
449
8,587
19,621
6,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Tych90
Kali
16
1 / 7 / 3
10,388
416
7,779
26,705
11,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 0
8,498
340
2,176
12,905
6,463
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
15 / 2 / 5
13,151
526
25,815
17,517
8,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Malcorx
Izanami
20
5 / 6 / 8
13,656
546
9,002
14,220
4,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Milkmanly
Bakasura
20
10 / 0 / 4
16,636
665
12,506
14,134
8,818
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Zanchos
Gilgamesh
19
7 / 3 / 11
14,128
565
14,935
21,233
12,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 0 / 16
11,103
444
3,386
8,798
8,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
11
Kills
39
41
Deaths
11
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
15
2
5
8.75
L
1
11
2
0.18
W
Izanami
Malcorx
Izanami
5
6
8
1.5
W
Bakasura
Milkmanly
Bakasura
10
0
4
12
L
3
10
0
0.3
L
Ullr
5
6
1
0.92
L
Kali
Tych90
Kali
1
7
3
0.36
W
Gilgamesh
Zanchos
Gilgamesh
7
3
11
4.17
L
1
7
0
0.14
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
65,644
95,442
Taken
75,902
35,600
Mitigated
43,264
19,777
Healing
27,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,815
10,576
0
10,951
17,517
8,523
3,375
2,069
15,382
86,638
0
L
6,766
882
0
2,614
18,085
5,754
0
7,256
10,235
0
47,055
W
Izanami
Malcorx
Izanami
9,002
5,708
0
4,297
14,220
4,846
5,257
2,637
11,525
0
100,936
W
Bakasura
Milkmanly
Bakasura
12,506
8,570
0
7,006
14,134
8,818
6,582
872
12,540
0
137,310
L
11,412
1,364
17
2,219
18,126
5,039
498
5,768
11,916
58,551
0
L
Ullr
8,587
3,228
0
4,651
19,621
6,915
218
4,407
14,324
0
82,580
L
Kali
Tych90
Kali
7,779
3,947
0
9,903
26,705
11,429
0
6,164
19,971
0
63,123
W
Gilgamesh
Zanchos
Gilgamesh
14,935
4,606
1,207
3,811
21,233
12,877
1,418
3,268
15,659
2,382
75,685
L
2,176
128
0
373
12,905
6,463
0
5,772
7,133
0
33,599
W
3,386
718
0
590
8,798
8,200
366
2,108
6,542
15,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,266
Gold Earned
68,674
508
Minions Killed
649
0
Camps Cleared
0
1,900,924
Distance Traveled
2,436,425
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,151
526
110
4
0
451,199
1
L
Loki
9,565
383
78
3
0
450,685
2
W
Izanami
13,656
546
147
6
0
487,640
7
W
Bakasura
16,636
665
252
10
0
578,958
9
L
Zeus
10,589
424
122
5
0
367,085
5
L
Ullr
11,226
449
146
6
0
354,090
5
L
Kali
10,388
416
108
4
0
468,287
0
W
Gilgamesh
14,128
565
115
5
0
448,900
0
L
Bellona
8,498
340
54
2
0
260,777
1
W
Ymir
11,103
444
25
1
0
469,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role