Player Matchup

Cthulhu
Cthulhu
Joodle1231
Cthulhu
Level 19
God Stats
7W - 4L
1,625 SR
Queue Stats
17W - 14L
1,549 Elo+
Party 2
Chronos
Chronos
KoolaidJammer
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,608 Elo+
Party 2
Bellona
Bellona
Lukomanchuko
Bellona
Level 28
God Stats
8W - 7L
1,703 SR
Queue Stats
36W - 30L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
Schmiggle
Guan Yu
Level 17
God Stats
12W - 13L
1,591 SR
Queue Stats
17W - 16L
1,549 Elo+
Party 2
Da Ji
Da Ji
materialguurl
Da Ji
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 48L
1,582 Elo+
Party 2
Team Averages
Level 63
1,584 SR
1,570 Elo+

VS

Team Averages
Level 93
1,606 SR
1,615 Elo+
Cerberus
Cerberus
ForeverBronze5
Cerberus
Level 44
God Stats
2W - 2L
1,282 SR
Queue Stats
230W - 191L
1,655 Elo+
Party 3
Poseidon
Poseidon
Petitely
Poseidon
Level 160
God Stats
27W - 25L
1,676 SR
Queue Stats
841W - 696L
1,643 Elo+
Party 1
Bellona
Bellona
RayKernan
Bellona
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
331W - 298L
1,581 Elo+
Party 3
Cernunnos
Cernunnos
UR_MERKED23
Cernunnos
Level 124
God Stats
1W - 0L
1,838 SR
Queue Stats
11W - 9L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
nameplayernew1
Nu Wa
Level 7
God Stats
2W - 0L
1,734 SR
Queue Stats
3W - 1L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joodle1231
Cthulhu
16
2 / 4 / 9
9,396
783
5,751
16,169
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
16
1 / 5 / 5
8,885
740
6,978
14,834
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Lukomanchuko
Bellona
17
4 / 2 / 7
9,740
812
8,740
11,346
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Schmiggle
Guan Yu
14
0 / 6 / 7
8,003
667
3,023
16,266
12,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 8 / 5
10,468
872
16,590
16,854
7,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
5 / 2 / 11
10,115
843
13,200
14,260
16,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
Petitely
Poseidon
18
4 / 3 / 10
10,876
906
16,072
8,700
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RayKernan
Bellona
17
5 / 1 / 13
10,439
870
9,587
11,949
11,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
UR_MERKED23
Cernunnos
16
5 / 4 / 10
10,034
836
11,962
13,144
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 6 / 13
10,401
867
13,223
10,274
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
16
Kills
25
25
Deaths
16
33
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
2
11
5.25
L
Cthulhu
Joodle1231
Cthulhu
2
4
9
1.63
L
Chronos
1
5
5
0.7
L
Bellona
Lukomanchuko
Bellona
4
2
7
3.75
W
Poseidon
Petitely
Poseidon
4
3
10
3
W
Bellona
RayKernan
Bellona
5
1
13
11.5
L
Guan Yu
Schmiggle
Guan Yu
0
6
7
0.58
W
Cernunnos
UR_MERKED23
Cernunnos
5
4
10
2.5
L
9
8
5
1.44
W
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,082
Damage
64,044
75,469
Taken
58,327
46,761
Mitigated
40,604
10,821
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,200
812
0
5,984
14,260
16,817
238
4,106
10,154
35,325
0
L
Cthulhu
Joodle1231
Cthulhu
5,751
295
840
1,607
16,169
12,482
69
10,125
5,300
19,236
0
L
Chronos
6,978
2,122
0
3,286
14,834
3,716
0
9,846
4,400
45,553
0
L
Bellona
Lukomanchuko
Bellona
8,740
1,204
0
540
11,346
10,500
0
5,220
5,758
0
34,447
W
Poseidon
Petitely
Poseidon
16,072
2,191
0
1,546
8,700
3,440
1,728
2,027
6,673
63,675
0
W
Bellona
RayKernan
Bellona
9,587
1,470
587
4,007
11,949
11,776
1,281
1,731
10,218
0
28,525
L
Guan Yu
Schmiggle
Guan Yu
3,023
113
1,640
1,951
16,266
12,287
197
8,533
7,011
0
7,314
W
Cernunnos
UR_MERKED23
Cernunnos
11,962
7,559
0
4,385
13,144
4,887
3,397
2,592
10,552
0
35,156
L
16,590
3,016
0
957
16,854
7,776
306
6,495
9,937
0
32,851
W
13,223
3,609
0
418
10,274
3,684
865
2,273
8,001
22,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
51,865
204
Minions Killed
255
0
Camps Cleared
0
1,193,136
Distance Traveled
1,208,250
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,115
843
57
5
0
255,463
2
L
Cthulhu
9,396
783
36
3
0
218,269
0
L
Chronos
8,885
740
69
6
0
228,544
4
L
Bellona
9,740
812
56
5
0
292,325
5
W
Poseidon
10,876
906
89
7
0
248,637
3
W
Bellona
10,439
870
30
3
0
278,828
0
L
Guan Yu
8,003
667
7
1
0
235,599
1
W
Cernunnos
10,034
836
49
4
0
214,862
3
L
Da Ji
10,468
872
36
3
0
218,399
0
W
Nu Wa
10,401
867
30
3
0
210,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role