Player Matchup

Bastet
Bastet
AshReez
Bastet
Level 48
God Stats
21W - 28L
1,512 SR
Queue Stats
134W - 145L
1,519 Elo+
Party 1
Neith
Neith
Barkkhorn
Neith
Level 87
God Stats
75W - 87L
1,430 SR
Queue Stats
284W - 380L
1,305 Elo+
Party 3
Ra
Ra
Hellhound616
Ra
Level 147
God Stats
2W - 8L
1,754 SR
Queue Stats
170W - 182L
1,522 Elo+
Party 1
Fafnir
Fafnir
Kimaker2112
Fafnir
Level 43
God Stats
4W - 8L
1,258 SR
Queue Stats
270W - 368L
1,309 Elo+
Party 3
Baron Samedi
Baron Samedi
godseviltwin
Baron Samedi
Level 61
God Stats
4W - 4L
1,531 SR
Queue Stats
13W - 20L
1,453 Elo+
Party 1
Team Averages
Level 77
1,497 SR
1,422 Elo+

VS

Team Averages
Level 14
1,617 SR
1,447 Elo+
Ullr
Ullr
Aesthetic_Hottie
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DrRiNzLeRpHd
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
FoamyShampoo
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
twiggy4418
Hun Batz
Level 6
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 2L
1,403 Elo+
Party 2
Ares
Ares
unounohk
Ares
Level 33
God Stats
0W - 1L
1,897 SR
Queue Stats
4W - 5L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AshReez
Bastet
16
13 / 1 / 11
9,778
978
9,309
4,391
1,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Barkkhorn
Neith
15
4 / 0 / 13
9,014
901
7,330
4,015
1,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 0 / 16
9,999
1,000
16,640
7,098
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
14
6 / 1 / 12
9,607
961
3,113
7,702
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
godseviltwin
Baron Samedi
15
4 / 1 / 8
8,627
863
6,158
4,607
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,766
677
3,417
9,715
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
DrRiNzLeRpHd
Sylvanus
14
3 / 4 / 0
7,560
756
2,217
11,366
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
12
0 / 8 / 1
6,736
674
2,009
10,498
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
twiggy4418
Hun Batz
11
0 / 8 / 1
6,437
644
879
9,297
2,290
Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
0 / 7 / 0
6,678
668
2,292
13,608
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
33
Kills
3
3
Deaths
33
60
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Bastet
AshReez
Bastet
13
1
11
18.5
W
Neith
Barkkhorn
Neith
4
0
13
10.5
L
Sylvanus
DrRiNzLeRpHd
Sylvanus
3
4
0
0.75
L
Olorun
0
8
1
0.06
W
6
0
16
14
W
Fafnir
6
1
12
12
W
Baron Samedi
godseviltwin
Baron Samedi
4
1
8
8
L
Hun Batz
twiggy4418
Hun Batz
0
8
1
0.06
L
Ares
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
10,814
27,813
Taken
54,484
18,700
Mitigated
27,646
12,409
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,417
1,081
0
981
9,715
3,203
0
4,721
4,842
0
15,185
W
Bastet
AshReez
Bastet
9,309
2,702
0
941
4,391
1,917
1,944
1,634
2,757
0
19,927
W
Neith
Barkkhorn
Neith
7,330
4,528
217
1,492
4,015
1,502
2,256
700
3,315
0
33,636
L
Sylvanus
DrRiNzLeRpHd
Sylvanus
2,217
952
860
1,793
11,366
7,676
0
4,703
6,499
18,679
4,845
L
Olorun
2,009
899
314
1,131
10,498
3,240
0
4,166
6,242
18,610
0
W
16,640
1,744
1,330
4,422
7,098
3,567
1,893
2,136
4,962
61,101
0
W
Fafnir
3,113
445
336
1,638
7,702
9,874
638
861
6,841
6,858
0
W
Baron Samedi
godseviltwin
Baron Samedi
6,158
586
784
1,249
4,607
1,840
1,290
818
3,789
22,199
0
L
Hun Batz
twiggy4418
Hun Batz
879
92
0
0
9,297
2,290
0
4,852
4,365
0
5,594
L
Ares
2,292
184
0
199
13,608
11,237
270
6,793
6,614
9,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
34,177
226
Minions Killed
135
0
Camps Cleared
0
1,096,323
Distance Traveled
842,297
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,766
677
37
4
0
192,101
1
W
Bastet
9,778
978
16
2
0
240,879
0
W
Neith
9,014
901
53
5
0
203,989
1
L
Sylvanus
7,560
756
49
5
0
149,009
1
L
Olorun
6,736
674
28
3
0
190,699
1
W
Ra
9,999
1,000
105
11
0
238,138
1
W
Fafnir
9,607
961
6
1
0
224,239
1
W
Baron Samedi
8,627
863
46
5
0
189,078
2
L
Hun Batz
6,437
644
11
1
0
162,586
0
L
Ares
6,678
668
10
1
0
147,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role