Player Matchup

Nemesis
Nemesis
Silver II
Nat3hh
Nemesis
Silver II
Level 107
God Stats
17W - 15L
1,391 SR
Queue Stats
39W - 42L
1,425 MMR
Solo
Chiron
Chiron
Silver II
Theadjcentsquid
Chiron
Silver II
Level 156
God Stats
4W - 5L
1,581 SR
Queue Stats
156W - 164L
1,333 MMR
Party 1
Cthulhu
Cthulhu
Silver V
VenomV9
Cthulhu
Silver V
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 137L
1,138 MMR
Party 1
Persephone
Persephone
Gold V
crowblue13
Persephone
Gold V
Level 82
God Stats
2W - 6L
1,325 SR
Queue Stats
288W - 299L
1,356 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
xKingPWNx
Gilgamesh
Bronze IV
Level 49
God Stats
5W - 4L
1,631 SR
Queue Stats
44W - 59L
1,416 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,486 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,538 SR
1,335 MMR
Thanatos
Thanatos
Bronze III
DatMerk
Thanatos
Bronze III
Level 122
God Stats
2W - 1L
1,365 SR
Queue Stats
7W - 6L
1,359 MMR
Party 2
Fafnir
Fafnir
Silver I
Razenkage
Fafnir
Silver I
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 115L
1,250 MMR
Solo
Zeus
Zeus
Silver I
SantiHasTheHerp
Zeus
Silver I
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 90L
1,320 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
monkaaaaa
Sun Wukong
Gold V
Level 102
God Stats
29W - 16L
1,754 SR
Queue Stats
86W - 88L
1,366 MMR
Party 3
Izanami
Izanami
Silver I
z3lk0va
Izanami
Silver I
Level 129
God Stats
20W - 17L
1,571 SR
Queue Stats
37W - 41L
1,381 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nat3hh
Nemesis
7
1 / 4 / 0
4,884
488
2,708
7,516
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 1
5,488
549
5,172
6,111
1,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
VenomV9
Cthulhu
8
0 / 3 / 2
5,101
510
3,594
6,724
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
crowblue13
Persephone
11
2 / 1 / 1
6,515
652
3,478
4,638
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xKingPWNx
Gilgamesh
9
0 / 3 / 0
4,905
491
3,252
7,239
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
OdinAtlasArachne

VS

Bans
CliodhnaThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DatMerk
Thanatos
10
3 / 2 / 3
6,221
622
3,938
6,358
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Razenkage
Fafnir
10
4 / 1 / 3
6,371
637
3,836
7,260
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 2
6,571
657
5,230
4,753
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
monkaaaaa
Sun Wukong
12
1 / 0 / 2
6,798
680
3,823
5,121
2,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
z3lk0va
Izanami
10
1 / 1 / 4
6,169
617
5,210
5,234
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DatMerk
Thanatos
3
2
3
2.25
L
Nemesis
Nat3hh
Nemesis
1
4
0
0.25
W
Fafnir
Razenkage
Fafnir
4
1
3
5.5
W
3
1
2
4
L
2
1
1
2.5
L
Cthulhu
VenomV9
Cthulhu
0
3
2
0.33
L
Persephone
crowblue13
Persephone
2
1
1
2.5
W
Sun Wukong
monkaaaaa
Sun Wukong
1
0
2
2
L
Gilgamesh
xKingPWNx
Gilgamesh
0
3
0
0
W
Izanami
z3lk0va
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
22,037
32,228
Taken
28,726
10,704
Mitigated
14,024
10,302
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DatMerk
Thanatos
3,938
623
0
4,999
6,358
2,215
0
2,135
4,223
0
26,719
L
Nemesis
Nat3hh
Nemesis
2,708
865
0
2,141
7,516
1,775
0
2,720
4,698
0
20,078
W
Fafnir
Razenkage
Fafnir
3,836
1,393
155
2,285
7,260
6,807
0
1,590
5,670
7,837
0
W
5,230
1,072
0
1,250
4,753
1,271
0
1,623
3,130
33,828
0
L
5,172
1,749
212
1,767
6,111
1,477
0
1,822
4,265
0
31,755
L
Cthulhu
VenomV9
Cthulhu
3,594
68
146
1,461
6,724
3,717
0
1,858
4,866
20,098
0
L
Persephone
crowblue13
Persephone
3,478
141
0
1,216
4,638
1,274
0
2,433
2,094
38,235
0
W
Sun Wukong
monkaaaaa
Sun Wukong
3,823
1,394
0
2,418
5,121
2,177
0
0
5,121
0
45,982
L
Gilgamesh
xKingPWNx
Gilgamesh
3,252
883
0
3,359
7,239
2,461
0
0
7,239
0
22,764
W
Izanami
z3lk0va
Izanami
5,210
3,518
0
2,683
5,234
1,554
1,535
1,724
3,510
0
50,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
32,130
254
Minions Killed
360
0
Camps Cleared
0
1,018,487
Distance Traveled
999,657
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,221
622
56
6
0
222,752
5
L
Nemesis
4,884
488
44
4
0
226,793
4
W
Fafnir
6,371
637
13
1
0
205,158
5
W
Zeus
6,571
657
82
8
0
193,411
3
L
Chiron
5,488
549
69
7
0
203,703
4
L
Cthulhu
5,101
510
30
3
0
196,915
2
L
Persephone
6,515
652
72
7
0
191,583
4
W
Sun Wukong
6,798
680
104
10
0
199,805
4
L
Gilgamesh
4,905
491
39
4
0
199,493
5
W
Izanami
6,169
617
105
11
0
178,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role