Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
BezyDez
Chronos
Level 67
God Stats
5W - 6L
1,315 SR
Queue Stats
29W - 27L
1,565 Elo+
Solo
Set
Set
GoldenUwU
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,451 Elo+
Party 3
Eset
Eset
LeoPogU
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 128L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
Sparda666420
Hou Yi
Level 6
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 5L
1,521 Elo+
Party 2
Team Averages
Level 50
1,414 SR
1,507 Elo+

VS

Team Averages
Level 82
1,530 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AccelTiger
Geb
Level 15
God Stats
26W - 21L
1,726 SR
Queue Stats
109W - 108L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
DarkSideoftheMoo
Ao Kuang
Level 54
God Stats
11W - 13L
1,579 SR
Queue Stats
120W - 145L
1,454 Elo+
Solo
Anubis
Anubis
GR8 King Eli
Anubis
Level 47
God Stats
20W - 14L
1,641 SR
Queue Stats
299W - 299L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
tripleEgamer
Gilgamesh
Level 146
God Stats
7W - 3L
1,204 SR
Queue Stats
153W - 126L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 6 / 0
5,659
377
3,740
12,277
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
BezyDez
Chronos
14
2 / 2 / 0
8,154
544
8,870
13,713
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,590
439
3,912
11,134
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Eset
LeoPogU
Eset
13
3 / 3 / 0
8,498
567
8,648
11,197
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
8
0 / 11 / 0
5,615
374
2,176
11,244
1,951
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 1 / 9
9,548
637
14,116
9,660
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 0 / 15
9,246
616
3,759
8,404
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 9
8,178
545
8,942
12,129
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
10 / 1 / 3
9,899
660
7,884
6,273
3,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
tripleEgamer
Gilgamesh
14
3 / 2 / 2
9,366
624
8,502
9,313
8,269
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
5
Kills
27
27
Deaths
5
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
6
0
0
W
Medusa
 
Medusa
8
1
9
12.5
W
2
0
15
9.5
L
Chronos
BezyDez
Chronos
2
2
0
1
W
4
1
9
8.5
W
Anubis
10
1
3
11.5
L
0
5
1
0.1
L
Eset
LeoPogU
Eset
3
3
0
1
L
Hou Yi
0
11
0
0
W
Gilgamesh
tripleEgamer
Gilgamesh
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
43,203
59,565
Taken
45,779
21,565
Mitigated
28,289
12,123
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,740
256
78
1,363
12,277
8,461
0
4,498
7,779
18,308
0
W
Medusa
 
Medusa
14,116
8,098
0
4,782
9,660
3,703
2,592
2,657
6,548
0
87,205
W
3,759
745
0
1,909
8,404
9,583
646
2,912
4,921
9,996
0
L
Chronos
BezyDez
Chronos
8,870
2,545
0
3,712
13,713
5,906
1,060
3,135
10,578
51,501
0
W
8,942
2,444
0
7,296
12,129
3,548
0
4,873
6,900
37,795
1,011
W
Anubis
7,884
319
0
3,378
6,273
3,186
584
3,788
2,231
54,625
0
L
3,912
1,170
0
2,780
11,134
3,062
0
5,437
5,697
0
36,958
L
Eset
LeoPogU
Eset
8,648
544
0
3,392
11,197
2,185
0
3,765
7,432
49,157
0
L
Hou Yi
2,176
1,815
0
798
11,244
1,951
0
3,507
7,737
0
19,477
W
Gilgamesh
tripleEgamer
Gilgamesh
8,502
2,945
0
1,683
9,313
8,269
0
6,438
2,875
0
53,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
46,237
333
Minions Killed
444
0
Camps Cleared
0
1,350,191
Distance Traveled
1,408,916
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,659
377
20
1
0
271,684
4
W
Medusa
9,548
637
146
10
0
272,953
5
W
Geb
9,246
616
24
2
0
258,930
4
L
Chronos
8,154
544
96
6
0
265,023
0
W
Ao Kuang
8,178
545
57
4
0
329,694
0
W
Anubis
9,899
660
99
7
0
277,350
1
L
Set
6,590
439
79
5
0
314,238
1
L
Eset
8,498
567
103
7
0
255,502
6
L
Hou Yi
5,615
374
35
2
0
243,744
2
W
Gilgamesh
9,366
624
118
8
0
269,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role