Player Matchup

Yemoja
Yemoja
Darclotus3nds
Yemoja
Level 95
God Stats
6W - 1L
1,500 SR
Queue Stats
117W - 129L
1,328 Elo+
Party 2
Izanami
Izanami
Notrious_RebelXX
Izanami
Level 40
God Stats
8W - 7L
1,458 SR
Queue Stats
22W - 28L
1,328 Elo+
Party 3
Poseidon
Poseidon
Softball Blaze
Poseidon
Level 56
God Stats
7W - 7L
1,300 SR
Queue Stats
290W - 311L
1,342 Elo+
Party 2
Kali
Kali
SupahMikey
Kali
Level 62
God Stats
6W - 2L
1,563 SR
Queue Stats
32W - 34L
1,316 Elo+
Party 3
Amaterasu
Amaterasu
TTVAbstractGoose
Amaterasu
Level 57
God Stats
2W - 5L
1,327 SR
Queue Stats
87W - 105L
1,365 Elo+
Party 2
Team Averages
Level 62
1,430 SR
1,336 Elo+

VS

Team Averages
Level 62
1,470 SR
1,477 Elo+
Nemesis
Nemesis
EinzTheWolf
Nemesis
Level 28
God Stats
0W - 2L
1,232 SR
Queue Stats
7W - 14L
1,329 Elo+
Party 1
Neith
Neith
Knnutilloh
Neith
Level 58
God Stats
45W - 35L
1,285 SR
Queue Stats
64W - 58L
1,369 Elo+
Solo
Jormungandr
Jormungandr
Yikes14
Jormungandr
Level 40
God Stats
9W - 12L
1,537 SR
Queue Stats
139W - 153L
1,449 Elo+
Solo
Chang'e
Chang'e
hoper1112
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,708 Elo+
Solo
Chaac
Chaac
xPSYCOxPANDA
Chaac
Level 61
God Stats
10W - 11L
1,794 SR
Queue Stats
154W - 207L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,856
527
3,574
8,194
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 2
6,639
511
4,643
7,764
2,291
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
13
7 / 1 / 2
7,856
604
7,547
6,838
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 3
7,008
539
5,570
11,959
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
12
2 / 2 / 0
7,443
573
3,369
8,196
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EinzTheWolf
Nemesis
10
0 / 1 / 2
5,815
447
3,642
6,965
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
2 / 2 / 1
6,324
486
6,425
8,443
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Yikes14
Jormungandr
8
2 / 2 / 1
5,863
451
3,477
7,502
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
hoper1112
Chang'e
10
1 / 5 / 0
6,052
466
3,307
7,701
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 0
7,018
540
8,510
10,721
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
9
9
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Nemesis
EinzTheWolf
Nemesis
0
1
2
1
L
Neith
2
2
1
1.25
W
1
2
2
1
W
Poseidon
7
1
2
8
W
1
3
3
0.83
W
Amaterasu
2
2
0
1
L
Jormungandr
Yikes14
Jormungandr
2
2
1
1.25
L
Chang'e
hoper1112
Chang'e
1
5
0
0.2
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
25,361
42,951
Taken
41,332
20,675
Mitigated
21,050
15,531
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,574
743
1,444
3,607
8,194
7,441
454
1,132
7,062
16,884
0
L
Nemesis
EinzTheWolf
Nemesis
3,642
1,368
0
144
6,965
2,083
0
1,111
5,814
0
33,857
L
Neith
6,425
1,683
0
4,471
8,443
2,621
78
3,579
4,864
0
43,912
W
4,643
3,977
0
1,934
7,764
2,291
559
1,730
6,034
0
40,734
W
Poseidon
7,547
1,120
0
2,298
6,838
2,038
596
1,714
5,124
44,565
0
W
5,570
2,759
0
3,506
11,959
4,059
0
2,208
9,751
0
49,624
W
Amaterasu
3,369
1,415
0
2,742
8,196
4,846
795
0
8,196
0
28,695
L
Jormungandr
Yikes14
Jormungandr
3,477
1,096
0
1,555
7,502
6,043
18
2,435
5,067
13,943
0
L
Chang'e
hoper1112
Chang'e
3,307
499
498
1,730
7,701
2,091
0
3,249
4,452
26,518
0
L
8,510
1,119
0
4,480
10,721
8,212
920
747
9,696
0
36,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
31,072
364
Minions Killed
273
0
Camps Cleared
0
1,215,398
Distance Traveled
1,208,429
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,856
527
32
2
0
228,324
4
L
Nemesis
5,815
447
57
4
0
273,838
0
L
Neith
6,324
486
80
6
0
212,669
3
W
Izanami
6,639
511
96
7
0
215,895
0
W
Poseidon
7,856
604
79
6
0
267,360
3
W
Kali
7,008
539
83
6
0
278,094
2
W
Amaterasu
7,443
573
74
6
0
225,725
5
L
Jormungandr
5,863
451
20
2
0
230,311
1
L
Chang'e
6,052
466
54
4
0
223,051
4
L
Chaac
7,018
540
62
5
0
268,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role