Player Matchup

Ah Puch
Ah Puch
Impressive40
Ah Puch
Level 7
God Stats
19W - 7L
1,878 SR
Queue Stats
142W - 106L
1,786 Elo+
Solo
Sun Wukong
Sun Wukong
Nebamant
Sun Wukong
Level 129
God Stats
2W - 2L
1,769 SR
Queue Stats
93W - 85L
1,532 Elo+
Party 2
Horus
Horus
Nebasomnium
Horus
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 127L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
The Namek Man
Baron Samedi
Level 129
God Stats
2W - 3L
1,828 SR
Queue Stats
36W - 36L
1,536 Elo+
Party 2
Skadi
Skadi
echoI7
Skadi
Level 126
God Stats
5W - 1L
1,748 SR
Queue Stats
65W - 62L
1,533 Elo+
Party 2
Team Averages
Level 105
1,745 SR
1,585 Elo+

VS

Team Averages
Level 67
1,511 SR
1,590 Elo+
Cthulhu
Cthulhu
Jess507
Cthulhu
Level 89
God Stats
10W - 12L
1,472 SR
Queue Stats
126W - 107L
1,604 Elo+
Party 1
Anubis
Anubis
PrivateMocoCoco
Anubis
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 111L
1,599 Elo+
Party 1
Cerberus
Cerberus
ThePaneTrain04
Cerberus
Level 54
God Stats
1W - 3L
1,336 SR
Queue Stats
28W - 30L
1,502 Elo+
Party 1
Medusa
Medusa
Zach325
Medusa
Level 89
God Stats
12W - 5L
1,745 SR
Queue Stats
123W - 105L
1,592 Elo+
Party 1
Apollo
Apollo
crazy563crowd
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Impressive40
Ah Puch
17
6 / 1 / 12
9,291
929
20,815
6,941
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Nebamant
Sun Wukong
15
6 / 0 / 10
8,508
851
5,993
6,516
6,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 10
7,846
785
6,100
10,054
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
The Namek Man
Baron Samedi
15
4 / 2 / 9
8,367
837
6,558
7,096
3,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
echoI7
Skadi
15
6 / 1 / 11
8,343
834
5,723
4,518
1,198
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jess507
Cthulhu
12
0 / 7 / 3
6,818
682
5,954
13,277
7,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 1
6,956
696
2,719
7,762
3,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
13
0 / 1 / 4
7,342
734
3,634
9,189
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Zach325
Medusa
14
4 / 5 / 1
8,292
829
7,543
10,196
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 8 / 1
6,968
697
2,108
9,606
3,294
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
25
Kills
5
5
Deaths
25
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Impressive40
Ah Puch
6
1
12
12
L
Cthulhu
Jess507
Cthulhu
0
7
3
0.21
W
Sun Wukong
Nebamant
Sun Wukong
6
0
10
11
W
3
1
10
8
L
0
4
1
0.13
W
Baron Samedi
The Namek Man
Baron Samedi
4
2
9
4.25
L
Cerberus
0
1
4
2
L
Medusa
Zach325
Medusa
4
5
1
0.9
L
1
8
1
0.19
W
Skadi
echoI7
Skadi
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,189
Damage
21,958
35,125
Taken
50,030
19,171
Mitigated
24,064
13,024
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Impressive40
Ah Puch
20,815
608
0
4,142
6,941
1,913
62
3,361
2,380
52,423
0
L
Cthulhu
Jess507
Cthulhu
5,954
157
263
307
13,277
7,975
0
7,609
5,461
15,704
0
W
Sun Wukong
Nebamant
Sun Wukong
5,993
988
114
1,743
6,516
6,870
956
2,181
4,335
0
20,818
W
6,100
2,009
594
1,626
10,054
5,490
0
3,092
6,039
0
9,389
L
2,719
53
0
2,338
7,762
3,073
0
4,168
3,469
21,404
0
W
Baron Samedi
The Namek Man
Baron Samedi
6,558
586
1,638
2,867
7,096
3,700
605
2,639
4,457
27,083
0
L
Cerberus
3,634
211
0
1,463
9,189
6,278
0
5,107
3,846
13,362
0
L
Medusa
Zach325
Medusa
7,543
3,565
0
1,511
10,196
3,444
0
4,930
4,516
0
18,229
L
2,108
1,323
0
190
9,606
3,294
9
5,559
3,950
0
3,687
W
Skadi
echoI7
Skadi
5,723
2,736
0
300
4,518
1,198
565
1,034
3,173
0
21,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
36,376
216
Minions Killed
143
0
Camps Cleared
0
1,028,954
Distance Traveled
862,921
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,291
929
88
9
0
218,098
0
L
Cthulhu
6,818
682
26
3
0
170,825
0
W
Sun Wukong
8,508
851
42
4
0
240,975
0
W
Horus
7,846
785
9
1
0
203,589
1
L
Anubis
6,956
696
50
5
0
168,707
0
W
Baron Samedi
8,367
837
48
5
0
178,834
2
L
Cerberus
7,342
734
29
3
0
198,729
1
L
Medusa
8,292
829
35
4
0
177,168
0
L
Apollo
6,968
697
3
0
0
147,492
0
W
Skadi
8,343
834
29
3
0
187,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role