Player Matchup

Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Asaapj
Osiris
Level 66
God Stats
16W - 20L
1,502 SR
Queue Stats
75W - 83L
1,594 Elo+
Solo
Zeus
Zeus
Gasious
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,535 Elo+
Party 2
Neith
Neith
Ghunter8
Neith
Level 95
God Stats
10W - 5L
1,673 SR
Queue Stats
63W - 57L
1,532 Elo+
Party 3
Nike
Nike
fsdghjfdb
Nike
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,414 Elo+
Party 2
Team Averages
Level 102
1,535 SR
1,515 Elo+

VS

Team Averages
Level 120
1,457 SR
1,550 Elo+
Chronos
Chronos
Isitlosstho
Chronos
Level 148
God Stats
1W - 2L
1,603 SR
Queue Stats
18W - 21L
1,455 Elo+
Party 1
Vamana
Vamana
LilGunz420
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 1
Merlin
Merlin
RAMPEWR
Merlin
Level 97
God Stats
2W - 3L
1,518 SR
Queue Stats
13W - 14L
1,544 Elo+
Solo
Fenrir
Fenrir
mackellar8
Fenrir
Level 125
God Stats
0W - 1L
1,300 SR
Queue Stats
12W - 14L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
quintonbo1995
Xbalanque
Level 125
God Stats
0W - 3L
1,361 SR
Queue Stats
6W - 4L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 3 / 14
9,003
818
9,648
15,814
18,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
Asaapj
Osiris
16
7 / 2 / 10
9,481
862
5,639
14,162
12,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Gasious
Zeus
17
10 / 5 / 5
9,651
877
12,701
9,852
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Ghunter8
Neith
16
3 / 2 / 11
8,601
782
13,560
10,576
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
15
2 / 2 / 12
8,769
797
5,747
12,152
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Isitlosstho
Chronos
15
2 / 6 / 7
8,892
808
8,031
12,729
4,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
LilGunz420
Vamana
15
1 / 3 / 7
8,709
792
4,757
13,189
9,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
RAMPEWR
Merlin
15
3 / 4 / 5
8,255
750
11,574
7,922
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mackellar8
Fenrir
16
6 / 8 / 4
9,702
882
11,418
13,835
5,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
quintonbo1995
Xbalanque
15
2 / 6 / 6
8,431
766
13,354
12,877
4,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
27
Kills
14
14
Deaths
27
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
14
4
W
Osiris
Asaapj
Osiris
7
2
10
6
W
Zeus
Gasious
Zeus
10
5
5
2.5
W
Neith
Ghunter8
Neith
3
2
11
4.25
L
Chronos
Isitlosstho
Chronos
2
6
7
0.92
L
Vamana
LilGunz420
Vamana
1
3
7
1.5
L
Merlin
RAMPEWR
Merlin
3
4
5
1.38
W
Nike
2
2
12
4
L
Fenrir
mackellar8
Fenrir
6
8
4
1
L
Xbalanque
quintonbo1995
Xbalanque
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,295
Damage
49,134
62,556
Taken
60,552
48,374
Mitigated
27,014
13,829
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,648
3,654
271
3,945
15,814
18,110
0
4,297
11,517
18,170
0
W
Osiris
Asaapj
Osiris
5,639
2,448
0
2,423
14,162
12,746
315
2,170
11,992
0
26,741
W
Zeus
Gasious
Zeus
12,701
1,935
164
2,391
9,852
4,325
1,553
2,913
6,939
35,390
0
W
Neith
Ghunter8
Neith
13,560
5,790
0
4,057
10,576
3,894
0
4,732
5,844
0
33,108
L
Chronos
Isitlosstho
Chronos
8,031
2,399
732
1,218
12,729
4,584
1,559
3,851
8,587
25,002
0
L
Vamana
LilGunz420
Vamana
4,757
1,350
1,757
3,019
13,189
9,249
24
6,043
7,085
264
18,617
L
Merlin
RAMPEWR
Merlin
11,574
1,117
0
0
7,922
2,866
58
3,422
4,469
27,810
0
W
Nike
5,747
135
0
578
12,152
9,299
508
5,493
6,659
4,983
19,836
L
Fenrir
mackellar8
Fenrir
11,418
2,265
155
1,318
13,835
5,868
102
3,710
10,037
0
18,948
L
Xbalanque
quintonbo1995
Xbalanque
13,354
2,462
311
3,622
12,877
4,447
0
6,128
6,554
0
27,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,505
Gold Earned
43,989
210
Minions Killed
158
0
Camps Cleared
0
1,150,764
Distance Traveled
1,129,775
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,003
818
17
2
0
224,492
0
W
Osiris
9,481
862
44
4
0
227,111
0
W
Zeus
9,651
877
63
6
0
227,871
1
W
Neith
8,601
782
45
4
0
224,793
1
L
Chronos
8,892
808
41
4
0
232,253
1
L
Vamana
8,709
792
21
2
0
229,771
0
L
Merlin
8,255
750
37
3
0
223,639
3
W
Nike
8,769
797
41
4
0
246,497
0
L
Fenrir
9,702
882
24
2
0
223,941
1
L
Xbalanque
8,431
766
35
3
0
220,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role