Player Matchup

Cerberus
Cerberus
ChewbaccasUncle
Cerberus
Level 38
God Stats
1W - 0L
1,729 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DEDGOOSE187
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
LavshTush
Sylvanus
Level 71
God Stats
2W - 1L
1,435 SR
Queue Stats
20W - 24L
1,368 Elo+
Party 2
Artemis
Artemis
Snufflebutt1
Artemis
Level 108
God Stats
1W - 0L
1,676 SR
Queue Stats
16W - 23L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
VortexAssasin14
Kukulkan
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,386 Elo+
Party 2
Team Averages
Level 72
1,568 SR
1,419 Elo+

VS

Team Averages
Level 70
1,581 SR
1,600 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Reaper King8080
Nike
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,642 Elo+
Party 3
Poseidon
Poseidon
Roghax_Bloodhand
Poseidon
Level 86
God Stats
20W - 11L
1,655 SR
Queue Stats
74W - 59L
1,566 Elo+
Party 1
Jormungandr
Jormungandr
guardian_brujo9
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 70L
1,627 Elo+
Party 3
Chronos
Chronos
squittler
Chronos
Level 21
God Stats
17W - 9L
1,753 SR
Queue Stats
93W - 93L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 3 / 1
6,811
358
789
6,134
4,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
15
7 / 4 / 3
9,574
504
8,205
14,866
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
LavshTush
Sylvanus
14
5 / 3 / 12
9,617
506
11,270
20,441
20,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Snufflebutt1
Artemis
16
9 / 1 / 9
10,635
560
18,606
16,449
7,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
4 / 3 / 10
10,264
540
13,288
7,728
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
5 / 2 / 2
10,360
545
7,005
14,578
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 5
9,858
519
11,493
14,356
11,844
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

14
1 / 7 / 3
8,602
453
4,699
13,899
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
guardian_brujo9
Jormungandr
12
3 / 3 / 4
8,882
467
12,144
12,509
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
squittler
Chronos
14
0 / 11 / 0
8,284
436
10,761
19,775
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
25
Kills
14
14
Deaths
26
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
2
2
3
W
Cerberus
0
3
1
0.17
W
Fenrir
7
4
3
2.13
W
Sylvanus
LavshTush
Sylvanus
5
3
12
3.67
L
5
3
5
2.5
L
1
7
3
0.36
W
Artemis
Snufflebutt1
Artemis
9
1
9
13.5
W
Kukulkan
4
3
10
3
L
Jormungandr
guardian_brujo9
Jormungandr
3
3
4
1.67
L
Chronos
squittler
Chronos
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
46,102
65,618
Taken
75,117
41,490
Mitigated
39,205
29,956
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,005
378
0
7,456
14,578
6,055
0
3,171
11,277
0
91,275
W
Cerberus
789
235
0
1,787
6,134
4,404
0
0
6,134
17,503
0
W
Fenrir
8,205
1,145
247
5,263
14,866
5,968
0
3,938
10,842
0
49,018
W
Sylvanus
LavshTush
Sylvanus
11,270
2,934
3,551
9,174
20,441
20,611
0
12,600
7,614
29,978
0
L
11,493
1,274
0
2,083
14,356
11,844
388
3,294
11,010
0
51,712
L
4,699
180
0
2,151
13,899
4,006
76
7,024
6,629
54,783
0
W
Artemis
Snufflebutt1
Artemis
18,606
12,134
0
9,294
16,449
7,196
59
6,780
9,174
0
72,004
W
Kukulkan
13,288
1,760
294
346
7,728
3,311
172
2,718
4,942
66,721
0
L
Jormungandr
guardian_brujo9
Jormungandr
12,144
2,893
0
1,298
12,509
10,211
15
5,742
6,571
34,400
0
L
Chronos
squittler
Chronos
10,761
5,082
0
4,157
19,775
7,089
0
5,342
14,283
53,743
8,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,901
Gold Earned
45,986
395
Minions Killed
545
0
Camps Cleared
0
1,594,402
Distance Traveled
1,863,218
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,360
545
142
7
0
424,264
0
W
Cerberus
6,811
358
50
3
0
165,154
1
W
Fenrir
9,574
504
77
4
0
423,833
0
W
Sylvanus
9,617
506
39
2
0
318,510
4
L
Nike
9,858
519
101
5
0
386,706
0
L
Poseidon
8,602
453
124
7
0
358,589
7
W
Artemis
10,635
560
104
5
0
349,378
3
W
Kukulkan
10,264
540
125
7
0
337,527
6
L
Jormungandr
8,882
467
58
3
0
381,136
1
L
Chronos
8,284
436
120
6
0
312,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role