Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DA DONBOT
Atlas
Level 147
God Stats
6W - 3L
1,831 SR
Queue Stats
304W - 295L
1,496 Elo+
Party 2
Odin
Odin
Darracka
Odin
Level 116
God Stats
1W - 0L
1,852 SR
Queue Stats
164W - 166L
1,560 Elo+
Party 2
Charybdis
Charybdis
thereekster187
Charybdis
Level 116
God Stats
14W - 8L
1,793 SR
Queue Stats
212W - 187L
1,589 Elo+
Party 2
Da Ji
Da Ji
yo moma yo moma
Da Ji
Level 121
God Stats
3W - 1L
1,715 SR
Queue Stats
147W - 146L
1,503 Elo+
Party 2
Team Averages
Level 114
1,738 SR
1,530 Elo+

VS

Team Averages
Level 114
1,561 SR
1,581 Elo+
Jing Wei
Jing Wei
Ahawktallon
Jing Wei
Level 109
God Stats
3W - 5L
1,402 SR
Queue Stats
71W - 65L
1,499 Elo+
Solo
Cliodhna
Cliodhna
Antsirabe
Cliodhna
Level 66
God Stats
27W - 12L
1,687 SR
Queue Stats
204W - 169L
1,596 Elo+
Party 1
Bacchus
Bacchus
Jkaiserz
Bacchus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 110L
1,617 Elo+
Solo
Chronos
Chronos
TheWaterboy344
Chronos
Level 156
God Stats
6W - 4L
1,933 SR
Queue Stats
84W - 85L
1,617 Elo+
Solo
Arachne
Arachne
shvqiri
Arachne
Level 108
God Stats
0W - 3L
1,285 SR
Queue Stats
236W - 207L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 11
8,716
545
9,632
6,019
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
DA DONBOT
Atlas
13
3 / 1 / 9
8,633
540
7,828
13,851
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
15
8 / 2 / 5
9,600
600
8,239
11,950
10,430
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charybdis
thereekster187
Charybdis
16
2 / 2 / 3
9,113
570
12,158
11,304
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
10 / 3 / 5
9,920
620
11,215
12,650
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ahawktallon
Jing Wei
13
1 / 3 / 2
7,610
476
7,478
12,539
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Antsirabe
Cliodhna
13
0 / 6 / 1
8,200
513
6,708
12,751
9,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Jkaiserz
Bacchus
12
2 / 5 / 1
7,239
452
5,030
15,836
12,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 1
9,223
576
9,815
11,502
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
shvqiri
Arachne
13
3 / 7 / 0
8,305
519
5,358
14,324
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
24
Kills
10
10
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
11
3.25
L
Jing Wei
Ahawktallon
Jing Wei
1
3
2
0.67
L
Cliodhna
Antsirabe
Cliodhna
0
6
1
0.08
W
Atlas
DA DONBOT
Atlas
3
1
9
7.5
W
Odin
8
2
5
5.25
L
Bacchus
Jkaiserz
Bacchus
2
5
1
0.5
L
4
3
1
1.5
L
Arachne
shvqiri
Arachne
3
7
0
0.43
W
Charybdis
thereekster187
Charybdis
2
2
3
1.75
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,072
Damage
34,389
55,774
Taken
66,952
31,244
Mitigated
34,196
18,088
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,632
3,854
0
1,435
6,019
2,314
505
3,771
2,248
54,409
0
L
Jing Wei
Ahawktallon
Jing Wei
7,478
6,384
0
3,391
12,539
1,982
112
2,399
10,140
0
45,599
L
Cliodhna
Antsirabe
Cliodhna
6,708
953
25
3,400
12,751
9,455
0
1,969
10,782
0
53,465
W
Atlas
DA DONBOT
Atlas
7,828
3,122
611
2,972
13,851
9,947
74
3,012
9,441
31,102
0
W
Odin
8,239
1,794
0
3,275
11,950
10,430
116
2,511
9,439
0
54,295
L
Bacchus
Jkaiserz
Bacchus
5,030
776
477
2,363
15,836
12,709
0
4,614
11,222
19,925
0
L
9,815
2,794
0
3,655
11,502
4,075
962
5,496
5,571
62,667
5,569
L
Arachne
shvqiri
Arachne
5,358
2,442
0
3,297
14,324
5,975
0
3,334
10,990
0
61,418
W
Charybdis
thereekster187
Charybdis
12,158
7,446
0
5,576
11,304
3,552
375
2,109
9,195
0
77,360
W
11,215
2,422
0
4,219
12,650
5,001
133
3,362
9,125
0
51,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
40,577
478
Minions Killed
464
0
Camps Cleared
0
1,530,108
Distance Traveled
1,589,697
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,716
545
112
7
0
298,225
2
L
Jing Wei
7,610
476
83
5
0
314,078
2
L
Cliodhna
8,200
513
113
7
0
325,714
5
W
Atlas
8,633
540
28
2
0
315,445
2
W
Odin
9,600
600
98
6
0
269,930
3
L
Bacchus
7,239
452
33
2
0
311,145
4
L
Chronos
9,223
576
133
8
0
293,549
4
L
Arachne
8,305
519
102
6
0
345,211
3
W
Charybdis
9,113
570
151
9
0
284,240
7
W
Da Ji
9,920
620
89
6
0
362,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role