Player Matchup

Anubis
Anubis
Macho11bebe1
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
1,090 Elo+
Solo
Artemis
Artemis
elpichichi7772
Artemis
Level 29
God Stats
2W - 2L
1,747 SR
Queue Stats
77W - 88L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
jorge_giozzi
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,477 Elo+
Party 2
Thanatos
Thanatos
tumama234
Thanatos
Level 43
God Stats
5W - 5L
1,500 SR
Queue Stats
24W - 30L
1,488 Elo+
Party 2
Janus
Janus
valemar-valentin
Janus
Level 90
God Stats
13W - 13L
1,732 SR
Queue Stats
275W - 305L
1,500 Elo+
Solo
Team Averages
Level 67
1,596 SR
1,406 Elo+

VS

Team Averages
Level 68
1,553 SR
1,524 Elo+
Atlas
Atlas
AmigoDaRosana
Atlas
Level 13
God Stats
3W - 2L
1,767 SR
Queue Stats
13W - 12L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
DanboyVHP
Sun Wukong
Level 51
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 44L
1,368 Elo+
Solo
Xbalanque
Xbalanque
ƒrança
Xbalanque
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 55L
1,580 Elo+
Party 1
Vulcan
Vulcan
γŢŁoтцz
Vulcan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,531 Elo+
Party 1
Arachne
Arachne
Яasta
Arachne
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 79L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
3
0 / 1 / 1
5,177
288
78
1,939
178
13
3 / 10 / 2
8,489
472
10,584
16,341
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jorge_giozzi
Cthulhu
14
2 / 7 / 1
8,690
483
9,409
18,621
17,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
tumama234
Thanatos
15
5 / 8 / 0
8,916
495
8,888
21,546
7,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
5,832
324
595
5,433
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,620
534
5,125
11,413
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
DanboyVHP
Sun Wukong
14
4 / 2 / 11
9,791
544
9,635
15,801
14,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
ƒrança
Xbalanque
16
11 / 1 / 5
10,851
603
12,156
11,082
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
16
4 / 4 / 8
10,331
574
12,088
7,414
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Яasta
Arachne
17
7 / 2 / 6
11,131
618
14,489
12,269
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
10
Kills
29
29
Deaths
10
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Sun Wukong
DanboyVHP
Sun Wukong
4
2
11
4.75
L
Anubis
0
1
1
0.5
L
3
10
2
0.4
L
Cthulhu
jorge_giozzi
Cthulhu
2
7
1
0.36
L
Thanatos
tumama234
Thanatos
5
8
0
0.63
L
0
3
0
0
W
Xbalanque
ƒrança
Xbalanque
11
1
5
13.5
W
Vulcan
4
4
8
2
W
Arachne
Яasta
Arachne
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
53,493
63,880
Taken
57,979
31,808
Mitigated
39,052
15,218
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,125
1,740
1,148
1,829
11,413
10,639
556
1,916
9,231
16,416
0
W
Sun Wukong
DanboyVHP
Sun Wukong
9,635
2,273
0
5,889
15,801
14,945
97
3,390
12,017
0
42,248
L
Anubis
78
0
0
0
1,939
178
60
181
1,758
1,362
0
L
10,584
3,684
0
2,155
16,341
5,699
0
4,501
11,738
0
43,703
L
Cthulhu
jorge_giozzi
Cthulhu
9,409
269
0
3,025
18,621
17,170
0
4,638
13,936
45,696
0
L
Thanatos
tumama234
Thanatos
8,888
2,241
0
8,759
21,546
7,669
0
5,746
15,636
0
56,798
L
595
160
0
1,279
5,433
1,092
189
1,752
3,599
14,167
0
W
Xbalanque
ƒrança
Xbalanque
12,156
6,160
0
2,779
11,082
4,792
5,192
524
10,518
0
74,582
W
Vulcan
12,088
4,064
0
50
7,414
2,992
2,809
782
6,632
84,578
0
W
Arachne
Яasta
Arachne
14,489
10,852
0
4,683
12,269
5,684
1,718
2,471
9,499
0
78,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
51,724
306
Minions Killed
460
0
Camps Cleared
0
1,095,637
Distance Traveled
1,787,888
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,620
534
15
1
0
360,188
4
W
Sun Wukong
9,791
544
70
4
0
356,728
5
L
Anubis
5,177
288
5
0
0
53,746
0
L
Artemis
8,489
472
70
4
0
273,664
3
L
Cthulhu
8,690
483
96
5
0
314,227
3
L
Thanatos
8,916
495
102
6
0
320,287
1
L
Janus
5,832
324
33
2
0
133,713
0
W
Xbalanque
10,851
603
121
7
0
330,249
0
W
Vulcan
10,331
574
137
8
0
338,335
5
W
Arachne
11,131
618
117
7
0
402,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role