Player Matchup

Ares
Ares
F1re L Ourson
Ares
Level 87
God Stats
18W - 10L
1,849 SR
Queue Stats
155W - 147L
1,447 Elo+
Party 2
Yemoja
Yemoja
F1reFir
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 96L
1,652 Elo+
Party 2
Apollo
Apollo
Fire mimou
Apollo
Level 58
God Stats
1W - 1L
1,793 SR
Queue Stats
161W - 134L
1,488 Elo+
Party 2
Team Averages
Level 84
1,714 SR
1,529 Elo+

VS

Team Averages
Level 107
1,684 SR
1,549 Elo+
Danzaburou
Danzaburou
Peculiar Warden
Danzaburou
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
fpssweaty
Baron Samedi
Level 121
God Stats
16W - 3L
1,722 SR
Queue Stats
54W - 42L
1,558 Elo+
Party 1
Achilles
Achilles
killerdon1234
Achilles
Level 74
God Stats
11W - 9L
1,830 SR
Queue Stats
43W - 51L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,750
705
4,419
16,716
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
F1reFir
Yemoja
12
3 / 5 / 3
8,573
779
5,853
14,366
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Fire mimou
Apollo
11
2 / 7 / 1
7,434
676
7,181
10,786
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Peculiar Warden
Danzaburou
14
7 / 2 / 10
9,656
878
14,732
9,896
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
fpssweaty
Baron Samedi
13
6 / 3 / 11
8,762
797
11,509
10,294
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
killerdon1234
Achilles
14
5 / 1 / 13
9,024
820
10,195
10,881
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
18
18
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Yemoja
F1reFir
Yemoja
3
5
3
0.9
L
Apollo
Fire mimou
Apollo
2
7
1
0.36
W
Danzaburou
Peculiar Warden
Danzaburou
7
2
10
6
W
Baron Samedi
fpssweaty
Baron Samedi
6
3
11
3.83
W
Achilles
killerdon1234
Achilles
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
36,436
41,868
Taken
31,071
30,749
Mitigated
18,244
6,089
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,419
318
467
2,048
16,716
16,923
0
5,061
11,282
10,701
0
L
Yemoja
F1reFir
Yemoja
5,853
1,381
956
2,348
14,366
10,043
0
3,621
10,360
21,199
0
L
Apollo
Fire mimou
Apollo
7,181
3,182
0
270
10,786
3,783
0
2,924
7,833
0
21,786
W
Danzaburou
Peculiar Warden
Danzaburou
14,732
6,804
0
4,330
9,896
4,242
242
3,957
5,939
0
42,047
W
Baron Samedi
fpssweaty
Baron Samedi
11,509
913
2,100
4,908
10,294
4,717
207
3,630
6,664
27,302
0
W
Achilles
killerdon1234
Achilles
10,195
2,120
0
2,587
10,881
9,285
428
2,908
7,973
0
24,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
27,442
87
Minions Killed
128
1
Camps Cleared
6
545,083
Distance Traveled
633,190
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,750
705
15
1
0
198,745
1
L
Yemoja
8,573
779
39
4
0
168,617
2
L
Apollo
7,434
676
33
3
1
177,721
1
W
Danzaburou
9,656
878
61
6
1
209,147
3
W
Baron Samedi
8,762
797
33
3
3
196,021
1
W
Achilles
9,024
820
34
3
2
228,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role