Player Matchup

Zeus
Zeus
HAMSTERZAM
Zeus
Level 42
God Stats
5W - 6L
1,483 SR
Queue Stats
34W - 36L
1,410 Elo+
Party 2
Medusa
Medusa
Noah Eats Bums
Medusa
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 103L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Shamrockroll
Amaterasu
Level 156
God Stats
1W - 0L
1,787 SR
Queue Stats
57W - 38L
1,651 Elo+
Party 2
Team Averages
Level 73
1,590 SR
1,520 Elo+

VS

Team Averages
Level 41
1,646 SR
1,592 Elo+
Zhong Kui
Zhong Kui
LazyCalf6926359
Zhong Kui
Level 41
God Stats
6W - 2L
1,924 SR
Queue Stats
66W - 55L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OToxicPhoenixO
Ah Muzen Cab
Level 33
God Stats
1W - 1L
1,593 SR
Queue Stats
89W - 104L
1,481 Elo+
Party 1
Tiamat
Tiamat
ScorpyBoi
Tiamat
Level 48
God Stats
0W - 3L
1,421 SR
Queue Stats
21W - 24L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 5
15,769
830
27,376
13,154
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 9 / 12
14,296
752
9,096
16,546
5,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Shamrockroll
Amaterasu
19
4 / 5 / 18
13,968
735
14,989
28,931
26,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LazyCalf6926359
Zhong Kui
19
6 / 6 / 8
13,875
730
12,881
17,570
9,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
OToxicPhoenixO
Ah Muzen Cab
18
7 / 9 / 4
13,881
731
13,290
20,820
6,160
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ScorpyBoi
Tiamat
17
6 / 9 / 6
13,900
732
18,898
20,019
10,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
24
Kills
19
19
Deaths
24
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
15
5
5
3.5
L
Zhong Kui
LazyCalf6926359
Zhong Kui
6
6
8
1.67
W
5
9
12
1.22
L
Ah Muzen Cab
OToxicPhoenixO
Ah Muzen Cab
7
9
4
1
L
Tiamat
ScorpyBoi
Tiamat
6
9
6
1
W
Amaterasu
Shamrockroll
Amaterasu
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
45,069
58,631
Taken
58,409
36,170
Mitigated
26,268
9,384
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,376
2,613
0
621
13,154
4,025
745
7,385
5,769
60,104
0
L
Zhong Kui
LazyCalf6926359
Zhong Kui
12,881
743
66
3,557
17,570
9,142
1,473
8,879
8,270
37,493
0
W
9,096
4,382
0
1,323
16,546
5,725
947
9,799
6,747
0
46,964
L
Ah Muzen Cab
OToxicPhoenixO
Ah Muzen Cab
13,290
6,136
0
5,208
20,820
6,160
720
12,675
7,733
0
49,930
L
Tiamat
ScorpyBoi
Tiamat
18,898
1,179
0
3,387
20,019
10,966
750
8,695
10,914
43,728
0
W
Amaterasu
Shamrockroll
Amaterasu
14,989
4,146
248
7,192
28,931
26,420
241
14,993
13,938
14,994
41,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
41,656
247
Minions Killed
166
8
Camps Cleared
8
973,685
Distance Traveled
872,641
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,769
830
71
4
6
309,115
3
L
Zhong Kui
13,875
730
56
3
3
296,526
8
W
Medusa
14,296
752
81
4
0
310,325
1
L
Ah Muzen Cab
13,881
731
73
4
4
286,611
1
L
Tiamat
13,900
732
37
2
1
289,504
1
W
Amaterasu
13,968
735
95
5
2
354,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role