Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DavidWeast
Kumbhakarna
Level 146
God Stats
0W - 3L
1,264 SR
Queue Stats
55W - 86L
1,463 Elo+
Party 2
Bellona
Bellona
Hedgez
Bellona
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,659 Elo+
Solo
Heimdallr
Heimdallr
WhetBlanky
Heimdallr
Level 3
God Stats
3W - 2L
1,707 SR
Queue Stats
46W - 59L
1,561 Elo+
Party 2
Ra
Ra
Windrunnere
Ra
Level 6
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 3L
1,470 Elo+
Party 1
Team Averages
Level 69
1,484 SR
1,531 Elo+

VS

Team Averages
Level 55
1,538 SR
1,568 Elo+
Khepri
Khepri
Gerritisgay
Khepri
Level 66
God Stats
26W - 20L
1,601 SR
Queue Stats
28W - 22L
1,658 Elo+
Party 3
Zeus
Zeus
Juby5599
Zeus
Level 82
God Stats
6W - 7L
1,475 SR
Queue Stats
74W - 64L
1,621 Elo+
Party 3
Bastet
Bastet
Pavo12cristatus
Bastet
Level 45
God Stats
23W - 18L
1,570 SR
Queue Stats
89W - 81L
1,459 Elo+
Solo
Cupid
Cupid
Rowby8
Cupid
Level 16
God Stats
4W - 4L
1,545 SR
Queue Stats
4W - 6L
1,481 Elo+
Party 3
Nox
Nox
stews
Nox
Level 67
God Stats
11W - 8L
1,499 SR
Queue Stats
97W - 73L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 4 / 4
8,798
733
7,181
11,746
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
DavidWeast
Kumbhakarna
15
0 / 4 / 3
8,602
717
4,109
12,540
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Hedgez
Bellona
16
3 / 6 / 1
9,478
790
6,409
13,127
10,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
WhetBlanky
Heimdallr
16
2 / 3 / 2
9,019
752
11,425
11,155
3,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 0
7,493
624
4,910
3,441
920
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 0 / 12
10,150
846
4,472
10,644
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Zeus
18
10 / 2 / 6
10,359
863
14,949
9,227
3,567
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 9
9,501
792
8,212
12,188
5,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cupid
Rowby8
Cupid
14
1 / 0 / 6
8,505
709
4,581
3,720
1,509
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
stews
Nox
17
5 / 1 / 10
9,945
829
8,629
5,568
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
19
19
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
4
1
L
Kumbhakarna
DavidWeast
Kumbhakarna
0
4
3
0.38
W
Khepri
3
0
12
9
L
Bellona
Hedgez
Bellona
3
6
1
0.58
W
Zeus
10
2
6
6.5
W
0
4
9
1.13
W
Cupid
Rowby8
Cupid
1
0
6
4
L
Heimdallr
WhetBlanky
Heimdallr
2
3
2
1
L
0
2
0
0
W
Nox
stews
Nox
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,034
Damage
40,843
52,009
Taken
41,347
30,289
Mitigated
24,083
5,434
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,181
1,439
107
499
11,746
4,036
0
6,521
5,157
0
18,368
L
Kumbhakarna
DavidWeast
Kumbhakarna
4,109
308
247
1,154
12,540
11,165
0
5,739
6,675
24,088
0
W
Khepri
4,472
851
941
2,770
10,644
11,622
461
2,151
8,493
7,692
0
L
Bellona
Hedgez
Bellona
6,409
2,991
863
1,096
13,127
10,746
665
6,660
6,341
0
33,707
W
Zeus
14,949
1,936
0
1,423
9,227
3,567
1,097
2,761
5,763
44,231
0
W
8,212
1,119
121
3,434
12,188
5,116
567
1,766
10,422
0
39,375
W
Cupid
Rowby8
Cupid
4,581
1,971
632
935
3,720
1,509
194
976
2,744
0
17,677
L
Heimdallr
WhetBlanky
Heimdallr
11,425
3,028
0
631
11,155
3,422
811
6,138
4,887
0
40,089
L
4,910
279
302
535
3,441
920
240
2,502
899
13,956
0
W
Nox
stews
Nox
8,629
500
0
1,006
5,568
2,269
1,785
1,365
4,203
26,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
48,460
215
Minions Killed
208
0
Camps Cleared
0
1,023,141
Distance Traveled
1,292,104
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,798
733
28
2
0
236,160
4
L
Kumbhakarna
8,602
717
42
4
0
243,124
0
W
Khepri
10,150
846
3
0
0
294,364
1
L
Bellona
9,478
790
56
5
0
216,903
1
W
Zeus
10,359
863
63
5
0
237,545
2
W
Bastet
9,501
792
73
6
0
277,845
2
W
Cupid
8,505
709
24
2
0
225,041
0
L
Heimdallr
9,019
752
65
5
0
218,091
0
L
Ra
7,493
624
24
2
0
108,863
0
W
Nox
9,945
829
45
4
0
257,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role