Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
KoKoZzGaming
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,610 Elo+
Party 1
Persephone
Persephone
SailorGt
Persephone
Level 22
God Stats
2W - 1L
1,693 SR
Queue Stats
129W - 159L
1,819 Elo+
Party 1
Izanami
Izanami
Whitedeath3441
Izanami
Level 124
God Stats
1W - 0L
1,300 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,499 SR
1,586 Elo+

VS

Team Averages
Level 69
1,516 SR
1,482 Elo+
Sun Wukong
Sun Wukong
AllOrganicNut
Sun Wukong
Level 21
God Stats
30W - 21L
1,909 SR
Queue Stats
91W - 76L
1,611 Elo+
Party 2
Khepri
Khepri
ElitE5partan65
Khepri
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 248L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
IMeanlGuess
Kukulkan
Level 71
God Stats
74W - 63L
1,327 SR
Queue Stats
149W - 168L
1,332 Elo+
Party 2
Cernunnos
Cernunnos
Pelucon26
Cernunnos
Level 39
God Stats
1W - 3L
1,247 SR
Queue Stats
42W - 44L
1,541 Elo+
Party 2
Thor
Thor
k80490
Thor
Level 68
God Stats
1W - 5L
1,598 SR
Queue Stats
202W - 207L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
7 / 0 / 6
9,844
547
11,631
18,946
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
 
Chaac
16
2 / 1 / 3
9,152
508
9,107
12,699
7,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
KoKoZzGaming
Arachne
16
3 / 1 / 7
9,272
515
9,288
16,826
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
SailorGt
Persephone
13
3 / 2 / 3
8,885
494
5,835
8,011
2,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 0
10,032
557
4,926
7,196
2,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllOrganicNut
Sun Wukong
15
0 / 3 / 1
8,539
474
6,519
10,830
6,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 1
7,189
399
4,242
17,029
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
IMeanlGuess
Kukulkan
14
2 / 3 / 1
8,758
487
12,471
8,183
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Pelucon26
Cernunnos
12
0 / 4 / 0
7,334
407
4,971
9,059
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
k80490
Thor
12
1 / 3 / 0
7,621
423
5,219
15,432
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
4
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
0
6
10
W
Chaac
 
Chaac
2
1
3
3.5
L
Sun Wukong
AllOrganicNut
Sun Wukong
0
3
1
0.17
L
0
4
1
0.13
L
Kukulkan
IMeanlGuess
Kukulkan
2
3
1
0.83
W
Arachne
KoKoZzGaming
Arachne
3
1
7
6.5
L
Cernunnos
Pelucon26
Cernunnos
0
4
0
0
W
Persephone
SailorGt
Persephone
3
2
3
2.25
W
2
0
0
2
L
Thor
k80490
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,787
Damage
33,422
63,678
Taken
60,533
37,671
Mitigated
34,521
30,029
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,631
1,179
414
10,110
18,946
18,485
0
7,050
11,450
30,655
13,128
W
Chaac
 
Chaac
9,107
959
0
5,864
12,699
7,971
1,010
0
12,699
0
55,621
L
Sun Wukong
AllOrganicNut
Sun Wukong
6,519
1,240
0
4,698
10,830
6,878
250
465
10,365
0
47,039
L
4,242
185
593
3,953
17,029
15,412
0
7,050
9,979
25,387
0
L
Kukulkan
IMeanlGuess
Kukulkan
12,471
790
0
1,998
8,183
3,180
0
4,472
3,711
64,691
0
W
Arachne
KoKoZzGaming
Arachne
9,288
6,507
0
7,860
16,826
5,990
0
4,645
12,181
0
69,467
L
Cernunnos
Pelucon26
Cernunnos
4,971
1,727
0
1,434
9,059
3,310
0
1,313
7,746
0
44,978
W
Persephone
SailorGt
Persephone
5,835
370
271
2,107
8,011
2,348
195
5,409
2,600
42,430
0
W
4,926
3,018
0
3,403
7,196
2,877
1,677
170
6,782
0
92,283
L
Thor
k80490
Thor
5,219
1,234
0
3,730
15,432
5,741
0
3,027
12,405
0
46,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
39,441
539
Minions Killed
422
0
Camps Cleared
0
1,780,959
Distance Traveled
1,558,598
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,844
547
59
3
0
392,629
2
W
Chaac
9,152
508
92
5
0
343,050
0
L
Sun Wukong
8,539
474
92
5
0
329,755
0
L
Khepri
7,189
399
21
1
0
305,448
6
L
Kukulkan
8,758
487
134
7
0
321,170
3
W
Arachne
9,272
515
113
6
0
392,423
0
L
Cernunnos
7,334
407
89
5
0
283,085
2
W
Persephone
8,885
494
90
5
0
339,879
0
W
Izanami
10,032
557
185
10
0
312,978
0
L
Thor
7,621
423
86
5
0
319,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role