Player Matchup

Vamana
Vamana
 
Vamana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AllcalldE
Chang'e
Level 140
God Stats
1W - 4L
1,335 SR
Queue Stats
391W - 403L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
Kaua_Luciano
Amaterasu
Level 129
God Stats
9W - 6L
1,537 SR
Queue Stats
734W - 718L
1,475 Elo+
Party 1
Charybdis
Charybdis
lealeric
Charybdis
Level 160
God Stats
0W - 2L
1,276 SR
Queue Stats
36W - 37L
1,734 Elo+
Solo
The Morrigan
The Morrigan
nascimentorp
The Morrigan
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
588W - 668L
1,417 Elo+
Party 1
Team Averages
Level 139
1,430 SR
1,520 Elo+

VS

Team Averages
Level 98
1,585 SR
1,522 Elo+
Arachne
Arachne
Alencas
Arachne
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 15L
1,521 Elo+
Party 2
Geb
Geb
DesinstalaLixo
Geb
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,499 Elo+
Party 2
King Arthur
King Arthur
Zarckover
King Arthur
Level 108
God Stats
3W - 0L
1,727 SR
Queue Stats
31W - 34L
1,531 Elo+
Party 2
Merlin
Merlin
elchaina3
Merlin
Level 86
God Stats
3W - 3L
1,700 SR
Queue Stats
8W - 8L
1,463 Elo+
Solo
Chernobog
Chernobog
otochsamy
Chernobog
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 26L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
8 / 6 / 4
12,672
576
23,405
27,358
26,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
AllcalldE
Chang'e
13
2 / 8 / 1
8,859
403
11,038
20,089
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Kaua_Luciano
Amaterasu
18
2 / 5 / 4
11,264
512
6,502
20,324
12,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
lealeric
Charybdis
16
3 / 8 / 2
10,202
464
11,987
17,440
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
nascimentorp
The Morrigan
7
0 / 7 / 1
6,759
307
600
7,825
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alencas
Arachne
20
11 / 6 / 13
13,531
615
20,984
21,488
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 13
11,570
526
9,848
20,805
25,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Zarckover
King Arthur
19
3 / 2 / 9
12,591
572
17,597
17,474
18,511
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
elchaina3
Merlin
20
13 / 2 / 6
14,068
639
15,458
11,868
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
otochsamy
Chernobog
18
3 / 4 / 7
11,934
542
7,801
15,368
6,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
15
Kills
34
34
Deaths
15
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
8
6
4
1.67
W
Arachne
Alencas
Arachne
11
6
13
2.92
L
Chang'e
AllcalldE
Chang'e
2
8
1
0.31
W
4
1
13
10.5
L
Amaterasu
Kaua_Luciano
Amaterasu
2
5
4
0.8
W
King Arthur
Zarckover
King Arthur
3
2
9
3.75
W
Merlin
elchaina3
Merlin
13
2
6
8
L
Charybdis
lealeric
Charybdis
3
8
2
0.5
L
The Morrigan
nascimentorp
The Morrigan
0
7
1
0.07
W
Chernobog
otochsamy
Chernobog
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,532
Damage
71,688
93,036
Taken
87,003
53,775
Mitigated
64,275
28,194
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
23,405
13,382
0
8,942
27,358
26,665
0
6,005
21,193
0
86,831
W
Arachne
Alencas
Arachne
20,984
15,873
0
7,047
21,488
8,785
27
2,689
18,799
0
110,215
L
Chang'e
AllcalldE
Chang'e
11,038
923
2,898
8,140
20,089
7,271
637
4,628
15,303
54,237
0
W
9,848
974
0
3,102
20,805
25,671
0
3,747
17,058
30,988
10,707
L
Amaterasu
Kaua_Luciano
Amaterasu
6,502
1,585
0
4,217
20,324
12,259
320
4,124
16,088
0
80,314
W
King Arthur
Zarckover
King Arthur
17,597
1,369
0
620
17,474
18,511
342
2,051
15,423
4,404
72,431
W
Merlin
elchaina3
Merlin
15,458
1,298
387
2,488
11,868
5,166
581
878
10,990
101,929
0
L
Charybdis
lealeric
Charybdis
11,987
5,270
0
3,281
17,440
5,523
1,901
6,570
10,764
0
49,640
L
The Morrigan
nascimentorp
The Morrigan
600
43
0
716
7,825
2,057
0
3,048
4,487
12,981
129
W
Chernobog
otochsamy
Chernobog
7,801
4,415
0
3,117
15,368
6,142
959
2,638
12,730
0
77,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,756
Gold Earned
63,694
454
Minions Killed
611
0
Camps Cleared
0
1,770,359
Distance Traveled
2,152,866
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,672
576
125
6
0
405,604
2
W
Arachne
13,531
615
126
6
0
512,065
1
L
Chang'e
8,859
403
87
4
0
370,394
2
W
Geb
11,570
526
51
2
0
414,245
1
L
Amaterasu
11,264
512
144
7
0
489,855
1
W
King Arthur
12,591
572
144
7
0
407,174
6
W
Merlin
14,068
639
170
8
0
434,821
6
L
Charybdis
10,202
464
73
3
0
323,994
5
L
The Morrigan
6,759
307
25
1
0
180,512
2
W
Chernobog
11,934
542
120
5
0
384,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role