Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ayngels
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 93L
1,543 Elo+
Party 2
Mulan
Mulan
Disorderly69
Mulan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,562 Elo+
Solo
Guan Yu
Guan Yu
fallenlight465
Guan Yu
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 61L
1,635 Elo+
Party 2
Team Averages
Level 124
1,500 SR
1,548 Elo+

VS

Team Averages
Level 122
1,500 SR
1,514 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Penrosebud
Heimdallr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 55L
1,500 Elo+
Party 1
Odin
Odin
SilphK
Odin
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 66L
1,562 Elo+
Party 1
Chaac
Chaac
THCXTCNLSD
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,522 Elo+
Solo
Ra
Ra
juliekablooie
Ra
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 137L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
9 / 1 / 13
9,360
1,170
18,933
5,744
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
 
Heimdallr
15
6 / 2 / 16
9,091
1,136
14,491
8,279
4,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Ayngels
Mercury
11
1 / 4 / 12
7,430
929
3,410
10,071
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 1 / 13
9,308
1,164
9,233
10,064
5,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
1 / 2 / 14
7,773
972
2,535
13,243
14,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 7 / 4
6,172
772
5,178
9,604
3,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Penrosebud
Heimdallr
12
4 / 6 / 4
7,030
879
5,324
9,490
3,610
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
SilphK
Odin
12
1 / 4 / 8
6,905
863
5,012
9,393
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
2 / 5 / 6
6,857
857
7,603
15,300
12,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 5
7,230
904
8,405
8,571
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
26
Kills
10
10
Deaths
26
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
1
13
15.5
W
Heimdallr
 
Heimdallr
6
2
16
7
L
Artemis
 
Artemis
1
7
4
0.43
W
Mercury
Ayngels
Mercury
1
4
12
1.75
W
9
1
13
15.5
L
Heimdallr
Penrosebud
Heimdallr
4
6
4
1
L
Odin
SilphK
Odin
1
4
8
1.25
L
Chaac
2
5
6
1
W
1
2
14
4
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,602
Damage
31,522
47,401
Taken
52,358
37,586
Mitigated
33,731
21,220
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,933
5,170
1,188
1,300
5,744
3,036
1,478
985
4,676
32,529
0
W
Heimdallr
 
Heimdallr
14,491
3,394
1,036
1,353
8,279
4,365
1,003
190
7,976
0
33,008
L
Artemis
 
Artemis
5,178
1,044
186
829
9,604
3,506
0
2,696
6,762
0
13,050
W
Mercury
Ayngels
Mercury
3,410
962
669
2,329
10,071
10,174
413
2,486
7,323
0
7,539
W
9,233
1,572
1,521
2,905
10,064
5,964
1,219
1,702
8,152
0
17,852
L
Heimdallr
Penrosebud
Heimdallr
5,324
1,444
237
658
9,490
3,610
0
3,481
5,908
0
9,300
L
Odin
SilphK
Odin
5,012
561
679
806
9,393
10,897
0
3,693
5,478
0
8,507
L
Chaac
7,603
703
647
3,140
15,300
12,055
0
6,386
8,646
0
12,352
W
2,535
212
4,006
4,913
13,243
14,047
537
2,516
10,372
0
5,803
L
8,405
499
1,869
2,655
8,571
3,663
0
1,873
6,624
22,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
34,194
94
Minions Killed
68
0
Camps Cleared
0
922,490
Distance Traveled
804,315
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,360
1,170
32
4
0
170,095
1
W
Heimdallr
9,091
1,136
33
4
0
149,631
1
L
Artemis
6,172
772
13
2
0
123,308
0
W
Mercury
7,430
929
4
1
0
211,658
0
W
Mulan
9,308
1,164
22
3
0
192,820
0
L
Heimdallr
7,030
879
6
1
0
181,814
0
L
Odin
6,905
863
14
2
0
179,465
1
L
Chaac
6,857
857
7
1
0
165,086
0
W
Guan Yu
7,773
972
3
0
0
198,286
0
L
Ra
7,230
904
28
4
0
154,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role