Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Gliqe
Bastet
Level 128
God Stats
10W - 9L
1,231 SR
Queue Stats
242W - 269L
1,534 Elo+
Party 3
Artemis
Artemis
PalmTreeUwU
Artemis
Level 149
God Stats
3W - 1L
1,735 SR
Queue Stats
237W - 231L
1,634 Elo+
Solo
Pele
Pele
TooDarnClutch
Pele
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,591 Elo+
Party 3
Ra
Ra
Zurdann
Ra
Level 127
God Stats
0W - 1L
1,518 SR
Queue Stats
67W - 62L
1,667 Elo+
Solo
Team Averages
Level 133
1,497 SR
1,585 Elo+

VS

Team Averages
Level 135
1,457 SR
1,521 Elo+
Chang'e
Chang'e
 
Chang'e
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Chronic Rain
Artemis
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 222L
1,630 Elo+
Solo
Nemesis
Nemesis
LennyLeo
Nemesis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,323 Elo+
Party 1
Hachiman
Hachiman
N7VictoryKaiser
Hachiman
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
351W - 357L
1,579 Elo+
Party 2
Hercules
Hercules
considine94
Hercules
Level 127
God Stats
4W - 2L
1,285 SR
Queue Stats
388W - 397L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 2
5,750
1,150
7,694
3,439
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Gliqe
Bastet
12
5 / 2 / 2
6,174
1,235
6,890
4,756
1,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
PalmTreeUwU
Artemis
10
1 / 2 / 4
5,453
1,091
3,638
3,194
992
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 3
4,675
935
2,555
3,834
967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
4,285
857
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 7
5,980
1,196
1,278
5,094
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Chronic Rain
Artemis
10
0 / 2 / 7
5,748
1,150
3,721
5,527
1,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
LennyLeo
Nemesis
11
2 / 2 / 8
6,443
1,289
1,714
5,448
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Hachiman
10
2 / 2 / 7
6,087
1,217
4,475
4,700
1,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
considine94
Hercules
12
5 / 1 / 4
6,736
1,347
2,061
7,430
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
10
10
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
2
0.67
W
Chang'e
 
Chang'e
1
2
7
2.25
W
Artemis
Chronic Rain
Artemis
0
2
7
1.75
L
Bastet
Gliqe
Bastet
5
2
2
3
W
Nemesis
LennyLeo
Nemesis
2
2
8
3
W
Hachiman
2
2
7
2.75
L
Artemis
PalmTreeUwU
Artemis
1
2
4
1.5
L
0
3
3
0.5
L
0
0
0
0
W
Hercules
considine94
Hercules
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
13,249
15,223
Taken
28,199
4,386
Mitigated
15,283
2,400
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,694
0
0
56
3,439
914
0
157
3,195
13,999
0
W
Chang'e
 
Chang'e
1,278
44
3,125
1,679
5,094
1,753
371
1,361
3,733
5,676
0
W
Artemis
Chronic Rain
Artemis
3,721
1,401
0
698
5,527
1,756
1,414
2,244
3,283
0
9,403
L
Bastet
Gliqe
Bastet
6,890
821
176
1,025
4,756
1,513
0
505
4,184
0
11,042
W
Nemesis
LennyLeo
Nemesis
1,714
113
667
1,006
5,448
3,016
595
1,162
4,286
0
4,498
W
Hachiman
4,475
2,335
0
0
4,700
1,603
746
662
4,038
0
8,763
L
Artemis
PalmTreeUwU
Artemis
3,638
1,646
147
540
3,194
992
440
572
2,589
0
7,509
L
2,555
196
0
456
3,834
967
0
44
3,790
0
5,216
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
considine94
Hercules
2,061
387
649
2,771
7,430
7,155
238
2,265
5,165
0
5,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
30,994
40
Minions Killed
64
0
Camps Cleared
0
364,368
Distance Traveled
489,502
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,750
1,150
17
3
0
81,174
0
W
Chang'e
5,980
1,196
16
3
0
88,250
0
W
Artemis
5,748
1,150
17
3
0
97,907
0
L
Bastet
6,174
1,235
8
2
0
115,989
0
W
Nemesis
6,443
1,289
7
1
0
105,862
1
W
Hachiman
6,087
1,217
17
3
0
87,153
0
L
Artemis
5,453
1,091
9
2
0
81,471
0
L
Pele
4,675
935
6
1
0
78,277
0
L
Ra
4,285
857
0
0
0
7,457
0
W
Hercules
6,736
1,347
7
1
0
110,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role