Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BDplays1532
Izanami
Level 126
God Stats
2W - 2L
1,931 SR
Queue Stats
117W - 87L
1,707 Elo+
Party 3
Bellona
Bellona
KingofWolves840
Bellona
Level 129
God Stats
18W - 12L
1,490 SR
Queue Stats
168W - 179L
1,557 Elo+
Solo
Athena
Athena
fa21
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 146L
1,396 Elo+
Solo
Team Averages
Level 119
1,584 SR
1,532 Elo+

VS

Team Averages
Level 133
1,704 SR
1,599 Elo+
Osiris
Osiris
Arrikudda
Osiris
Level 142
God Stats
3W - 1L
1,812 SR
Queue Stats
97W - 81L
1,572 Elo+
Party 2
Medusa
Medusa
Trxapz
Medusa
Level 115
God Stats
2W - 3L
1,893 SR
Queue Stats
48W - 47L
1,614 Elo+
Party 2
Xing Tian
Xing Tian
VoidKingCthulhu
Xing Tian
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,607 Elo+
Party 1
Poseidon
Poseidon
XthefirstsnowX
Poseidon
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,602 Elo+
Party 1
Merlin
Merlin
lLOouUiiEe88
Merlin
Level 134
God Stats
28W - 18L
1,816 SR
Queue Stats
283W - 287L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 4 / 7
7,546
755
7,679
8,083
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
 
Janus
13
2 / 8 / 4
7,450
745
3,925
8,824
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
BDplays1532
Izanami
14
6 / 4 / 7
8,231
823
11,188
10,123
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 4 / 8
8,187
819
6,798
11,911
10,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
fa21
Athena
13
1 / 6 / 8
7,274
727
3,812
14,785
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arrikudda
Osiris
15
2 / 4 / 16
8,265
827
10,525
11,400
8,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Trxapz
Medusa
16
6 / 3 / 9
9,093
909
10,350
6,200
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
VoidKingCthulhu
Xing Tian
15
2 / 4 / 14
8,666
867
4,831
13,593
9,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
14
6 / 3 / 9
8,328
833
9,303
6,349
2,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
10 / 2 / 7
9,417
942
12,281
6,661
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
16
Kills
26
26
Deaths
16
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
7
1.63
L
Janus
 
Janus
2
8
4
0.5
W
Osiris
Arrikudda
Osiris
2
4
16
2.5
L
Izanami
BDplays1532
Izanami
6
4
7
2.38
L
4
4
8
2
W
Medusa
Trxapz
Medusa
6
3
9
3.5
W
Xing Tian
VoidKingCthulhu
Xing Tian
2
4
14
2.25
W
Poseidon
6
3
9
3.5
L
Athena
fa21
Athena
1
6
8
0.83
W
Merlin
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
47,290
53,726
Taken
44,203
32,316
Mitigated
25,384
9,253
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,679
451
1,655
2,489
8,083
2,903
16
3,408
4,675
16,137
0
L
Janus
 
Janus
3,925
828
0
343
8,824
3,149
0
5,622
3,202
15,822
0
W
Osiris
Arrikudda
Osiris
10,525
2,926
0
2,026
11,400
8,667
814
5,087
5,884
0
28,252
L
Izanami
BDplays1532
Izanami
11,188
8,458
0
991
10,123
3,814
0
4,127
5,996
0
28,013
L
6,798
1,484
959
1,067
11,911
10,579
12
4,927
6,984
0
13,224
W
Medusa
Trxapz
Medusa
10,350
3,306
0
250
6,200
2,437
4,518
2,124
3,920
0
28,173
W
Xing Tian
VoidKingCthulhu
Xing Tian
4,831
441
1,335
1,796
13,593
9,658
30
3,585
9,644
15,318
0
W
Poseidon
9,303
1,590
0
1,978
6,349
2,265
566
1,228
5,083
25,431
0
L
Athena
fa21
Athena
3,812
1,427
400
1,349
14,785
11,871
0
8,331
6,454
7,057
0
W
Merlin
12,281
1,030
449
2,221
6,661
2,357
67
2,191
4,256
27,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
43,769
114
Minions Killed
183
0
Camps Cleared
0
974,273
Distance Traveled
1,013,100
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,546
755
27
3
0
198,481
1
L
Janus
7,450
745
24
2
0
178,495
2
W
Osiris
8,265
827
38
4
0
221,122
1
L
Izanami
8,231
823
41
4
0
178,723
1
L
Bellona
8,187
819
18
2
0
204,699
0
W
Medusa
9,093
909
55
6
0
195,719
2
W
Xing Tian
8,666
867
25
3
0
206,552
1
W
Poseidon
8,328
833
34
3
0
205,276
0
L
Athena
7,274
727
4
0
0
213,875
2
W
Merlin
9,417
942
31
3
0
184,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role