Player Matchup

Ah Puch
Ah Puch
Leunamrosk
Ah Puch
Level 133
God Stats
1W - 2L
1,200 SR
Queue Stats
44W - 40L
1,509 Elo+
Solo
Tyr
Tyr
NotWymo
Tyr
Level 103
God Stats
5W - 7L
1,384 SR
Queue Stats
392W - 395L
1,589 Elo+
Party 1
Apollo
Apollo
SpicySteeeve
Apollo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,604 Elo+
Party 1
Ares
Ares
Wanoo
Ares
Level 65
God Stats
9W - 6L
1,531 SR
Queue Stats
39W - 22L
1,567 Elo+
Party 1
Sol
Sol
XThreeNuzzle
Sol
Level 66
God Stats
10W - 6L
1,723 SR
Queue Stats
75W - 81L
1,535 Elo+
Party 1
Team Averages
Level 87
1,468 SR
1,561 Elo+

VS

Team Averages
Level 106
1,483 SR
1,528 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FistinScrota
Cernunnos
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
GrainedGibbon0
Sun Wukong
Level 108
God Stats
0W - 2L
1,331 SR
Queue Stats
174W - 182L
1,564 Elo+
Party 2
Eset
Eset
ThtsJstGreat
Eset
Level 122
God Stats
23W - 21L
1,759 SR
Queue Stats
315W - 332L
1,443 Elo+
Party 2
Xing Tian
Xing Tian
tra1ner
Xing Tian
Level 137
God Stats
1W - 6L
1,325 SR
Queue Stats
80W - 73L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Leunamrosk
Ah Puch
16
5 / 2 / 5
9,663
644
10,370
13,107
5,880
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
13
5 / 1 / 5
8,372
558
12,913
9,603
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
15
1 / 1 / 3
8,742
583
3,296
7,959
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Wanoo
Ares
12
0 / 1 / 7
7,480
499
1,478
10,757
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 1 / 2
9,957
664
9,840
7,629
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 3 / 3
7,601
507
5,255
13,980
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
FistinScrota
Cernunnos
13
2 / 3 / 0
7,484
499
7,950
8,446
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
GrainedGibbon0
Sun Wukong
12
2 / 5 / 0
7,683
512
5,635
13,201
10,212
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 2
7,115
474
3,773
7,829
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
tra1ner
Xing Tian
11
2 / 2 / 2
7,590
506
6,312
12,197
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
6
6
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
3
0.5
L
Cernunnos
FistinScrota
Cernunnos
2
3
0
0.67
L
Sun Wukong
GrainedGibbon0
Sun Wukong
2
5
0
0.4
W
Ah Puch
Leunamrosk
Ah Puch
5
2
5
3.75
W
Tyr
5
1
5
7.5
W
Apollo
1
1
3
2.5
L
0
6
2
0.17
W
Ares
Wanoo
Ares
0
1
7
3.5
W
8
1
2
9
L
Xing Tian
tra1ner
Xing Tian
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,897
Damage
28,925
49,055
Taken
55,653
22,582
Mitigated
30,910
26,318
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,255
3,247
0
5,915
13,980
5,137
0
4,463
9,517
0
47,909
L
Cernunnos
FistinScrota
Cernunnos
7,950
3,084
0
1,539
8,446
3,126
0
2,474
5,972
0
60,510
L
Sun Wukong
GrainedGibbon0
Sun Wukong
5,635
1,232
0
3,373
13,201
10,212
0
7,149
6,052
0
37,036
W
Ah Puch
Leunamrosk
Ah Puch
10,370
1,264
0
9,058
13,107
5,880
522
380
12,727
71,142
0
W
Tyr
12,913
1,299
0
4,410
9,603
4,340
0
3,964
5,639
0
50,211
W
Apollo
3,296
2,189
0
5,108
7,959
2,417
0
1,611
6,348
0
69,110
L
3,773
203
615
790
7,829
2,107
0
2,600
5,229
45,037
0
W
Ares
Wanoo
Ares
1,478
61
504
3,830
10,757
7,677
0
1,640
9,117
25,529
0
W
9,840
3,605
0
3,408
7,629
2,268
1,084
2,490
5,139
71,007
0
L
Xing Tian
tra1ner
Xing Tian
6,312
723
380
2,345
12,197
10,328
0
5,002
7,195
20,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
37,473
545
Minions Killed
434
0
Camps Cleared
0
1,465,952
Distance Traveled
1,432,503
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,601
507
105
7
0
342,801
4
L
Cernunnos
7,484
499
116
8
0
272,829
7
L
Sun Wukong
7,683
512
88
6
0
256,161
4
W
Ah Puch
9,663
644
137
9
0
253,806
0
W
Tyr
8,372
558
86
6
0
366,166
3
W
Apollo
8,742
583
142
9
0
272,693
3
L
Eset
7,115
474
98
7
0
267,943
1
W
Ares
7,480
499
40
3
0
275,245
2
W
Sol
9,957
664
140
9
0
298,042
2
L
Xing Tian
7,590
506
27
2
0
292,769
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role