Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ScootyPatootie
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Twaynepain
Hou Yi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,500 Elo+

VS

Team Averages
Level 137
1,500 SR
1,472 Elo+
Kukulkan
Kukulkan
FarmedBySaints
Kukulkan
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
247W - 269L
1,425 Elo+
Party 2
Achilles
Achilles
FinnedSum10619
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 156L
1,546 Elo+
Solo
Chiron
Chiron
XxBroV20xX
Chiron
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
207W - 215L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 9 / 5
8,815
735
7,439
10,412
4,232
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
12
2 / 3 / 5
8,147
679
6,786
15,733
7,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Twaynepain
Hou Yi
13
5 / 6 / 4
8,999
750
5,145
11,210
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
9 / 0 / 8
10,605
884
15,817
2,661
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
13
3 / 7 / 12
9,234
770
9,270
17,359
15,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
XxBroV20xX
Chiron
15
6 / 3 / 10
9,784
815
8,707
8,981
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
18
18
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
9
5
0.61
W
Kukulkan
9
0
8
13
W
Achilles
3
7
12
1.29
L
Cerberus
2
3
5
1.5
L
Hou Yi
Twaynepain
Hou Yi
5
6
4
1.17
W
Chiron
XxBroV20xX
Chiron
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
33,794
37,355
Taken
29,001
15,725
Mitigated
19,671
4,845
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,439
492
0
1,054
10,412
4,232
0
4,932
5,184
25,145
0
W
Kukulkan
15,817
1,523
0
246
2,661
787
717
1,686
975
49,215
0
W
Achilles
9,270
1,619
120
2,407
17,359
15,779
164
9,072
8,287
0
20,351
L
Cerberus
6,786
428
0
1,878
15,733
7,915
0
5,140
10,239
21,329
0
L
Hou Yi
Twaynepain
Hou Yi
5,145
2,738
98
1,815
11,210
3,578
0
6,137
4,912
0
20,547
W
Chiron
XxBroV20xX
Chiron
8,707
2,290
561
1,872
8,981
3,105
1,081
3,886
5,094
0
36,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
29,623
113
Minions Killed
160
4
Camps Cleared
8
567,352
Distance Traveled
662,438
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,815
735
32
3
1
159,708
0
W
Kukulkan
10,605
884
86
7
7
241,811
2
W
Achilles
9,234
770
18
2
0
211,514
2
L
Cerberus
8,147
679
35
3
3
219,479
2
L
Hou Yi
8,999
750
46
4
0
188,165
1
W
Chiron
9,784
815
56
5
1
209,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role