Player Matchup

Skadi
Skadi
DarkSage6745
Skadi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
426W - 413L
1,495 Elo+
Party 1
Yemoja
Yemoja
Ru Raven
Yemoja
Level 29
God Stats
1W - 3L
1,706 SR
Queue Stats
159W - 160L
1,477 Elo+
Party 1
Chaac
Chaac
TheClang5603
Chaac
Level 15
God Stats
0W - 1L
1,721 SR
Queue Stats
4W - 6L
1,348 Elo+
Party 3
Fenrir
Fenrir
ThyyChosenOne
Fenrir
Level 86
God Stats
17W - 19L
1,380 SR
Queue Stats
119W - 102L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
oHappy Feet
Cthulhu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 140L
1,301 Elo+
Party 3
Team Averages
Level 77
1,561 SR
1,385 Elo+

VS

Team Averages
Level 69
1,473 SR
1,492 Elo+
Sol
Sol
CobraBite015542
Sol
Level 13
God Stats
6W - 3L
1,577 SR
Queue Stats
15W - 14L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
K1NGB0WY3R
Sylvanus
Level 109
God Stats
3W - 7L
1,416 SR
Queue Stats
91W - 90L
1,528 Elo+
Party 2
Raijin
Raijin
hogrider9006
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 100L
1,297 Elo+
Solo
Ao Kuang
Ao Kuang
nat_gaming1
Ao Kuang
Level 66
God Stats
6W - 2L
1,500 SR
Queue Stats
79W - 75L
1,563 Elo+
Party 2
Izanami
Izanami
wakestorm91
Izanami
Level 94
God Stats
10W - 14L
1,374 SR
Queue Stats
71W - 69L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
6,519
593
8,437
6,007
1,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Ru Raven
Yemoja
10
1 / 3 / 3
5,795
527
3,932
5,991
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
5,175
470
1,527
6,142
2,612
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 3 / 1
5,769
524
4,041
7,796
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
oHappy Feet
Cthulhu
9
2 / 2 / 2
6,354
578
5,154
7,142
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,679
516
3,170
6,793
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
K1NGB0WY3R
Sylvanus
10
5 / 1 / 1
6,467
588
4,727
8,712
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
12
4 / 3 / 0
7,155
650
4,076
5,983
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
nat_gaming1
Ao Kuang
11
6 / 1 / 1
6,713
610
4,363
7,815
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
wakestorm91
Izanami
10
0 / 5 / 2
5,960
542
2,170
7,099
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
12
Kills
15
15
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
5
4
1
1.38
W
Sylvanus
K1NGB0WY3R
Sylvanus
5
1
1
5.5
L
Yemoja
Ru Raven
Yemoja
1
3
3
0.83
L
1
3
0
0.33
L
3
3
1
1.17
W
Raijin
4
3
0
1.33
W
Ao Kuang
nat_gaming1
Ao Kuang
6
1
1
6.5
L
Cthulhu
oHappy Feet
Cthulhu
2
2
2
1.5
W
Izanami
wakestorm91
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
18,506
33,078
Taken
36,402
12,640
Mitigated
11,285
7,460
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,170
507
98
3,068
6,793
1,628
653
3,364
3,013
19,430
0
L
8,437
3,767
0
149
6,007
1,492
120
2,172
3,835
0
37,250
W
Sylvanus
K1NGB0WY3R
Sylvanus
4,727
1,761
364
2,176
8,712
3,826
0
1,489
6,857
20,200
4,601
L
Yemoja
Ru Raven
Yemoja
3,932
521
263
825
5,991
2,122
479
4,432
1,559
21,577
0
L
1,527
0
0
1,452
6,142
2,612
0
3,143
2,761
0
16,557
L
4,041
993
0
2,827
7,796
2,771
716
2,682
5,076
0
23,293
W
Raijin
4,076
543
0
267
5,983
1,753
374
494
5,489
35,873
0
W
Ao Kuang
nat_gaming1
Ao Kuang
4,363
983
0
2,946
7,815
2,409
8
2,494
5,091
29,716
0
L
Cthulhu
oHappy Feet
Cthulhu
5,154
900
441
1,503
7,142
3,643
270
3,319
3,812
19,085
0
W
Izanami
wakestorm91
Izanami
2,170
1,881
0
1,267
7,099
1,669
300
599
6,500
0
31,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
31,974
223
Minions Killed
286
0
Camps Cleared
0
1,008,182
Distance Traveled
1,050,130
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,679
516
40
4
0
204,737
7
L
Skadi
6,519
593
74
7
0
185,419
3
W
Sylvanus
6,467
588
44
4
0
219,754
4
L
Yemoja
5,795
527
36
3
0
190,254
0
L
Chaac
5,175
470
33
3
0
196,975
0
L
Fenrir
5,769
524
44
4
0
235,701
0
W
Raijin
7,155
650
80
7
0
187,060
1
W
Ao Kuang
6,713
610
52
5
0
240,112
4
L
Cthulhu
6,354
578
36
3
0
199,833
1
W
Izanami
5,960
542
70
6
0
198,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role